Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BandNerd1017
Anubis
Level 23
God Stats
2W - 2L
1,232 SR
Queue Stats
40W - 61L
1,067 Elo+
Solo
Neith
Neith
Lil_Hulk2387
Neith
Level 27
God Stats
34W - 22L
1,430 SR
Queue Stats
65W - 50L
1,188 Elo+
Solo
Ymir
Ymir
PO_DaShoota901
Ymir
Level 24
God Stats
3W - 0L
1,711 SR
Queue Stats
82W - 79L
1,256 Elo+
Solo
Ratatoskr
Ratatoskr
memunlessthan3
Ratatoskr
Level 28
God Stats
7W - 13L
1,269 SR
Queue Stats
132W - 173L
1,289 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,260 Elo+

VS

Team Averages
Level 22
1,449 SR
1,169 Elo+
Neith
Neith
BigBigTater
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,205 Elo+
Party 1
Pele
Pele
Isaacriba
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,127 Elo+
Solo
King Arthur
King Arthur
Sniperrifmifle1
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,297 Elo+
Party 1
Da Ji
Da Ji
dyer-wulf
Da Ji
Level 6
God Stats
2W - 7L
1,367 SR
Queue Stats
6W - 18L
1,063 Elo+
Solo
Hel
Hel
fufu8
Hel
Level 27
God Stats
0W - 3L
1,377 SR
Queue Stats
16W - 21L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
5 / 0 / 20
13,215
1,017
8,178
9,432
12,092
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
19
1 / 4 / 15
11,635
895
7,259
9,643
6,867
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 3 / 17
13,992
1,076
34,587
11,043
6,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 15
13,782
1,060
9,655
15,333
20,685
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
memunlessthan3
Ratatoskr
19
12 / 8 / 10
14,305
1,100
19,510
15,054
8,265
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
11,083
853
9,782
9,623
3,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pele
18
2 / 13 / 9
11,817
909
11,924
27,765
14,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Sniperrifmifle1
King Arthur
18
6 / 8 / 5
12,868
990
18,116
30,899
21,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
dyer-wulf
Da Ji
17
5 / 7 / 5
12,266
944
6,335
15,257
6,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hel
fufu8
Hel
17
2 / 2 / 8
11,428
879
6,064
7,173
6,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
33
Kills
16
16
Deaths
33
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
20
15
W
Anubis
1
4
15
2.13
L
1
3
7
1.5
L
Pele
2
13
9
0.5
W
9
3
17
5.83
W
6
1
15
13.5
L
King Arthur
Sniperrifmifle1
King Arthur
6
8
5
1.06
L
Da Ji
dyer-wulf
Da Ji
5
7
5
1.07
L
Hel
fufu8
Hel
2
2
8
3
W
Ratatoskr
memunlessthan3
Ratatoskr
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,189
Damage
52,221
60,505
Taken
90,717
54,020
Mitigated
51,874
6,755
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,178
703
0
1,862
9,432
12,092
0
661
8,721
22,683
0
W
Anubis
7,259
3,028
0
0
9,643
6,867
0
1,784
7,784
12,257
0
L
9,782
5,461
0
518
9,623
3,434
0
1,528
8,095
0
21,230
L
Pele
11,924
1,422
0
756
27,765
14,180
0
7,217
20,548
0
32,277
W
34,587
20,378
0
3,078
11,043
6,111
0
400
10,568
0
84,203
W
9,655
1,268
684
510
15,333
20,685
0
1,069
14,175
28,963
0
L
King Arthur
Sniperrifmifle1
King Arthur
18,116
4,218
0
1,165
30,899
21,200
0
10,268
20,631
0
43,422
L
Da Ji
dyer-wulf
Da Ji
6,335
1,783
0
1,637
15,257
6,652
0
3,775
11,482
0
25,826
L
Hel
fufu8
Hel
6,064
974
0
169
7,173
6,408
0
2,304
4,869
11,037
0
W
Ratatoskr
memunlessthan3
Ratatoskr
19,510
10,836
0
621
15,054
8,265
0
1,761
13,193
0
29,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,929
Gold Earned
59,462
250
Minions Killed
165
3
Camps Cleared
3
1,104,021
Distance Traveled
969,794
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,215
1,017
37
3
1
250,261
0
W
Anubis
11,635
895
10
1
0
173,559
0
L
Neith
11,083
853
18
1
0
182,929
0
L
Pele
11,817
909
39
3
1
176,667
1
W
Neith
13,992
1,076
122
9
0
190,870
0
W
Ymir
13,782
1,060
55
4
2
246,487
0
L
King Arthur
12,868
990
53
4
1
252,521
0
L
Da Ji
12,266
944
50
4
1
182,183
0
L
Hel
11,428
879
5
0
0
175,494
1
W
Ratatoskr
14,305
1,100
26
2
0
242,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role