Player Matchup

Athena
Athena
Chicopacman
Athena
Level 26
God Stats
3W - 2L
1,402 SR
Queue Stats
69W - 62L
1,441 Elo+
Solo
Neith
Neith
LilPipee4181
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 16L
1,367 Elo+
Solo
Hercules
Hercules
SoyEmmayQue
Hercules
Level 16
God Stats
1W - 0L
1,417 SR
Queue Stats
16W - 13L
1,489 Elo+
Solo
Discordia
Discordia
Yuukeee
Discordia
Level 15
God Stats
2W - 1L
1,704 SR
Queue Stats
11W - 17L
1,318 Elo+
Solo
Thor
Thor
veltroc
Thor
Level 24
God Stats
14W - 10L
1,558 SR
Queue Stats
60W - 70L
1,351 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,393 Elo+

VS

Team Averages
Level 12
1,509 SR
1,378 Elo+
Kukulkan
Kukulkan
Enigma1343
Kukulkan
Level 14
God Stats
4W - 8L
1,319 SR
Queue Stats
7W - 17L
1,110 Elo+
Party 1
Xbalanque
Xbalanque
Gabriel53571
Xbalanque
Level 6
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 1
Cerberus
Cerberus
Hirur
Cerberus
Level 25
God Stats
1W - 1L
1,732 SR
Queue Stats
88W - 78L
1,508 Elo+
Solo
Pele
Pele
Liighttow
Pele
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 8L
1,405 Elo+
Solo
Merlin
Merlin
hafheim1
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
2 / 6 / 22
15,305
1,020
18,170
36,152
45,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 6 / 17
15,375
1,025
22,712
21,899
7,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
SoyEmmayQue
Hercules
20
15 / 4 / 16
16,387
1,092
27,940
28,489
25,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Yuukeee
Discordia
20
11 / 7 / 13
16,366
1,091
36,598
21,528
6,109
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
veltroc
Thor
20
4 / 9 / 19
14,568
971
17,448
30,892
21,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Enigma1343
Kukulkan
20
3 / 10 / 9
14,128
942
21,411
23,906
11,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Gabriel53571
Xbalanque
20
1 / 9 / 12
13,527
902
10,363
23,859
15,648
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Hirur
Cerberus
20
11 / 3 / 17
18,057
1,204
28,155
33,170
48,849
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
2 / 13 / 12
14,077
938
20,414
28,292
13,183
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
hafheim1
Merlin
20
15 / 6 / 8
17,909
1,194
49,984
23,558
10,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
90
41
Kills
32
32
Deaths
41
87
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Athena
2
6
22
2.17
L
Kukulkan
Enigma1343
Kukulkan
3
10
9
0.75
L
Xbalanque
Gabriel53571
Xbalanque
1
9
12
0.78
L
Cerberus
Hirur
Cerberus
11
3
17
6.5
L
Pele
2
13
12
0.62
W
9
6
17
2.92
W
Hercules
SoyEmmayQue
Hercules
15
4
16
5.75
W
Discordia
Yuukeee
Discordia
11
7
13
2.5
L
Merlin
hafheim1
Merlin
15
6
8
3.17
W
Thor
veltroc
Thor
4
9
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,868
Damage
130,327
138,960
Taken
132,785
105,867
Mitigated
99,680
18,309
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
18,170
6,576
1,431
833
36,152
45,322
0
23,253
12,899
36,240
0
L
Kukulkan
Enigma1343
Kukulkan
21,411
3,325
0
0
23,906
11,401
0
8,889
15,017
57,673
0
L
Xbalanque
Gabriel53571
Xbalanque
10,363
3,546
0
715
23,859
15,648
0
10,476
13,383
0
21,728
L
Cerberus
Hirur
Cerberus
28,155
2,195
0
7,318
33,170
48,849
0
15,486
17,684
61,009
0
L
Pele
20,414
5,887
0
1,347
28,292
13,183
0
8,967
19,325
0
39,083
W
22,712
15,091
0
1,569
21,899
7,882
0
16,440
5,459
0
46,770
W
Hercules
SoyEmmayQue
Hercules
27,940
11,581
0
10,035
28,489
25,324
0
18,392
10,097
0
40,648
W
Discordia
Yuukeee
Discordia
36,598
3,993
391
4,050
21,528
6,109
0
17,550
3,978
81,994
0
L
Merlin
hafheim1
Merlin
49,984
5,399
0
0
23,558
10,599
0
10,950
12,608
77,207
0
W
Thor
veltroc
Thor
17,448
3,673
0
0
30,892
21,230
0
23,915
6,977
0
35,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,001
Gold Earned
77,698
239
Minions Killed
292
6
Camps Cleared
3
1,491,399
Distance Traveled
1,422,206
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,305
1,020
44
3
1
316,464
2
L
Kukulkan
14,128
942
86
6
1
279,949
1
L
Xbalanque
13,527
902
19
1
0
240,469
1
L
Cerberus
18,057
1,204
80
5
0
314,479
0
L
Pele
14,077
938
46
3
0
296,919
0
W
Neith
15,375
1,025
35
2
0
284,770
0
W
Hercules
16,387
1,092
22
1
1
313,279
1
W
Discordia
16,366
1,091
106
7
4
284,771
0
L
Merlin
17,909
1,194
61
4
2
290,390
0
W
Thor
14,568
971
32
2
0
292,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role