Player Matchup

Jormungandr
Jormungandr
EcHo x PhAnToM4
Jormungandr
Level 48
God Stats
2W - 1L
1,516 SR
Queue Stats
9W - 16L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
EcHo x SnIpEr42
Cthulhu
Level 58
God Stats
2W - 5L
1,338 SR
Queue Stats
24W - 28L
1,347 Elo+
Party 2
Anubis
Anubis
EcHo x TiTaN105
Anubis
Level 18
God Stats
2W - 3L
1,298 SR
Queue Stats
34W - 32L
1,344 Elo+
Party 2
Skadi
Skadi
XxJadedSavagexX
Skadi
Level 27
God Stats
154W - 129L
1,461 SR
Queue Stats
158W - 131L
1,278 Elo+
Solo
Bellona
Bellona
Ziyle
Bellona
Level 3
God Stats
8W - 4L
1,338 SR
Queue Stats
8W - 4L
1,278 Elo+
Party 2
Team Averages
Level 31
1,390 SR
1,307 Elo+

VS

Team Averages
Level 18
1,435 SR
1,297 Elo+
Set
Set
EvilSlayer666x
Set
Level 14
God Stats
7W - 8L
1,435 SR
Queue Stats
23W - 26L
1,385 Elo+
Solo
Yemoja
Yemoja
HarleyQuizel
Yemoja
Level 7
God Stats
2W - 5L
1,251 SR
Queue Stats
10W - 26L
1,167 Elo+
Party 3
Thor
Thor
KingGator420321
Thor
Level 8
God Stats
6W - 14L
1,311 SR
Queue Stats
15W - 30L
1,109 Elo+
Party 3
Zeus
Zeus
MLK DONUT
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,466 Elo+
Party 1
Izanami
Izanami
Pakkun6357
Izanami
Level 56
God Stats
7W - 5L
1,679 SR
Queue Stats
103W - 114L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EcHo x PhAnToM4
Jormungandr
20
6 / 2 / 29
13,863
1,066
13,215
20,488
13,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 6 / 26
13,907
1,070
20,908
33,107
22,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 3 / 21
13,463
1,036
19,101
14,413
6,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
12 / 2 / 15
13,220
1,017
13,793
14,643
5,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Ziyle
Bellona
20
12 / 3 / 22
14,112
1,086
19,019
14,915
12,292
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,036
772
2,277
4,649
1,714
Yemoja
19
2 / 14 / 8
12,774
983
9,804
25,681
11,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
0 / 19 / 9
11,868
913
10,103
27,874
9,583
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
0 / 9 / 10
12,212
939
15,836
15,295
5,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Pakkun6357
Izanami
20
14 / 4 / 2
16,936
1,303
53,496
17,214
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
47
49
Kills
16
16
Deaths
49
113
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EcHo x PhAnToM4
Jormungandr
6
2
29
10.25
W
11
6
26
4
W
8
3
21
6.17
L
0
3
2
0.33
L
Yemoja
2
14
8
0.43
L
0
19
9
0.24
L
Zeus
0
9
10
0.56
L
Izanami
Pakkun6357
Izanami
14
4
2
3.75
W
12
2
15
9.75
W
Bellona
Ziyle
Bellona
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,036
Damage
91,516
97,566
Taken
90,713
61,145
Mitigated
34,329
17,887
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EcHo x PhAnToM4
Jormungandr
13,215
4,763
0
4,807
20,488
13,576
0
4,829
15,659
39,237
0
W
20,908
2,040
1,575
4,883
33,107
22,517
0
9,258
23,849
38,009
0
W
19,101
1,939
0
4,974
14,413
6,862
0
2,250
12,163
38,043
0
L
2,277
463
0
0
4,649
1,714
0
2,503
2,146
0
5,272
L
Yemoja
9,804
2,162
2,230
134
25,681
11,733
0
15,717
9,964
35,839
0
L
10,103
2,898
0
0
27,874
9,583
0
17,692
10,182
0
23,755
L
Zeus
15,836
3,019
0
300
15,295
5,441
0
7,919
7,376
35,831
0
L
Izanami
Pakkun6357
Izanami
53,496
47,157
121
6,567
17,214
5,858
0
10,380
6,834
0
108,549
W
13,793
4,916
0
1,378
14,643
5,898
0
5,216
9,427
0
24,766
W
Bellona
Ziyle
Bellona
19,019
6,796
0
270
14,915
12,292
0
4,087
10,828
2,658
29,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,565
Gold Earned
63,826
203
Minions Killed
234
2
Camps Cleared
8
957,408
Distance Traveled
933,652
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,863
1,066
63
5
0
178,472
0
W
Cthulhu
13,907
1,070
37
3
0
190,812
0
W
Anubis
13,463
1,036
33
3
1
192,619
0
L
Set
10,036
772
5
0
0
101,790
1
L
Yemoja
12,774
983
61
5
0
204,878
1
L
Thor
11,868
913
29
2
0
196,085
2
L
Zeus
12,212
939
38
3
4
214,112
0
L
Izanami
16,936
1,303
101
8
4
216,787
0
W
Skadi
13,220
1,017
29
2
1
175,700
0
W
Bellona
14,112
1,086
41
3
0
219,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role