Player Matchup

Hachiman
Hachiman
ALPHAKELEVRA86
Hachiman
Level 25
God Stats
3W - 7L
1,400 SR
Queue Stats
214W - 215L
1,410 Elo+
Solo
Olorun
Olorun
HeartlessBaby5
Olorun
Level 5
God Stats
2W - 8L
1,339 SR
Queue Stats
10W - 29L
1,173 Elo+
Solo
Kukulkan
Kukulkan
J TheCoolGuy741
Kukulkan
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Ninjachri
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Ninjazaebo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,397 SR
1,417 Elo+

VS

Team Averages
Level 19
1,444 SR
1,361 Elo+
Ares
Ares
ColumbusYT
Ares
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
F4ARMichael
Cthulhu
Level 17
God Stats
7W - 4L
1,475 SR
Queue Stats
140W - 115L
1,369 Elo+
Solo
Neith
Neith
Kiittyxcv
Neith
Level 59
God Stats
73W - 54L
1,456 SR
Queue Stats
123W - 122L
1,354 Elo+
Party 1
Artemis
Artemis
SH4d0vVf0x2011
Artemis
Level 7
God Stats
2W - 2L
1,288 SR
Queue Stats
3W - 4L
1,198 Elo+
Solo
Pele
Pele
Versetial
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 3 / 1
8,284
920
6,794
12,517
4,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 14 / 1
7,701
856
3,750
18,386
7,619
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
13
1 / 4 / 2
8,120
902
2,866
4,945
1,807
Thor
13
0 / 11 / 1
7,638
849
1,116
11,754
4,379
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
13
0 / 9 / 3
7,952
884
4,572
9,691
3,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 14
10,078
1,120
6,062
6,125
4,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
F4ARMichael
Cthulhu
17
8 / 0 / 22
11,221
1,247
8,910
4,786
4,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Kiittyxcv
Neith
17
12 / 1 / 17
10,482
1,165
18,833
5,450
2,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 20
9,803
1,089
9,414
4,977
2,221
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
4 / 2 / 13
9,153
1,017
3,784
5,608
3,307
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
124
2
Kills
38
41
Deaths
3
8
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
3
1
0.5
W
9
0
14
16
W
Cthulhu
F4ARMichael
Cthulhu
8
0
22
19
L
0
14
1
0.04
L
Kukulkan
1
4
2
0.5
W
Neith
Kiittyxcv
Neith
12
1
17
20.5
L
Thor
0
11
1
0.05
L
Neith
0
9
3
0.17
W
5
0
20
15
W
Pele
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
47,003
57,293
Taken
26,946
22,198
Mitigated
17,473
1,597
Healing
975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,794
3,310
0
891
12,517
4,902
0
2,095
10,422
0
18,255
W
6,062
1,032
0
166
6,125
4,519
0
2,678
3,447
10,314
0
W
Cthulhu
F4ARMichael
Cthulhu
8,910
1,291
0
0
4,786
4,541
0
1,831
2,955
23,829
0
L
3,750
2,579
0
448
18,386
7,619
0
5,331
13,055
16,513
0
L
Kukulkan
2,866
79
0
0
4,945
1,807
0
2,259
2,686
5,737
0
W
Neith
Kiittyxcv
Neith
18,833
12,024
0
804
5,450
2,885
0
996
4,454
0
34,511
L
Thor
1,116
1,116
0
0
11,754
4,379
0
4,319
7,435
0
4,447
L
Neith
4,572
2,981
0
258
9,691
3,491
0
1,151
8,540
0
11,898
W
9,414
6,409
0
0
4,977
2,221
0
509
4,468
0
25,119
W
Pele
3,784
741
0
5
5,608
3,307
0
602
3,398
183
8,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
50,737
53
Minions Killed
151
2
Camps Cleared
4
529,991
Distance Traveled
817,395
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,284
920
20
2
1
141,119
0
W
Ares
10,078
1,120
12
1
2
171,049
2
W
Cthulhu
11,221
1,247
43
5
1
195,650
0
L
Olorun
7,701
856
23
3
0
87,700
3
L
Kukulkan
8,120
902
2
0
0
98,009
0
W
Neith
10,482
1,165
46
5
0
148,599
0
L
Thor
7,638
849
3
0
1
104,271
0
L
Neith
7,952
884
5
1
0
98,892
1
W
Artemis
9,803
1,089
36
4
1
166,991
1
W
Pele
9,153
1,017
14
2
0
135,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role