Player Matchup

Hercules
Hercules
Dougie_fresh412
Hercules
Level 16
God Stats
6W - 13L
1,398 SR
Queue Stats
228W - 230L
1,198 Elo+
Solo
Jormungandr
Jormungandr
HarleyQuizel
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,148 Elo+
Party 1
Merlin
Merlin
Hiltop Snatcher
Merlin
Level 18
God Stats
12W - 6L
1,684 SR
Queue Stats
21W - 22L
1,112 Elo+
Solo
Cthulhu
Cthulhu
KingGator420321
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,097 Elo+
Party 1
Rama
Rama
shy4no_1
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,064 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,124 Elo+

VS

Team Averages
Level 25
1,477 SR
1,245 Elo+
Rama
Rama
TheLostSonX777X
Rama
Level 21
God Stats
2W - 0L
1,667 SR
Queue Stats
97W - 96L
1,263 Elo+
Solo
Yemoja
Yemoja
jonnynutt
Yemoja
Level 12
God Stats
8W - 14L
1,447 SR
Queue Stats
13W - 21L
1,131 Elo+
Party 2
Cernunnos
Cernunnos
matt4bama_mc
Cernunnos
Level 29
God Stats
36W - 21L
1,515 SR
Queue Stats
81W - 75L
1,325 Elo+
Solo
Ah Puch
Ah Puch
nitrous_fence7
Ah Puch
Level 43
God Stats
1W - 2L
1,056 SR
Queue Stats
37W - 50L
1,185 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ßößřóśśßöì
Ah Muzen Cab
Level 22
God Stats
11W - 3L
1,701 SR
Queue Stats
90W - 85L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
6 / 5 / 8
13,197
1,100
14,994
22,217
33,595
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
HarleyQuizel
Jormungandr
18
2 / 12 / 6
11,626
969
11,283
21,790
17,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 2 / 4
13,693
1,141
29,126
14,581
7,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
1 / 13 / 9
11,987
999
11,100
35,556
51,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
16
0 / 10 / 6
10,263
855
74
12,627
4,778
Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 20
13,045
1,087
14,660
16,181
6,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
jonnynutt
Yemoja
19
2 / 2 / 26
11,872
989
10,313
12,823
15,785
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
matt4bama_mc
Cernunnos
20
15 / 5 / 18
14,360
1,197
34,558
16,733
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 1 / 21
13,475
1,123
28,538
11,731
4,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
18
6 / 5 / 18
12,894
1,075
8,045
16,455
6,766

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
145
16
Kills
42
42
Deaths
16
33
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
5
8
2
L
Jormungandr
HarleyQuizel
Jormungandr
2
12
6
0.42
L
7
2
4
4.5
L
1
13
9
0.42
W
8
3
20
6
W
Yemoja
jonnynutt
Yemoja
2
2
26
7.5
W
Cernunnos
matt4bama_mc
Cernunnos
15
5
18
4.8
W
11
1
21
21.5
L
Rama
0
10
6
0.3
W
Ah Muzen Cab
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,577
Damage
96,114
106,771
Taken
73,923
113,904
Mitigated
41,565
7,793
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
14,994
2,719
0
4,772
22,217
33,595
0
8,100
14,117
0
27,543
L
Jormungandr
HarleyQuizel
Jormungandr
11,283
3,024
554
552
21,790
17,434
0
7,064
14,726
44,281
0
L
29,126
3,203
0
1,024
14,581
7,078
0
4,519
10,062
48,763
0
L
11,100
943
85
806
35,556
51,019
0
14,083
21,473
24,884
0
W
14,660
11,873
0
4,713
16,181
6,587
0
11,595
4,586
0
34,686
W
Yemoja
jonnynutt
Yemoja
10,313
2,907
3,454
646
12,823
15,785
0
8,872
3,951
23,809
0
W
Cernunnos
matt4bama_mc
Cernunnos
34,558
22,732
0
3,799
16,733
7,503
0
12,403
4,330
0
51,002
W
28,538
4,602
0
2,656
11,731
4,924
0
7,569
4,162
58,021
0
L
Rama
74
74
0
0
12,627
4,778
0
5,085
7,542
0
2,764
W
Ah Muzen Cab
8,045
3,528
0
1,574
16,455
6,766
0
11,070
5,385
0
14,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
65,646
226
Minions Killed
204
1
Camps Cleared
2
912,132
Distance Traveled
977,060
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,197
1,100
33
3
1
216,698
0
L
Jormungandr
11,626
969
73
6
0
181,399
1
L
Merlin
13,693
1,141
71
6
0
195,428
0
L
Cthulhu
11,987
999
38
3
0
185,662
2
W
Rama
13,045
1,087
39
3
1
203,271
0
W
Yemoja
11,872
989
39
3
0
202,086
1
W
Cernunnos
14,360
1,197
42
4
0
174,843
0
W
Ah Puch
13,475
1,123
66
6
0
213,092
0
L
Rama
10,263
855
11
1
0
132,945
0
W
Ah Muzen Cab
12,894
1,075
18
2
1
183,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role