Player Matchup

Achilles
Achilles
JoseQuevo85
Achilles
Level 6
God Stats
12W - 8L
1,403 SR
Queue Stats
21W - 13L
1,255 Elo+
Solo
Bellona
Bellona
Zoflamingo
Bellona
Level 19
God Stats
61W - 43L
1,547 SR
Queue Stats
167W - 126L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
fixiblelion
Kuzenbo
Level 13
God Stats
2W - 2L
1,877 SR
Queue Stats
35W - 52L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
jamesp0209
Sun Wukong
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 3L
945 Elo+
Solo
King Arthur
King Arthur
sonic-boom1602
King Arthur
Level 12
God Stats
1W - 3L
1,378 SR
Queue Stats
9W - 12L
1,375 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,294 Elo+

VS

Team Averages
Level 14
1,551 SR
1,322 Elo+
Merlin
Merlin
Mnkke
Merlin
Level 18
God Stats
1W - 0L
1,733 SR
Queue Stats
55W - 41L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Oscarsweener
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 1
Ares
Ares
Swing21
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 1
Heimdallr
Heimdallr
krissy181
Heimdallr
Level 23
God Stats
8W - 8L
1,522 SR
Queue Stats
55W - 72L
1,285 Elo+
Solo
Thor
Thor
shlumpedsloth
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JoseQuevo85
Achilles
19
7 / 1 / 8
13,266
1,020
12,851
17,519
23,735
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Zoflamingo
Bellona
20
16 / 6 / 6
15,556
1,197
32,631
22,186
19,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
fixiblelion
Kuzenbo
18
2 / 3 / 10
11,927
917
10,787
13,275
16,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
jamesp0209
Sun Wukong
13
0 / 0 / 0
7,880
606
0
0
0
King Arthur
sonic-boom1602
King Arthur
18
0 / 13 / 12
11,699
900
8,418
22,752
26,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

57

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mnkke
Merlin
19
7 / 3 / 13
13,390
1,030
16,926
8,739
4,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Oscarsweener
Cthulhu
19
2 / 2 / 16
12,502
962
12,201
14,129
18,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Swing21
Ares
18
0 / 8 / 11
11,992
922
5,267
19,636
21,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
krissy181
Heimdallr
18
6 / 5 / 11
12,587
968
15,877
12,593
7,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 7 / 7
12,147
934
13,385
16,152
9,386
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
25
Kills
23
23
Deaths
25
36
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Achilles
JoseQuevo85
Achilles
7
1
8
11
W
Merlin
Mnkke
Merlin
7
3
13
4.5
W
Cthulhu
Oscarsweener
Cthulhu
2
2
16
5
W
Ares
Swing21
Ares
0
8
11
0.69
L
Bellona
Zoflamingo
Bellona
16
6
6
3.17
L
Kuzenbo
fixiblelion
Kuzenbo
2
3
10
2.33
L
Sun Wukong
jamesp0209
Sun Wukong
0
0
0
0
W
Heimdallr
krissy181
Heimdallr
6
5
11
2.3
W
8
7
7
1.64
L
King Arthur
sonic-boom1602
King Arthur
0
13
12
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,687
Damage
63,656
75,732
Taken
71,249
86,670
Mitigated
60,550
4,219
Healing
118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JoseQuevo85
Achilles
12,851
5,316
569
1,121
17,519
23,735
0
7,775
9,744
0
34,228
W
Merlin
Mnkke
Merlin
16,926
1,485
0
0
8,739
4,170
0
2,171
6,343
40,584
0
W
Cthulhu
Oscarsweener
Cthulhu
12,201
1,188
118
0
14,129
18,675
0
1,954
11,798
41,112
0
W
Ares
Swing21
Ares
5,267
1,194
0
0
19,636
21,138
0
2,669
16,642
16,052
0
L
Bellona
Zoflamingo
Bellona
32,631
13,727
0
1,221
22,186
19,416
0
11,327
10,859
0
57,028
L
Kuzenbo
fixiblelion
Kuzenbo
10,787
3,849
510
798
13,275
16,926
0
5,691
7,584
20,669
0
L
Sun Wukong
jamesp0209
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
krissy181
Heimdallr
15,877
9,288
0
0
12,593
7,181
0
1,351
11,167
0
39,255
W
13,385
4,731
0
0
16,152
9,386
0
1,997
13,905
0
24,704
L
King Arthur
sonic-boom1602
King Arthur
8,418
1,346
0
0
22,752
26,593
0
9,601
13,151
0
26,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
62,618
150
Minions Killed
221
0
Camps Cleared
4
999,402
Distance Traveled
1,112,117
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,266
1,020
49
4
0
231,405
2
W
Merlin
13,390
1,030
48
4
4
210,262
0
W
Cthulhu
12,502
962
82
6
0
273,567
0
W
Ares
11,992
922
16
1
0
202,973
0
L
Bellona
15,556
1,197
43
3
0
289,876
0
L
Kuzenbo
11,927
917
21
2
0
261,578
3
L
Sun Wukong
7,880
606
0
0
0
0
0
W
Heimdallr
12,587
968
43
3
0
193,586
3
W
Thor
12,147
934
32
2
0
231,729
1
L
King Arthur
11,699
900
37
3
0
216,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role