Player Matchup

Bellona
Bellona
Diluvius
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
JustBeFriendly
Thor
Level 9
God Stats
2W - 4L
1,334 SR
Queue Stats
53W - 50L
1,492 Elo+
Solo
Neith
Neith
MallgoDawking
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Solo
Ymir
Ymir
Ponglenis9827
Ymir
Level 12
God Stats
5W - 4L
1,928 SR
Queue Stats
26W - 21L
1,697 Elo+
Party 2
Scylla
Scylla
deadripley
Scylla
Level 24
God Stats
6W - 8L
1,627 SR
Queue Stats
55W - 45L
1,496 Elo+
Party 2
Team Averages
Level 10
1,578 SR
1,559 Elo+

VS

Team Averages
Level 23
1,624 SR
1,496 Elo+
Heimdallr
Heimdallr
JACRONYM
Heimdallr
Level 28
God Stats
20W - 9L
1,821 SR
Queue Stats
162W - 140L
1,591 Elo+
Party 1
Ra
Ra
Johnny0224
Ra
Level 14
God Stats
2W - 3L
1,590 SR
Queue Stats
96W - 96L
1,458 Elo+
Solo
Hercules
Hercules
RyanBooj
Hercules
Level 28
God Stats
10W - 4L
1,605 SR
Queue Stats
185W - 165L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
SebasPatrick
Hun Batz
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 23L
1,423 Elo+
Solo
Cerberus
Cerberus
Sebhas
Cerberus
Level 29
God Stats
3W - 5L
1,603 SR
Queue Stats
136W - 131L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diluvius
Bellona
13
0 / 1 / 2
7,753
431
4,457
8,819
4,856
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 2
9,054
503
7,382
11,304
3,743
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 8 / 3
7,241
402
7,232
11,672
3,507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 2
8,316
462
3,535
14,286
8,199
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
deadripley
Scylla
15
5 / 3 / 0
9,167
509
10,259
10,887
3,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JACRONYM
Heimdallr
16
9 / 2 / 6
10,637
591
16,219
8,959
3,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 4
10,477
582
7,705
12,142
5,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RyanBooj
Hercules
16
1 / 2 / 1
9,612
534
8,319
15,686
18,213
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
SebasPatrick
Hun Batz
16
1 / 1 / 2
9,829
546
2,611
10,164
3,809
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Sebhas
Cerberus
15
4 / 2 / 9
10,664
592
6,505
11,209
6,691
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
18
18
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Diluvius
Bellona
0
1
2
1
W
Heimdallr
JACRONYM
Heimdallr
9
2
6
6
W
3
4
4
1.25
L
5
2
2
3
L
0
8
3
0.19
L
1
4
2
0.5
W
Hercules
RyanBooj
Hercules
1
2
1
0.75
W
Hun Batz
SebasPatrick
Hun Batz
1
1
2
2
W
Cerberus
Sebhas
Cerberus
4
2
9
4.25
L
Scylla
deadripley
Scylla
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
41,359
56,968
Taken
58,160
23,928
Mitigated
36,969
9,312
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Diluvius
Bellona
4,457
1,877
0
1,025
8,819
4,856
0
0
8,444
0
31,203
W
Heimdallr
JACRONYM
Heimdallr
16,219
10,650
0
4,225
8,959
3,240
1,021
2,049
6,910
0
65,959
W
7,705
811
1,087
4,838
12,142
5,016
330
5,097
7,045
75,094
0
L
7,382
2,200
0
2,903
11,304
3,743
0
2,272
9,032
0
51,545
L
7,232
3,844
0
1,409
11,672
3,507
490
2,073
9,499
0
33,763
L
3,535
219
0
2,478
14,286
8,199
0
5,139
9,122
35,086
0
W
Hercules
RyanBooj
Hercules
8,319
2,576
0
7,304
15,686
18,213
1,507
2,376
13,310
0
47,424
W
Hun Batz
SebasPatrick
Hun Batz
2,611
435
0
4,977
10,164
3,809
0
2,510
7,654
0
70,923
W
Cerberus
Sebhas
Cerberus
6,505
331
81
3,846
11,209
6,691
513
1,762
9,447
30,825
0
L
Scylla
deadripley
Scylla
10,259
799
0
1,497
10,887
3,623
144
4,726
6,136
51,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
51,219
346
Minions Killed
483
0
Camps Cleared
0
1,801,200
Distance Traveled
1,779,895
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,753
431
63
4
0
354,541
0
W
Heimdallr
10,637
591
111
6
0
309,233
5
W
Ra
10,477
582
130
7
0
345,504
9
L
Thor
9,054
503
75
4
0
451,576
6
L
Neith
7,241
402
53
3
0
358,541
3
L
Ymir
8,316
462
62
3
0
316,211
4
W
Hercules
9,612
534
87
5
0
347,322
3
W
Hun Batz
9,829
546
105
6
0
410,123
4
W
Cerberus
10,664
592
50
3
0
367,713
7
L
Scylla
9,167
509
93
5
0
320,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role