Player Matchup

Janus
Janus
BMWJA
Janus
Level 29
God Stats
2W - 0L
1,656 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 2
Ymir
Ymir
DR5125
Ymir
Level 147
God Stats
1W - 0L
1,277 SR
Queue Stats
55W - 68L
1,614 Elo+
Party 2
He Bo
He Bo
elxinito97
He Bo
Level 29
God Stats
4W - 1L
1,900 SR
Queue Stats
128W - 136L
1,446 Elo+
Solo
Team Averages
Level 68
1,611 SR
1,465 Elo+

VS

Team Averages
Level 59
1,570 SR
1,395 Elo+
Hel
Hel
Amyrst
Hel
Level 128
God Stats
2W - 2L
1,565 SR
Queue Stats
128W - 81L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
GabrielTork
Sun Wukong
Level 23
God Stats
4W - 3L
1,647 SR
Queue Stats
12W - 20L
1,379 Elo+
Solo
Hachiman
Hachiman
NightshadeSK
Hachiman
Level 26
God Stats
1W - 2L
1,498 SR
Queue Stats
9W - 11L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BMWJA
Janus
15
6 / 2 / 11
11,643
685
16,013
10,002
4,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
DR5125
Ymir
15
2 / 0 / 11
10,999
647
8,638
13,077
15,710
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
16
11 / 3 / 6
12,382
728
13,844
12,418
6,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Amyrst
Hel
12
1 / 8 / 1
10,076
593
5,343
14,375
6,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
GabrielTork
Sun Wukong
14
4 / 3 / 1
11,069
651
7,992
16,497
20,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
NightshadeSK
Hachiman
12
0 / 8 / 2
9,243
544
4,949
16,882
10,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
19
Kills
5
5
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
Amyrst
Hel
1
8
1
0.19
W
Janus
BMWJA
Janus
6
2
11
5.75
W
Ymir
DR5125
Ymir
2
0
11
7.5
L
Sun Wukong
GabrielTork
Sun Wukong
4
3
1
1.5
L
Hachiman
NightshadeSK
Hachiman
0
8
2
0.13
W
He Bo
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
18,284
35,497
Taken
47,754
26,377
Mitigated
37,746
10,731
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Amyrst
Hel
5,343
389
5,266
2,385
14,375
6,767
0
12,476
1,799
31,761
0
W
Janus
BMWJA
Janus
16,013
1,707
0
843
10,002
4,150
433
1,672
8,155
49,534
0
W
Ymir
DR5125
Ymir
8,638
1,903
1,155
3,359
13,077
15,710
161
1,625
10,693
27,893
0
L
Sun Wukong
GabrielTork
Sun Wukong
7,992
1,019
0
1,633
16,497
20,720
0
11,044
5,103
0
43,856
L
Hachiman
NightshadeSK
Hachiman
4,949
2,493
0
930
16,882
10,259
0
14,435
2,272
0
27,790
W
He Bo
13,844
1,168
0
5,374
12,418
6,517
217
2,082
10,065
57,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
30,388
169
Minions Killed
145
0
Camps Cleared
0
894,649
Distance Traveled
838,212
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,076
593
57
3
0
264,492
0
W
Janus
11,643
685
83
5
0
305,659
3
W
Ymir
10,999
647
27
2
0
319,871
2
L
Sun Wukong
11,069
651
52
3
0
319,700
0
L
Hachiman
9,243
544
36
2
0
254,020
0
W
He Bo
12,382
728
59
3
0
269,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role