Player Matchup

Merlin
Merlin
AsADuck
Merlin
Level 135
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
EustisTrash
Olorun
Level 30
God Stats
0W - 1L
1,235 SR
Queue Stats
27W - 37L
1,531 Elo+
Solo
Pele
Pele
Larri_El_Sucio
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,647 Elo+
Solo
Serqet
Serqet
PepePaco6080
Serqet
Level 28
God Stats
0W - 1L
1,210 SR
Queue Stats
6W - 11L
1,437 Elo+
Solo
Vamana
Vamana
ShadoRoca
Vamana
Level 141
God Stats
2W - 4L
1,536 SR
Queue Stats
173W - 160L
1,466 Elo+
Solo
Team Averages
Level 70
1,425 SR
1,516 Elo+

VS

Team Averages
Level 86
1,513 SR
1,558 Elo+
Poseidon
Poseidon
BRoken x ANgelz
Poseidon
Level 143
God Stats
1W - 0L
1,105 SR
Queue Stats
19W - 18L
1,578 Elo+
Solo
Cerberus
Cerberus
Benarc
Cerberus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 55L
1,530 Elo+
Solo
Persephone
Persephone
MeanMartianGreen
Persephone
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,595 Elo+
Solo
Pele
Pele
RootyTootyBooty
Pele
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 112L
1,516 Elo+
Solo
Chaac
Chaac
barsat17
Chaac
Level 105
God Stats
3W - 0L
1,958 SR
Queue Stats
103W - 82L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AsADuck
Merlin
18
1 / 8 / 9
11,366
631
24,388
18,216
7,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
1 / 9 / 8
10,341
575
11,516
24,574
14,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 6 / 5
14,811
823
29,963
24,966
15,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
17
1 / 10 / 9
11,049
614
8,996
17,912
6,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Vamana
ShadoRoca
Vamana
19
4 / 9 / 9
12,169
676
18,669
27,763
26,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
8 / 6 / 17
12,612
701
17,281
17,454
7,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Benarc
Cerberus
20
7 / 2 / 28
14,500
806
20,534
42,230
49,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
MeanMartianGreen
Persephone
19
5 / 4 / 23
12,566
698
20,231
14,265
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 4 / 14
14,793
822
19,477
19,898
10,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
barsat17
Chaac
20
9 / 1 / 26
14,162
787
25,456
25,520
31,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
150
17
Kills
42
42
Deaths
17
40
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Merlin
AsADuck
Merlin
1
8
9
0.69
W
Poseidon
8
6
17
2.75
W
Cerberus
Benarc
Cerberus
7
2
28
10.5
L
Olorun
1
9
8
0.56
L
10
6
5
2.08
W
Persephone
MeanMartianGreen
Persephone
5
4
23
4.13
L
Serqet
1
10
9
0.55
W
13
4
14
5
L
Vamana
ShadoRoca
Vamana
4
9
9
0.94
W
Chaac
barsat17
Chaac
9
1
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,532
Damage
102,979
113,431
Taken
119,367
71,143
Mitigated
105,149
40,497
Healing
54,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AsADuck
Merlin
24,388
470
1,765
2,563
18,216
7,648
30
9,234
8,982
56,684
0
W
Poseidon
17,281
1,519
1,150
2,998
17,454
7,852
1,759
6,058
11,120
44,145
0
W
Cerberus
Benarc
Cerberus
20,534
1,090
3,592
20,080
42,230
49,031
852
9,848
31,944
29,809
0
L
Olorun
11,516
6,038
7,112
6,844
24,574
14,731
430
14,754
9,820
23,310
0
L
29,963
7,583
2,194
10,629
24,966
15,063
336
11,581
13,385
0
61,929
W
Persephone
MeanMartianGreen
Persephone
20,231
1,527
674
2,877
14,265
6,302
1,222
3,088
10,166
32,932
0
L
Serqet
8,996
1,920
0
488
17,912
6,966
708
8,129
9,783
0
12,422
W
19,477
5,139
1,708
5,558
19,898
10,263
1,932
7,575
12,149
0
50,340
L
Vamana
ShadoRoca
Vamana
18,669
8,206
1,640
7,262
27,763
26,735
496
14,348
13,415
0
27,218
W
Chaac
barsat17
Chaac
25,456
3,852
4,079
11,405
25,520
31,701
1,354
9,335
16,185
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,736
Gold Earned
68,633
165
Minions Killed
203
0
Camps Cleared
0
1,376,006
Distance Traveled
1,546,048
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,366
631
57
3
0
273,535
0
W
Poseidon
12,612
701
51
3
0
260,277
0
W
Cerberus
14,500
806
19
1
0
339,825
2
L
Olorun
10,341
575
35
2
0
237,304
0
L
Pele
14,811
823
38
2
0
302,949
2
W
Persephone
12,566
698
30
2
0
315,396
0
L
Serqet
11,049
614
20
1
0
283,359
0
W
Pele
14,793
822
68
4
0
264,310
3
L
Vamana
12,169
676
15
1
0
278,859
0
W
Chaac
14,162
787
35
2
0
366,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role