Player Matchup

Thanatos
Thanatos
IC3YY
Thanatos
Level 9
God Stats
3W - 1L
1,452 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1
Merlin
Merlin
JewkLightning
Merlin
Level 16
God Stats
11W - 4L
1,376 SR
Queue Stats
16W - 7L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
Redxline1
Hun Batz
Level 15
God Stats
1W - 1L
1,694 SR
Queue Stats
13W - 10L
1,508 Elo+
Party 1
Ra
Ra
jhgfhfhfhfh
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,080 Elo+
Solo
Ares
Ares
pandamedic2I
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,526 Elo+
Party 1
Team Averages
Level 12
1,504 SR
1,415 Elo+

VS

Team Averages
Level 18
1,563 SR
1,508 Elo+
Izanami
Izanami
BadBohannon
Izanami
Level 23
God Stats
27W - 16L
1,670 SR
Queue Stats
101W - 84L
1,500 Elo+
Solo
Neith
Neith
Goofmann
Neith
Level 16
God Stats
3W - 1L
1,513 SR
Queue Stats
20W - 20L
1,494 Elo+
Solo
Hou Yi
Hou Yi
HebDuf
Hou Yi
Level 15
God Stats
5W - 4L
1,634 SR
Queue Stats
125W - 91L
1,568 Elo+
Solo
Chang'e
Chang'e
skullreaver195
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 86L
1,478 Elo+
Solo
Cthulhu
Cthulhu
vatoure
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IC3YY
Thanatos
15
1 / 5 / 4
9,574
870
8,947
12,287
5,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 6 / 2
9,685
880
10,054
11,525
3,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Redxline1
Hun Batz
16
5 / 11 / 3
10,955
996
9,449
20,479
9,083
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 11 / 1
9,237
840
888
13,971
5,640
16
1 / 7 / 6
9,918
902
16,938
21,808
15,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadBohannon
Izanami
19
12 / 2 / 19
13,359
1,214
19,234
7,584
3,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Goofmann
Neith
19
10 / 0 / 26
12,348
1,123
17,150
6,770
3,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
HebDuf
Hou Yi
18
11 / 1 / 17
12,521
1,138
16,691
11,713
7,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 25
10,553
959
8,616
12,667
5,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vatoure
Cthulhu
17
4 / 2 / 27
11,271
1,025
8,992
11,693
12,981
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
154
8
Kills
40
40
Deaths
8
16
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Izanami
BadBohannon
Izanami
12
2
19
10.75
W
Neith
Goofmann
Neith
10
0
26
23
W
Hou Yi
HebDuf
Hou Yi
11
1
17
19.5
L
Thanatos
IC3YY
Thanatos
1
5
4
0.6
L
1
6
2
0.33
L
Hun Batz
Redxline1
Hun Batz
5
11
3
0.59
L
0
11
1
0.05
L
1
7
6
0.57
W
3
3
25
5.17
W
Cthulhu
vatoure
Cthulhu
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
70,683
80,070
Taken
50,427
39,325
Mitigated
33,280
6,894
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BadBohannon
Izanami
19,234
15,269
6
1,932
7,584
3,989
0
3,748
3,836
0
51,702
W
Neith
Goofmann
Neith
17,150
9,141
0
2,062
6,770
3,250
0
4,314
2,456
0
36,399
W
Hou Yi
HebDuf
Hou Yi
16,691
9,953
243
1,888
11,713
7,369
0
7,523
4,190
0
23,245
L
Thanatos
IC3YY
Thanatos
8,947
537
0
3,168
12,287
5,306
0
3,413
8,874
0
16,827
L
10,054
288
0
759
11,525
3,681
0
948
10,577
23,941
0
L
Hun Batz
Redxline1
Hun Batz
9,449
928
0
1,196
20,479
9,083
0
5,809
14,670
0
27,824
L
888
162
180
376
13,971
5,640
0
2,398
11,573
17,595
0
L
16,938
519
243
972
21,808
15,615
0
5,040
16,768
27,954
0
W
8,616
1,145
5,838
4,743
12,667
5,691
0
6,968
5,699
20,637
0
W
Cthulhu
vatoure
Cthulhu
8,992
1,289
1,099
503
11,693
12,981
0
5,327
6,366
17,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,369
Gold Earned
60,052
123
Minions Killed
198
3
Camps Cleared
11
881,315
Distance Traveled
936,549
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,359
1,214
87
8
5
161,266
1
W
Neith
12,348
1,123
43
4
2
181,505
2
W
Hou Yi
12,521
1,138
23
2
1
165,209
0
L
Thanatos
9,574
870
19
2
1
207,581
0
L
Merlin
9,685
880
20
2
0
113,503
0
L
Hun Batz
10,955
996
34
3
1
207,848
0
L
Ra
9,237
840
36
3
0
144,543
2
L
Ares
9,918
902
14
1
1
207,840
0
W
Chang'e
10,553
959
27
2
2
204,063
2
W
Cthulhu
11,271
1,025
18
2
1
224,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role