Player Matchup

Thor
Thor
Bossjay3273
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
GucciGangsterNic
Fenrir
Level 11
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JAKEER KEN
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
lucianoluchii
Baron Samedi
Level 23
God Stats
41W - 24L
1,670 SR
Queue Stats
74W - 71L
1,303 Elo+
Party 1
Ao Kuang
Ao Kuang
mari0272017
Ao Kuang
Level 24
God Stats
82W - 50L
1,549 SR
Queue Stats
92W - 75L
1,302 Elo+
Party 1
Team Averages
Level 12
1,565 SR
1,421 Elo+

VS

Team Averages
Level 14
1,422 SR
1,430 Elo+
Sun Wukong
Sun Wukong
RoK_Avarice23
Sun Wukong
Level 5
God Stats
3W - 2L
1,109 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
ViciGrim
Thanatos
Level 35
God Stats
7W - 12L
1,500 SR
Queue Stats
51W - 55L
1,452 Elo+
Party 2
Scylla
Scylla
ViciMAKAROV
Scylla
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
155W - 167L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WitheredOwl
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,198 Elo+
Party 2
Heimdallr
Heimdallr
l_Shakaboons_l
Heimdallr
Level 2
God Stats
13W - 20L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
4,545
325
207
2,903
681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 7 / 1
6,913
494
6,434
11,501
4,230
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
JAKEER KEN
Kukulkan
7
2 / 11 / 2
5,576
398
2,794
8,518
1,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
lucianoluchii
Baron Samedi
11
2 / 6 / 5
7,329
524
5,434
8,853
2,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
mari0272017
Ao Kuang
10
3 / 5 / 1
6,825
488
5,551
9,496
3,009
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RoK_Avarice23
Sun Wukong
12
2 / 3 / 1
7,444
532
3,383
9,530
5,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ViciGrim
Thanatos
13
11 / 2 / 5
8,465
605
8,692
9,045
3,130
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
12
9 / 4 / 5
8,141
582
5,769
6,985
1,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
WitheredOwl
Cthulhu
11
0 / 2 / 7
6,732
481
3,546
9,212
5,224
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
l_Shakaboons_l
Heimdallr
13
7 / 3 / 3
8,274
591
6,479
5,463
2,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
29
32
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
5
7
1
0.79
L
Kukulkan
JAKEER KEN
Kukulkan
2
11
2
0.27
W
Sun Wukong
RoK_Avarice23
Sun Wukong
2
3
1
0.83
W
Thanatos
ViciGrim
Thanatos
11
2
5
6.75
W
Scylla
9
4
5
2.88
W
Cthulhu
WitheredOwl
Cthulhu
0
2
7
1.75
W
Heimdallr
l_Shakaboons_l
Heimdallr
7
3
3
2.83
L
Baron Samedi
lucianoluchii
Baron Samedi
2
6
5
0.75
L
Ao Kuang
mari0272017
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,420
Damage
27,869
41,271
Taken
40,235
12,318
Mitigated
18,079
3,989
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
207
0
0
147
2,903
681
0
549
2,354
0
5,288
L
6,434
1,772
0
316
11,501
4,230
74
3,196
8,301
0
15,583
L
Kukulkan
JAKEER KEN
Kukulkan
2,794
615
0
20
8,518
1,784
27
1,956
6,562
11,029
0
W
Sun Wukong
RoK_Avarice23
Sun Wukong
3,383
922
0
3,120
9,530
5,672
2,700
3,445
6,085
0
29,624
W
Thanatos
ViciGrim
Thanatos
8,692
3,762
0
8,133
9,045
3,130
482
2,735
6,310
0
34,184
W
Scylla
5,769
992
0
0
6,985
1,961
610
2,932
4,053
23,544
0
W
Cthulhu
WitheredOwl
Cthulhu
3,546
234
0
976
9,212
5,224
836
2,301
6,911
18,083
0
W
Heimdallr
l_Shakaboons_l
Heimdallr
6,479
1,889
0
0
5,463
2,092
2,162
2,366
3,097
0
38,270
L
Baron Samedi
lucianoluchii
Baron Samedi
5,434
665
721
1,513
8,853
2,614
593
2,903
5,925
31,005
0
L
Ao Kuang
mari0272017
Ao Kuang
5,551
1,819
99
1,173
9,496
3,009
330
711
8,585
32,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
39,056
137
Minions Killed
235
0
Camps Cleared
0
1,090,876
Distance Traveled
1,272,609
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,545
325
10
1
0
110,292
1
L
Fenrir
6,913
494
19
1
0
301,692
0
L
Kukulkan
5,576
398
20
1
0
212,948
1
W
Sun Wukong
7,444
532
44
3
0
269,570
2
W
Thanatos
8,465
605
49
4
0
286,803
0
W
Scylla
8,141
582
37
3
0
247,206
2
W
Cthulhu
6,732
481
29
2
0
265,575
0
W
Heimdallr
8,274
591
76
5
0
203,455
2
L
Baron Samedi
7,329
524
38
3
0
216,791
0
L
Ao Kuang
6,825
488
50
4
0
249,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role