Player Matchup

Rama
Rama
Aiedailin
Rama
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 67L
1,381 Elo+
Party 2
Persephone
Persephone
Ayakiko
Persephone
Level 68
God Stats
3W - 0L
1,823 SR
Queue Stats
28W - 35L
1,341 Elo+
Party 2
Sol
Sol
Kitusiek
Sol
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 51L
1,377 Elo+
Party 2
Vamana
Vamana
Krapottcke
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 130L
1,519 Elo+
Party 1
Hel
Hel
Seraila
Hel
Level 105
God Stats
6W - 4L
1,240 SR
Queue Stats
236W - 236L
1,511 Elo+
Party 1
Team Averages
Level 90
1,513 SR
1,426 Elo+

VS

Team Averages
Level 62
1,452 SR
1,303 Elo+
Rama
Rama
HeLLX9
Rama
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,156 Elo+
Party 4
Nu Wa
Nu Wa
Lackmendholbh
Nu Wa
Level 42
God Stats
0W - 2L
1,306 SR
Queue Stats
22W - 48L
1,342 Elo+
Party 3
Olorun
Olorun
ViOl3nC3_InSiD3
Olorun
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 3
Fenrir
Fenrir
dracSam
Fenrir
Level 64
God Stats
0W - 1L
1,457 SR
Queue Stats
25W - 25L
1,409 Elo+
Party 4
Scylla
Scylla
zeuspadredithor
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
6 / 0 / 13
7,976
1,139
6,358
6,835
2,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Ayakiko
Persephone
13
5 / 1 / 9
7,840
1,120
7,565
7,404
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
5 / 3 / 10
7,837
1,120
8,817
9,849
3,628
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes

Shoes

+6%
Movement Speed

Vamana
Krapottcke
Vamana
12
2 / 3 / 13
7,170
1,024
4,305
10,565
6,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
13
3 / 0 / 11
7,290
1,041
3,167
5,228
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HeLLX9
Rama
13
2 / 2 / 3
6,282
897
5,864
6,117
2,462
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 2
5,984
855
6,041
7,595
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 2
5,490
784
3,984
7,829
3,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
dracSam
Fenrir
12
2 / 5 / 2
6,202
886
4,286
7,744
7,812
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 3
5,526
789
5,131
5,320
1,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
21
Kills
6
7
Deaths
21
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
6
0
13
12.5
W
Persephone
Ayakiko
Persephone
5
1
9
9.5
L
Rama
HeLLX9
Rama
2
2
3
1.75
W
5
3
10
3.33
W
Vamana
Krapottcke
Vamana
2
3
13
2.83
L
1
5
2
0.4
W
Hel
3
0
11
8.5
L
1
6
2
0.33
L
Fenrir
dracSam
Fenrir
2
5
2
0.6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
25,306
39,881
Taken
34,605
18,032
Mitigated
17,609
28,616
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,358
3,349
468
471
6,835
2,790
2,401
4,010
2,825
0
23,136
W
Persephone
Ayakiko
Persephone
7,565
1,799
966
1,827
7,404
2,583
913
3,099
4,305
14,020
0
L
Rama
HeLLX9
Rama
5,864
3,782
915
1,520
6,117
2,462
0
4,376
1,741
0
12,061
W
8,817
1,351
300
1,427
9,849
3,628
1,707
3,214
6,635
25,795
0
W
Vamana
Krapottcke
Vamana
4,305
1,426
547
2,076
10,565
6,685
563
2,907
7,658
0
9,370
L
6,041
1,279
472
1,730
7,595
2,589
0
3,543
4,052
12,087
0
W
Hel
3,167
656
16,382
4,152
5,228
2,346
210
1,926
3,302
8,504
0
L
3,984
899
888
1,035
7,829
3,030
0
4,638
3,191
9,135
0
L
Fenrir
dracSam
Fenrir
4,286
478
795
782
7,744
7,812
0
4,603
3,141
0
7,358
L
5,131
763
770
898
5,320
1,716
0
2,389
2,931
8,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
29,484
100
Minions Killed
36
0
Camps Cleared
0
705,295
Distance Traveled
569,312
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,976
1,139
32
5
0
133,210
0
W
Persephone
7,840
1,120
17
2
0
127,001
0
L
Rama
6,282
897
15
2
0
135,786
0
W
Sol
7,837
1,120
28
4
0
132,849
0
W
Vamana
7,170
1,024
10
1
0
177,291
1
L
Nu Wa
5,984
855
8
1
0
113,879
1
W
Hel
7,290
1,041
13
2
0
134,944
0
L
Olorun
5,490
784
5
1
0
110,787
0
L
Fenrir
6,202
886
2
0
0
141,241
0
L
Scylla
5,526
789
6
1
0
67,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role