Player Matchup

Cu Chulainn
Cu Chulainn
Guccius_Maxximus
Cu Chulainn
Level 138
God Stats
14W - 12L
1,614 SR
Queue Stats
334W - 276L
1,481 Elo+
Party 2
Rama
Rama
JDizzle23
Rama
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 20L
1,693 Elo+
Party 2
Ra
Ra
SuperDuperJulio
Ra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 146L
1,544 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,573 Elo+

VS

Team Averages
Level 56
1,715 SR
1,544 Elo+
Sol
Sol
CbumpSonSam
Sol
Level 28
God Stats
1W - 1L
1,606 SR
Queue Stats
19W - 12L
1,472 Elo+
Party 1
Hercules
Hercules
SitUrselfDown
Hercules
Level 19
God Stats
2W - 1L
1,805 SR
Queue Stats
2W - 3L
1,620 Elo+
Solo
Bellona
Bellona
SteelDivinity
Bellona
Level 121
God Stats
1W - 1L
1,734 SR
Queue Stats
47W - 40L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Guccius_Maxximus
Cu Chulainn
15
5 / 4 / 11
12,438
691
17,228
20,068
20,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
16
6 / 1 / 9
12,448
692
15,976
12,426
5,266
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 10
12,956
720
14,185
14,149
5,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
11,241
625
15,178
16,721
5,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SitUrselfDown
Hercules
14
1 / 5 / 5
10,821
601
6,446
22,551
16,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
14
2 / 7 / 4
11,707
650
11,928
20,735
20,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Cu Chulainn
Guccius_Maxximus
Cu Chulainn
5
4
11
2.63
W
Rama
6
1
9
10.5
L
Hercules
SitUrselfDown
Hercules
1
5
5
0.7
L
Bellona
2
7
4
0.57
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,389
Damage
33,552
46,643
Taken
60,007
31,657
Mitigated
42,942
22,551
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,178
3,593
0
6,849
16,721
5,785
1,176
5,473
11,073
60,278
0
W
Cu Chulainn
Guccius_Maxximus
Cu Chulainn
17,228
2,514
0
4,084
20,068
20,406
319
6,858
13,210
8,663
45,058
W
Rama
15,976
11,055
0
3,365
12,426
5,266
1,635
3,631
8,795
0
44,149
L
Hercules
SitUrselfDown
Hercules
6,446
2,533
0
5,070
22,551
16,815
40
6,437
15,689
0
19,169
L
Bellona
11,928
4,319
910
2,057
20,735
20,342
620
5,129
15,237
95
53,565
W
14,185
1,381
6,414
8,688
14,149
5,985
748
4,845
9,304
65,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
33,769
216
Minions Killed
170
0
Camps Cleared
0
981,565
Distance Traveled
937,712
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,241
625
96
5
0
285,974
1
W
Cu Chulainn
12,438
691
56
3
0
374,599
3
W
Rama
12,448
692
65
4
0
292,052
2
L
Hercules
10,821
601
14
1
0
328,345
0
L
Bellona
11,707
650
60
3
0
323,393
0
W
Ra
12,956
720
95
5
0
314,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role