Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LemonVolcano296
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,106 Elo+
Party 1
Neith
Neith
WizardBonzai
Neith
Level 82
God Stats
2W - 3L
1,184 SR
Queue Stats
174W - 183L
1,236 Elo+
Solo
Team Averages
Level 45
1,395 SR
1,281 Elo+

VS

Team Averages
Level 31
1,577 SR
1,203 Elo+
Kukulkan
Kukulkan
TSklu
Kukulkan
Level 42
God Stats
21W - 22L
1,472 SR
Queue Stats
52W - 64L
1,232 Elo+
Solo
Ares
Ares
drummerboi789
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Solo
Bakasura
Bakasura
killakidkennny
Bakasura
Level 47
God Stats
10W - 5L
1,760 SR
Queue Stats
157W - 167L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
7 / 4 / 5
10,900
838
13,330
15,788
5,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 9
9,051
696
6,173
9,500
2,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 5 / 4
9,825
756
5,140
10,324
2,965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TSklu
Kukulkan
13
2 / 5 / 4
9,439
726
10,167
10,363
2,908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 1
7,075
544
447
4,055
1,691
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
14
12 / 5 / 1
11,026
848
11,797
13,938
4,466
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
14
15
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
4
5
2.38
W
0
6
9
0.75
L
Kukulkan
TSklu
Kukulkan
2
5
4
0.8
W
5
5
4
1.4
L
0
2
1
0.25
L
Bakasura
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,643
Damage
22,411
35,612
Taken
28,356
11,272
Mitigated
9,065
12,212
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,330
585
859
5,734
15,788
5,973
194
6,744
8,804
41,001
0
W
6,173
1,885
378
2,072
9,500
2,334
1,087
2,852
5,591
30,802
0
L
Kukulkan
TSklu
Kukulkan
10,167
335
573
1,207
10,363
2,908
34
8,281
2,082
45,732
0
W
5,140
2,230
831
2,338
10,324
2,965
1,038
2,017
7,538
0
26,295
L
447
0
0
0
4,055
1,691
108
2,137
1,918
2,666
0
L
Bakasura
11,797
7,594
0
2,512
13,938
4,466
0
9,187
4,751
0
38,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
27,540
151
Minions Killed
137
0
Camps Cleared
0
674,739
Distance Traveled
549,021
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,900
838
78
6
0
259,207
0
W
Nu Wa
9,051
696
40
3
0
199,082
1
L
Kukulkan
9,439
726
80
6
0
218,122
0
W
Neith
9,825
756
33
3
0
216,450
3
L
Ares
7,075
544
5
0
0
75,934
0
L
Bakasura
11,026
848
52
4
0
254,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role