Player Matchup

Eset
Eset
Deatherrius
Eset
Level 88
God Stats
1W - 0L
1,705 SR
Queue Stats
118W - 120L
1,394 Elo+
Solo
Awilix
Awilix
Liveslimshady
Awilix
Level 103
God Stats
2W - 0L
1,744 SR
Queue Stats
307W - 294L
1,319 Elo+
Solo
Ra
Ra
MRTRUE_KNOWLEDGE
Ra
Level 134
God Stats
2W - 1L
1,481 SR
Queue Stats
266W - 284L
1,280 Elo+
Solo
Heimdallr
Heimdallr
frostneck
Heimdallr
Level 59
God Stats
2W - 0L
1,437 SR
Queue Stats
27W - 31L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
jharack
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,441 Elo+
Party 1
Team Averages
Level 87
1,573 SR
1,374 Elo+

VS

Team Averages
Level 64
1,620 SR
1,361 Elo+
Chang'e
Chang'e
HIDEOUTSNIPER
Chang'e
Level 86
God Stats
1W - 1L
1,652 SR
Queue Stats
184W - 168L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JboneX212Xguru
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,762 SR
Queue Stats
23W - 18L
1,410 Elo+
Solo
Raijin
Raijin
TAWINCEtheGREAT
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,243 Elo+
Solo
Nox
Nox
The 1100s
Nox
Level 29
God Stats
0W - 4L
1,687 SR
Queue Stats
126W - 123L
1,381 Elo+
Party 2
Bacchus
Bacchus
braden2502
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 14
12,553
661
19,831
20,561
14,441
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 14 / 13
12,312
648
13,917
21,092
8,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 4 / 8
16,464
867
34,722
24,271
14,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
frostneck
Heimdallr
20
4 / 6 / 15
12,850
676
28,096
21,786
10,552
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
jharack
Jormungandr
20
5 / 9 / 14
13,907
732
23,044
28,925
17,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
12 / 8 / 18
14,970
788
27,432
29,926
22,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JboneX212Xguru
Ah Muzen Cab
20
6 / 5 / 20
13,120
691
27,437
24,489
10,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 4 / 5
8,973
472
2,407
4,706
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
12 / 5 / 12
14,467
761
22,201
23,022
10,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
braden2502
Bacchus
20
4 / 5 / 25
14,444
760
16,547
55,252
66,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
115
27
Kills
35
35
Deaths
27
64
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Chang'e
12
8
18
2.63
L
Ah Muzen Cab
JboneX212Xguru
Ah Muzen Cab
6
5
20
3.2
W
2
14
13
0.61
W
13
4
8
4.25
L
1
4
5
0.88
L
12
5
12
3.6
L
Bacchus
braden2502
Bacchus
4
5
25
3.3
W
Heimdallr
frostneck
Heimdallr
4
6
15
1.92
W
Jormungandr
jharack
Jormungandr
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,610
Damage
96,024
116,635
Taken
137,395
65,867
Mitigated
112,495
47,642
Healing
72,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,831
2,982
4,794
5,192
20,561
14,441
1,848
14,182
6,379
30,439
0
L
Chang'e
27,432
1,167
13,074
15,158
29,926
22,862
836
15,011
14,914
50,744
0
L
Ah Muzen Cab
JboneX212Xguru
Ah Muzen Cab
27,437
9,777
840
8,850
24,489
10,819
1,757
14,961
9,528
0
61,456
W
13,917
6,115
1,822
2,040
21,092
8,673
148
10,978
10,114
0
21,841
W
34,722
4,358
12,718
11,192
24,271
14,716
1,786
12,924
11,347
74,022
0
L
2,407
408
684
171
4,706
1,606
0
3,423
1,283
5,823
0
L
22,201
3,655
2,420
6,164
23,022
10,542
697
12,511
10,511
38,900
0
L
Bacchus
braden2502
Bacchus
16,547
1,575
2,535
22,394
55,252
66,666
453
31,691
23,561
34,369
0
W
Heimdallr
frostneck
Heimdallr
28,096
14,396
2,521
2,285
21,786
10,552
2,050
14,735
7,051
0
49,731
W
Jormungandr
jharack
Jormungandr
23,044
4,292
2,460
2,618
28,925
17,485
711
15,768
13,157
43,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,086
Gold Earned
65,974
228
Minions Killed
185
0
Camps Cleared
0
1,548,319
Distance Traveled
1,552,763
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,553
661
31
2
0
327,354
0
L
Chang'e
14,970
788
50
3
0
425,229
0
L
Ah Muzen Cab
13,120
691
57
3
0
368,508
0
W
Awilix
12,312
648
14
1
0
315,814
0
W
Ra
16,464
867
96
5
0
311,165
1
L
Raijin
8,973
472
5
0
0
63,054
0
L
Nox
14,467
761
28
1
0
335,568
0
L
Bacchus
14,444
760
45
2
0
360,404
2
W
Heimdallr
12,850
676
50
3
0
307,141
0
W
Jormungandr
13,907
732
37
2
0
286,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role