Player Matchup

Sun Wukong
Sun Wukong
OldTw33Tybird
Sun Wukong
Level 25
God Stats
0W - 2L
1,718 SR
Queue Stats
165W - 182L
1,342 Elo+
Solo
Nemesis
Nemesis
SquaredBlade
Nemesis
Level 10
God Stats
1W - 3L
1,211 SR
Queue Stats
1W - 4L
1,127 Elo+
Solo
Neith
Neith
twojastara_007
Neith
Level 18
God Stats
1W - 7L
1,231 SR
Queue Stats
7W - 23L
1,134 Elo+
Solo
Team Averages
Level 18
1,386 SR
1,201 Elo+

VS

Team Averages
Level 22
1,417 SR
1,221 Elo+
Sol
Sol
CrypticPoet3259
Sol
Level 19
God Stats
11W - 8L
1,414 SR
Queue Stats
17W - 22L
1,135 Elo+
Solo
Jing Wei
Jing Wei
Minekill234
Jing Wei
Level 22
God Stats
2W - 2L
1,566 SR
Queue Stats
50W - 69L
1,325 Elo+
Party 1
Bacchus
Bacchus
WaxTrash306887
Bacchus
Level 24
God Stats
1W - 2L
1,270 SR
Queue Stats
13W - 14L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OldTw33Tybird
Sun Wukong
11
1 / 8 / 7
8,464
651
9,335
18,592
18,458
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SquaredBlade
Nemesis
11
5 / 7 / 4
9,942
765
5,298
13,699
4,688
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 3
8,864
682
9,940
10,397
3,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 9
9,918
763
12,273
14,072
4,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Minekill234
Jing Wei
13
5 / 3 / 13
10,034
772
10,688
9,782
4,328
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 2 / 8
10,767
828
9,971
14,567
19,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
19
19
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
Jing Wei
Minekill234
Jing Wei
5
3
13
3.83
L
Sun Wukong
OldTw33Tybird
Sun Wukong
1
8
7
0.56
L
Nemesis
SquaredBlade
Nemesis
5
7
4
1
W
10
2
8
7
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
32,932
42,688
Taken
38,421
26,884
Mitigated
28,528
7,560
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,273
5,162
461
5,352
14,072
4,584
1,747
12
13,786
36,092
0
W
Jing Wei
Minekill234
Jing Wei
10,688
6,599
306
306
9,782
4,328
1,318
0
9,607
0
31,476
L
Sun Wukong
OldTw33Tybird
Sun Wukong
9,335
1,542
465
4,546
18,592
18,458
234
10,018
8,574
0
26,336
L
Nemesis
SquaredBlade
Nemesis
5,298
2,439
0
1,054
13,699
4,688
926
6,418
7,281
0
13,952
W
9,971
1,167
879
3,500
14,567
19,616
530
33
14,165
32,626
0
L
9,940
4,698
0
1,495
10,397
3,738
343
5,848
4,549
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
30,719
87
Minions Killed
129
0
Camps Cleared
0
667,222
Distance Traveled
737,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,918
763
52
4
0
226,880
1
W
Jing Wei
10,034
772
38
3
0
250,413
1
L
Sun Wukong
8,464
651
35
3
0
207,714
0
L
Nemesis
9,942
765
9
1
0
243,297
2
W
Bacchus
10,767
828
39
3
0
260,127
0
L
Neith
8,864
682
43
3
0
216,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role