Player Matchup

Heimdallr
Heimdallr
CallMeQuinny
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 2
Tyr
Tyr
MRMANZI V
Tyr
Level 26
God Stats
0W - 1L
1,730 SR
Queue Stats
10W - 11L
1,323 Elo+
Party 2
Skadi
Skadi
MiniComp
Skadi
Level 21
God Stats
39W - 35L
1,393 SR
Queue Stats
84W - 97L
1,284 Elo+
Solo
Poseidon
Poseidon
Mister Dott
Poseidon
Level 23
God Stats
1W - 7L
1,500 SR
Queue Stats
19W - 32L
1,279 Elo+
Party 2
Thor
Thor
RipperJack38596
Thor
Level 6
God Stats
0W - 4L
1,264 SR
Queue Stats
8W - 15L
1,237 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,359 Elo+

VS

Team Averages
Level 15
1,408 SR
1,270 Elo+
Zhong Kui
Zhong Kui
BigBoi8080
Zhong Kui
Level 29
God Stats
3W - 4L
1,315 SR
Queue Stats
111W - 148L
1,342 Elo+
Solo
Merlin
Merlin
LOS I3anks
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,305 Elo+
Party 1
Ullr
Ullr
LOS I3igtoe
Ullr
Level 7
God Stats
7W - 6L
1,454 SR
Queue Stats
20W - 13L
1,274 Elo+
Party 1
Thor
Thor
pepinotrs13
Thor
Level 4
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 3L
1,147 Elo+
Solo
Ymir
Ymir
spaceliion3
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeQuinny
Heimdallr
20
5 / 10 / 23
14,811
1,139
20,468
25,318
19,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 10 / 16
15,766
1,213
24,561
28,888
30,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
MiniComp
Skadi
20
8 / 11 / 18
14,830
1,141
23,428
25,348
9,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Mister Dott
Poseidon
20
9 / 7 / 19
14,978
1,152
22,400
21,076
7,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 7 / 16
11,605
893
2,055
12,510
4,718
Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBoi8080
Zhong Kui
20
9 / 6 / 22
14,857
1,143
28,809
22,676
20,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
LOS I3anks
Merlin
20
8 / 2 / 26
15,256
1,174
25,098
9,847
3,986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
17 / 4 / 15
16,930
1,302
23,766
18,852
8,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 11 / 21
12,838
988
11,215
19,621
12,692
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 11 / 26
15,610
1,201
16,104
30,622
38,166
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
154
34
Kills
44
45
Deaths
34
92
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigBoi8080
Zhong Kui
9
6
22
3.33
L
Heimdallr
CallMeQuinny
Heimdallr
5
10
23
1.65
W
Merlin
LOS I3anks
Merlin
8
2
26
10.5
W
17
4
15
6.13
L
12
10
16
2
L
Skadi
MiniComp
Skadi
8
11
18
1.55
L
Poseidon
Mister Dott
Poseidon
9
7
19
2.64
L
0
7
16
1.14
W
2
11
21
1.14
W
8
11
26
1.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,912
Damage
104,992
113,140
Taken
101,618
72,094
Mitigated
83,521
11,460
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigBoi8080
Zhong Kui
28,809
1,873
1,563
4,383
22,676
20,605
0
3,880
18,258
46,520
0
L
Heimdallr
CallMeQuinny
Heimdallr
20,468
7,948
0
730
25,318
19,498
0
16,278
9,040
0
45,881
W
Merlin
LOS I3anks
Merlin
25,098
1,982
0
672
9,847
3,986
0
4,346
5,430
66,659
0
W
23,766
14,944
0
1,672
18,852
8,072
0
6,617
12,014
0
41,186
L
24,561
7,240
1,065
4,042
28,888
30,619
0
16,150
12,738
1,610
36,900
L
Skadi
MiniComp
Skadi
23,428
12,774
0
0
25,348
9,852
0
18,223
7,125
0
54,809
L
Poseidon
Mister Dott
Poseidon
22,400
2,690
1,819
3,804
21,076
7,407
0
11,955
9,121
43,178
0
L
2,055
752
0
0
12,510
4,718
0
7,405
5,105
0
4,527
W
11,215
3,746
0
210
19,621
12,692
0
2,887
16,305
0
15,621
W
16,104
2,472
279
279
30,622
38,166
0
5,408
24,759
27,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,990
Gold Earned
75,491
186
Minions Killed
170
6
Camps Cleared
6
1,067,618
Distance Traveled
1,202,845
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,857
1,143
33
3
1
311,563
2
L
Heimdallr
14,811
1,139
70
5
0
237,710
0
W
Merlin
15,256
1,174
81
6
0
247,269
1
W
Ullr
16,930
1,302
35
3
5
255,257
0
L
Tyr
15,766
1,213
27
2
0
247,188
0
L
Skadi
14,830
1,141
49
4
5
202,228
0
L
Poseidon
14,978
1,152
35
3
0
239,924
0
L
Thor
11,605
893
5
0
1
140,568
0
W
Thor
12,838
988
2
0
0
203,366
2
W
Ymir
15,610
1,201
19
1
0
185,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role