Player Matchup

Merlin
Merlin
Loedabadboy225
Merlin
Level 12
God Stats
0W - 3L
1,391 SR
Queue Stats
2W - 9L
1,257 Elo+
Solo
Odin
Odin
mermer1999
Odin
Level 29
God Stats
23W - 20L
1,570 SR
Queue Stats
63W - 72L
1,378 Elo+
Solo
Kukulkan
Kukulkan
vieuxPecheur
Kukulkan
Level 5
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 13L
1,194 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,276 Elo+

VS

Team Averages
Level 26
1,535 SR
1,174 Elo+
Chaac
Chaac
dundee11
Chaac
Level 24
God Stats
3W - 1L
1,600 SR
Queue Stats
40W - 55L
1,395 Elo+
Solo
Pele
Pele
jonnynutt
Pele
Level 11
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 5L
1,063 Elo+
Party 1
Jormungandr
Jormungandr
nitrous_fence7
Jormungandr
Level 43
God Stats
1W - 1L
1,550 SR
Queue Stats
3W - 8L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
10,344
544
2,770
5,809
1,465
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 3
12,900
679
18,346
24,389
32,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
vieuxPecheur
Kukulkan
14
3 / 6 / 6
10,897
574
4,100
10,545
4,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
dundee11
Chaac
14
7 / 4 / 1
11,713
616
11,845
16,055
11,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
13
1 / 7 / 7
10,960
577
5,449
17,070
13,653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
nitrous_fence7
Jormungandr
14
4 / 3 / 5
12,077
636
10,053
15,604
13,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
14
Kills
12
12
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Chaac
dundee11
Chaac
7
4
1
1.88
W
Pele
1
7
7
0.64
L
11
0
3
12.5
W
Jormungandr
nitrous_fence7
Jormungandr
4
3
5
2.17
L
Kukulkan
vieuxPecheur
Kukulkan
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
27,347
40,743
Taken
48,729
38,154
Mitigated
39,396
2,960
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,770
41
0
0
5,809
1,465
0
1,618
4,191
23,112
0
W
Chaac
dundee11
Chaac
11,845
2,344
281
5,795
16,055
11,836
0
2,548
13,357
0
62,034
W
Pele
5,449
712
0
796
17,070
13,653
654
1,931
14,288
0
25,673
L
18,346
2,954
354
2,606
24,389
32,590
0
6,886
17,503
0
55,980
W
Jormungandr
nitrous_fence7
Jormungandr
10,053
4,246
0
268
15,604
13,907
1,414
2,614
12,615
37,617
0
L
Kukulkan
vieuxPecheur
Kukulkan
4,100
1,218
0
0
10,545
4,099
0
1,549
8,996
25,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
34,750
110
Minions Killed
164
0
Camps Cleared
0
666,029
Distance Traveled
963,560
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,344
544
20
1
0
94,386
0
W
Chaac
11,713
616
75
4
0
315,023
3
W
Pele
10,960
577
33
2
0
322,212
2
L
Odin
12,900
679
62
3
0
359,423
2
W
Jormungandr
12,077
636
56
3
0
326,325
1
L
Kukulkan
10,897
574
28
1
0
212,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role