Player Matchup

Thor
Thor
AthenasVengeance
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,031 Elo+
Solo
Sol
Sol
DJ kitten795
Sol
Level 27
God Stats
9W - 8L
1,588 SR
Queue Stats
41W - 81L
1,015 Elo+
Party 1
Nox
Nox
Lazylocket3110
Nox
Level 21
God Stats
1W - 12L
1,025 SR
Queue Stats
39W - 89L
1,007 Elo+
Party 1
Chang'e
Chang'e
dirtisimportant
Chang'e
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
56W - 67L
1,220 Elo+
Solo
Bakasura
Bakasura
pendeho1324
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,155 Elo+

VS

Team Averages
Level 22
1,399 SR
1,162 Elo+
Serqet
Serqet
BruhMoment14193
Serqet
Level 25
God Stats
1W - 1L
1,049 SR
Queue Stats
39W - 53L
1,077 Elo+
Solo
Ymir
Ymir
Downattelo
Ymir
Level 27
God Stats
4W - 3L
1,339 SR
Queue Stats
12W - 9L
1,306 Elo+
Party 2
Skadi
Skadi
SEIFADOR_RS
Skadi
Level 13
God Stats
2W - 0L
1,703 SR
Queue Stats
5W - 9L
1,198 Elo+
Party 2
Neith
Neith
TechySet
Neith
Level 22
God Stats
3W - 4L
1,404 SR
Queue Stats
26W - 58L
1,067 Elo+
Solo
Nemesis
Nemesis
yeltvar
Nemesis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 46L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 4
9,166
382
9,578
20,467
7,042
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 8 / 0
11,509
480
7,287
20,516
6,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 7 / 3
8,163
340
1,264
10,584
3,464
17
4 / 4 / 3
10,352
431
10,848
19,237
9,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
pendeho1324
Bakasura
8
1 / 4 / 0
7,920
330
1,930
6,553
1,629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
9,462
394
2,260
6,969
2,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
16 / 2 / 9
15,194
633
22,485
17,315
16,323
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 6
11,289
470
12,611
11,929
4,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Neith
TechySet
Neith
17
1 / 1 / 4
11,416
476
8,853
7,009
2,644
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
yeltvar
Nemesis
20
12 / 4 / 5
13,926
580
13,387
16,804
7,156
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
12
Kills
34
34
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
2
1
2
3
L
6
8
0
0.75
W
16
2
9
10.25
L
0
7
3
0.21
W
3
4
6
1.5
W
Neith
TechySet
Neith
1
1
4
3
L
4
4
3
1.38
L
Bakasura
pendeho1324
Bakasura
1
4
0
0.25
W
Nemesis
yeltvar
Nemesis
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
59,596
77,357
Taken
60,026
27,958
Mitigated
32,617
18,513
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,578
3,703
0
550
20,467
7,042
719
7,033
13,434
0
38,177
W
2,260
428
0
1,114
6,969
2,013
0
1,602
5,367
0
22,982
L
7,287
2,859
0
6,412
20,516
6,502
1,248
8,102
12,414
55,971
0
W
22,485
4,605
0
0
17,315
16,323
2,983
3,887
12,518
75,580
0
L
1,264
142
0
0
10,584
3,464
1,041
2,290
8,126
10,108
0
W
12,611
6,487
0
1,737
11,929
4,481
1,558
5,284
6,645
0
44,712
W
Neith
TechySet
Neith
8,853
1,772
0
3,140
7,009
2,644
1,607
3,448
3,561
0
51,500
L
10,848
1,286
2,403
8,001
19,237
9,321
433
2,122
16,941
51,047
0
L
Bakasura
pendeho1324
Bakasura
1,930
1,669
0
1,147
6,553
1,629
0
2,938
3,453
0
12,636
W
Nemesis
yeltvar
Nemesis
13,387
7,216
0
4,909
16,804
7,156
2,300
5,178
11,626
0
94,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
61,287
272
Minions Killed
410
0
Camps Cleared
0
1,499,653
Distance Traveled
1,790,890
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,166
382
65
3
0
380,132
3
W
Serqet
9,462
394
29
1
0
239,646
0
L
Sol
11,509
480
95
4
0
289,457
0
W
Ymir
15,194
633
128
5
0
421,140
1
L
Nox
8,163
340
8
0
0
256,857
0
W
Skadi
11,289
470
69
3
0
335,971
2
W
Neith
11,416
476
82
3
0
390,408
0
L
Chang'e
10,352
431
72
3
0
392,813
0
L
Bakasura
7,920
330
32
1
0
180,394
0
W
Nemesis
13,926
580
102
4
0
403,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role