Player Matchup

Cthulhu
Cthulhu
APTIOM
Cthulhu
Level 17
God Stats
7W - 8L
1,438 SR
Queue Stats
20W - 27L
1,308 Elo+
Solo
Ratatoskr
Ratatoskr
LOLNOL
Ratatoskr
Level 9
God Stats
2W - 1L
1,833 SR
Queue Stats
8W - 15L
1,250 Elo+
Solo
Merlin
Merlin
Wingrace
Merlin
Level 25
God Stats
6W - 5L
1,566 SR
Queue Stats
53W - 38L
1,386 Elo+
Solo
Tyr
Tyr
Евгений2018
Tyr
Level 28
God Stats
2W - 8L
1,254 SR
Queue Stats
68W - 62L
1,370 Elo+
Solo
Sylvanus
Sylvanus
гуаккомоле
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,322 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,327 Elo+

VS

Team Averages
Level 17
1,463 SR
1,270 Elo+
Discordia
Discordia
DemaMax
Discordia
Level 26
God Stats
5W - 4L
1,556 SR
Queue Stats
33W - 24L
1,389 Elo+
Solo
Izanami
Izanami
Orochi07
Izanami
Level 14
God Stats
13W - 9L
1,404 SR
Queue Stats
31W - 39L
1,234 Elo+
Solo
Rama
Rama
Zanpaktto
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,238 Elo+
Party 1
Neith
Neith
myHappy
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,238 Elo+
Party 1
Merlin
Merlin
цУЛФКЗМШЯВ
Merlin
Level 29
God Stats
43W - 45L
1,354 SR
Queue Stats
108W - 123L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
APTIOM
Cthulhu
15
1 / 8 / 2
9,418
942
9,349
29,367
28,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
LOLNOL
Ratatoskr
13
1 / 3 / 1
8,598
860
3,652
6,101
2,183
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Wingrace
Merlin
16
2 / 14 / 3
10,858
1,086
12,625
22,784
14,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 14 / 0
9,245
925
8,012
25,013
17,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 10 / 3
9,561
956
5,978
24,543
10,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DemaMax
Discordia
19
11 / 1 / 25
12,461
1,246
16,109
7,233
2,597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Orochi07
Izanami
18
9 / 3 / 22
12,060
1,206
20,663
10,459
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
19
12 / 2 / 17
12,405
1,241
21,808
10,962
4,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
myHappy
Neith
18
9 / 1 / 17
11,521
1,152
18,245
8,408
3,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 0 / 25
11,827
1,183
18,769
5,426
2,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
155
7
Kills
49
49
Deaths
7
9
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
APTIOM
Cthulhu
1
8
2
0.25
W
Discordia
DemaMax
Discordia
11
1
25
23.5
L
Ratatoskr
LOLNOL
Ratatoskr
1
3
1
0.5
W
Izanami
Orochi07
Izanami
9
3
22
6.67
L
Merlin
Wingrace
Merlin
2
14
3
0.25
W
Rama
12
2
17
10.25
W
Neith
myHappy
Neith
9
1
17
17.5
L
2
14
0
0.14
L
1
10
3
0.25
W
8
0
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,616
Damage
95,594
107,808
Taken
42,488
74,046
Mitigated
15,809
10,415
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
APTIOM
Cthulhu
9,349
674
1,129
849
29,367
28,902
0
9,608
18,952
32,353
0
W
Discordia
DemaMax
Discordia
16,109
1,857
1,138
2,554
7,233
2,597
0
5,989
1,244
51,022
0
L
Ratatoskr
LOLNOL
Ratatoskr
3,652
720
0
0
6,101
2,183
0
2,383
3,718
0
6,406
W
Izanami
Orochi07
Izanami
20,663
17,147
0
2,807
10,459
3,624
0
7,191
3,268
0
36,429
L
Merlin
Wingrace
Merlin
12,625
1,567
498
2,332
22,784
14,627
0
6,589
16,195
60,884
0
W
Rama
21,808
18,678
0
2,980
10,962
4,274
0
6,017
4,945
0
30,449
W
Neith
myHappy
Neith
18,245
12,858
0
697
8,408
3,194
0
5,323
3,085
0
27,210
L
8,012
1,611
294
1,044
25,013
17,592
0
9,317
15,696
0
13,423
L
5,978
1,591
1,236
3,033
24,543
10,742
0
6,981
17,562
11,389
0
W
18,769
2,651
0
0
5,426
2,120
0
3,432
1,994
26,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
60,274
168
Minions Killed
195
2
Camps Cleared
10
771,634
Distance Traveled
791,117
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,418
942
43
4
0
175,272
3
W
Discordia
12,461
1,246
99
10
1
182,086
3
L
Ratatoskr
8,598
860
5
1
0
121,468
0
W
Izanami
12,060
1,206
37
4
3
139,214
0
L
Merlin
10,858
1,086
90
9
0
138,185
0
W
Rama
12,405
1,241
17
2
3
157,910
0
W
Neith
11,521
1,152
17
2
3
137,587
0
L
Tyr
9,245
925
21
2
1
164,505
0
L
Sylvanus
9,561
956
9
1
1
172,204
0
W
Merlin
11,827
1,183
25
3
0
174,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role