Player Matchup

Kukulkan
Kukulkan
Gcf_YeEt
Kukulkan
Level 28
God Stats
2W - 0L
1,305 SR
Queue Stats
33W - 33L
1,301 Elo+
Party 1
Nu Wa
Nu Wa
LoveJambalaya
Nu Wa
Level 26
God Stats
2W - 2L
1,437 SR
Queue Stats
32W - 53L
1,246 Elo+
Party 1
Sun Wukong
Sun Wukong
xDarKTC_XD
Sun Wukong
Level 54
God Stats
7W - 4L
1,539 SR
Queue Stats
59W - 71L
1,335 Elo+
Party 1
Team Averages
Level 36
1,427 SR
1,294 Elo+

VS

Team Averages
Level 68
1,502 SR
1,289 Elo+
Heimdallr
Heimdallr
Berrg_
Heimdallr
Level 66
God Stats
5W - 7L
1,430 SR
Queue Stats
32W - 70L
1,197 Elo+
Solo
Janus
Janus
TheDarkKnife16
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,354 Elo+
Solo
Hercules
Hercules
UltraArska666
Hercules
Level 105
God Stats
2W - 3L
1,576 SR
Queue Stats
27W - 41L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gcf_YeEt
Kukulkan
20
10 / 6 / 9
19,350
667
40,621
17,417
8,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 9 / 11
17,231
594
18,819
16,061
5,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
xDarKTC_XD
Sun Wukong
20
8 / 5 / 11
18,870
651
24,692
31,816
45,453
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Berrg_
Heimdallr
20
5 / 7 / 14
18,310
631
21,769
23,240
9,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 7 / 12
16,650
574
11,478
28,693
24,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
UltraArska666
Hercules
20
12 / 8 / 7
19,039
657
20,936
47,515
53,321
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
22
Kills
20
20
Deaths
22
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Berrg_
Heimdallr
5
7
14
1.71
W
Kukulkan
Gcf_YeEt
Kukulkan
10
6
9
2.42
W
4
9
11
1.06
L
3
7
12
1.29
L
Hercules
UltraArska666
Hercules
12
8
7
1.94
W
Sun Wukong
xDarKTC_XD
Sun Wukong
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,132
Damage
54,183
65,294
Taken
99,448
59,346
Mitigated
87,355
2,586
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Berrg_
Heimdallr
21,769
9,316
558
4,565
23,240
9,517
1,860
12,160
10,805
0
134,475
W
Kukulkan
Gcf_YeEt
Kukulkan
40,621
5,300
0
250
17,417
8,288
1,165
6,412
11,005
168,003
0
W
18,819
4,835
231
561
16,061
5,605
1,377
1,647
14,413
77,212
0
L
11,478
100
1,079
4,792
28,693
24,517
581
20,259
8,239
94,318
0
L
Hercules
UltraArska666
Hercules
20,936
6,348
1,602
14,247
47,515
53,321
598
27,085
19,855
2,728
66,958
W
Sun Wukong
xDarKTC_XD
Sun Wukong
24,692
4,003
0
1,544
31,816
45,453
191
6,318
25,497
0
75,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,451
Gold Earned
53,999
332
Minions Killed
335
0
Camps Cleared
0
1,597,152
Distance Traveled
1,422,466
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
18,310
631
139
5
0
453,434
3
W
Kukulkan
19,350
667
202
7
0
482,872
2
W
Nu Wa
17,231
594
74
3
0
463,423
0
L
Janus
16,650
574
126
4
0
510,062
0
L
Hercules
19,039
657
70
2
0
458,970
3
W
Sun Wukong
18,870
651
56
2
0
650,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role