Player Matchup

Sun Wukong
Sun Wukong
JahzirrEd
Sun Wukong
Level 4
God Stats
3W - 4L
1,378 SR
Queue Stats
5W - 5L
1,226 Elo+
Solo
Pele
Pele
Niighmaree
Pele
Level 7
God Stats
3W - 0L
1,794 SR
Queue Stats
7W - 7L
1,311 Elo+
Solo
Hel
Hel
STR8 P1NK SUG4R
Hel
Level 27
God Stats
1W - 5L
1,159 SR
Queue Stats
38W - 56L
1,350 Elo+
Solo
Loki
Loki
XxSloppyThirdsxX
Loki
Level 19
God Stats
15W - 6L
1,777 SR
Queue Stats
73W - 56L
1,413 Elo+
Solo
Chang'e
Chang'e
むはいのカオリ
Chang'e
Level 29
God Stats
66W - 48L
1,584 SR
Queue Stats
195W - 150L
1,449 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,350 Elo+

VS

Team Averages
Level 10
1,522 SR
1,349 Elo+
Cerberus
Cerberus
BarredFlame3929
Cerberus
Level 15
God Stats
1W - 1L
1,281 SR
Queue Stats
28W - 42L
1,357 Elo+
Solo
Hun Batz
Hun Batz
DK06
Hun Batz
Level 16
God Stats
3W - 1L
1,847 SR
Queue Stats
78W - 45L
1,509 Elo+
Solo
Jormungandr
Jormungandr
IcyDreamer0o0
Jormungandr
Level 9
God Stats
1W - 2L
1,285 SR
Queue Stats
24W - 16L
1,336 Elo+
Solo
Medusa
Medusa
ThunderingJ
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,134 Elo+
Solo
Olorun
Olorun
kidon466
Olorun
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 7L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JahzirrEd
Sun Wukong
17
3 / 0 / 15
11,076
1,007
7,493
10,414
10,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
11 / 9 / 9
12,315
1,120
19,995
15,597
6,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 14
11,549
1,050
17,644
15,348
5,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 2 / 19
12,505
1,137
15,473
14,442
4,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 1 / 17
12,877
1,171
19,646
8,061
2,721
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 5 / 10
11,329
1,030
8,410
24,502
23,612
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
DK06
Hun Batz
17
8 / 11 / 3
12,934
1,176
27,499
23,769
12,086
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
IcyDreamer0o0
Jormungandr
17
3 / 6 / 8
11,693
1,063
15,075
22,634
28,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
13
1 / 1 / 1
8,895
809
725
799
183
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
kidon466
Olorun
16
1 / 12 / 5
10,376
943
4,954
18,323
7,947

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
35
Kills
14
14
Deaths
35
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
10
1.2
L
Hun Batz
DK06
Hun Batz
8
11
3
0.86
L
Jormungandr
IcyDreamer0o0
Jormungandr
3
6
8
1.17
W
Sun Wukong
JahzirrEd
Sun Wukong
3
0
15
10.5
W
11
9
9
1.72
W
6
2
14
6.5
L
Medusa
1
1
1
1.5
W
7
2
19
8.25
L
Olorun
kidon466
Olorun
1
12
5
0.29
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,251
Damage
56,663
63,862
Taken
90,027
29,620
Mitigated
72,715
22,493
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,410
558
267
3,393
24,502
23,612
0
9,431
14,846
28,754
0
L
Hun Batz
DK06
Hun Batz
27,499
9,223
0
0
23,769
12,086
0
10,931
12,813
0
49,635
L
Jormungandr
IcyDreamer0o0
Jormungandr
15,075
2,948
0
0
22,634
28,887
0
10,456
11,874
37,368
0
W
Sun Wukong
JahzirrEd
Sun Wukong
7,493
1,640
0
806
10,414
10,166
0
5,987
4,427
0
12,042
W
19,995
6,103
0
1,109
15,597
6,520
0
7,505
8,092
0
34,353
W
17,644
4,444
5,157
7,297
15,348
5,485
0
7,263
8,085
30,036
0
L
Medusa
725
435
0
0
799
183
0
213
536
0
725
W
15,473
8,343
572
892
14,442
4,728
0
4,920
9,522
0
34,929
L
Olorun
kidon466
Olorun
4,954
1,128
160
925
18,323
7,947
0
6,259
12,014
18,778
0
W
19,646
5,260
4,164
2,496
8,061
2,721
0
2,764
5,297
50,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,322
Gold Earned
55,227
186
Minions Killed
145
2
Camps Cleared
4
1,054,060
Distance Traveled
744,648
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,329
1,030
40
4
1
206,838
1
L
Hun Batz
12,934
1,176
44
4
3
203,599
0
L
Jormungandr
11,693
1,063
26
2
0
168,422
0
W
Sun Wukong
11,076
1,007
14
1
0
252,434
0
W
Pele
12,315
1,120
35
3
0
181,569
1
W
Hel
11,549
1,050
34
3
1
189,090
0
L
Medusa
8,895
809
0
0
0
21,836
0
W
Loki
12,505
1,137
43
4
1
236,418
0
L
Olorun
10,376
943
35
3
0
143,953
1
W
Chang'e
12,877
1,171
60
5
0
194,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role