Player Matchup

Hera
Hera
HarriKz
Hera
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 49L
1,328 Elo+
Party 1
Osiris
Osiris
feniman123
Osiris
Level 108
God Stats
4W - 5L
1,404 SR
Queue Stats
47W - 60L
1,343 Elo+
Party 1
Izanami
Izanami
matheusalx
Izanami
Level 101
God Stats
98W - 73L
1,569 SR
Queue Stats
180W - 207L
1,348 Elo+
Party 1
Team Averages
Level 84
1,491 SR
1,339 Elo+

VS

Team Averages
Level 69
1,536 SR
1,394 Elo+
Hera
Hera
Abbadon3x
Hera
Level 95
God Stats
10W - 11L
1,424 SR
Queue Stats
24W - 42L
1,327 Elo+
Solo
Fenrir
Fenrir
KilerMiller
Fenrir
Level 109
God Stats
8W - 3L
1,685 SR
Queue Stats
168W - 259L
1,355 Elo+
Solo
Rama
Rama
Phoebz
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
HarriKz
Hera
10
0 / 3 / 4
7,664
639
1,278
5,449
1,839
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
feniman123
Osiris
12
5 / 1 / 4
9,295
775
5,568
8,380
6,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
matheusalx
Izanami
13
4 / 2 / 2
9,313
776
6,754
7,716
2,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 4 / 2
8,357
696
9,619
7,758
2,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
3 / 5 / 1
8,183
682
2,590
10,903
4,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Phoebz
Rama
3
0 / 0 / 0
6,165
514
0
17
6
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
6
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
2
4
2
0.75
W
Hera
HarriKz
Hera
0
3
4
0.67
L
Fenrir
3
5
1
0.7
L
Rama
Phoebz
Rama
0
0
0
0
W
Osiris
feniman123
Osiris
5
1
4
7
W
Izanami
matheusalx
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
12,209
21,545
Taken
18,678
11,136
Mitigated
6,940
5,536
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,619
1,458
0
280
7,758
2,388
1,174
664
6,889
54,665
0
W
Hera
HarriKz
Hera
1,278
531
0
1,271
5,449
1,839
688
2,046
3,403
19,394
0
L
Fenrir
2,590
896
0
2,854
10,903
4,546
320
673
9,955
0
16,340
L
Rama
Phoebz
Rama
0
0
0
0
17
6
0
17
0
0
0
W
Osiris
feniman123
Osiris
5,568
1,269
666
1,665
8,380
6,662
144
5,287
3,093
0
20,913
W
Izanami
matheusalx
Izanami
6,754
4,091
0
1,934
7,716
2,635
2,275
2,341
5,375
0
55,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
22,705
153
Minions Killed
96
0
Camps Cleared
0
679,545
Distance Traveled
448,569
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,357
696
78
7
0
244,720
2
W
Hera
7,664
639
26
2
0
200,208
2
L
Fenrir
8,183
682
18
2
0
203,849
1
L
Rama
6,165
514
0
0
0
0
0
W
Osiris
9,295
775
32
3
0
254,284
2
W
Izanami
9,313
776
95
8
0
225,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role