Player Matchup

Skadi
Skadi
DNYAcEOfSpaDeS
Skadi
Level 27
God Stats
14W - 8L
1,713 SR
Queue Stats
37W - 23L
1,654 Elo+
Solo
Cthulhu
Cthulhu
Dallo2002
Cthulhu
Level 5
God Stats
4W - 4L
1,498 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Vulcan
Vulcan
SpSell
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
prosilver
Cu Chulainn
Level 29
God Stats
6W - 5L
1,459 SR
Queue Stats
107W - 99L
1,563 Elo+
Party 1
Hel
Hel
rBernally
Hel
Level 25
God Stats
9W - 5L
1,451 SR
Queue Stats
98W - 90L
1,564 Elo+
Party 1
Team Averages
Level 23
1,524 SR
1,577 Elo+

VS

Team Averages
Level 17
1,493 SR
1,545 Elo+
Osiris
Osiris
ATSURENOGLU
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,510 Elo+
Solo
Ymir
Ymir
AntaresYide
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,524 Elo+
Solo
Chang'e
Chang'e
Dmingzi
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,566 Elo+
Solo
Bastet
Bastet
FallenHunter8
Bastet
Level 18
God Stats
1W - 5L
1,405 SR
Queue Stats
227W - 213L
1,595 Elo+
Solo
Nox
Nox
TobiasMcKinney5
Nox
Level 26
God Stats
178W - 175L
1,558 SR
Queue Stats
185W - 185L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 14
16,745
1,047
34,880
13,609
7,923
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Dallo2002
Cthulhu
20
3 / 1 / 15
14,821
926
21,955
22,853
38,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
SpSell
Vulcan
20
2 / 4 / 17
14,379
899
23,776
11,624
7,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
prosilver
Cu Chulainn
20
9 / 2 / 18
16,428
1,027
38,812
29,356
36,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 16
14,586
912
22,985
21,660
21,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
5 / 9 / 5
15,463
966
19,201
39,072
60,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 8 / 7
14,031
877
15,250
35,548
21,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Dmingzi
Chang'e
20
2 / 9 / 5
14,469
904
28,843
45,519
18,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 5 / 6
15,267
954
32,161
31,733
16,375
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 0
11,480
718
0
0
0

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
36
31
Kills
13
13
Deaths
31
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
9
5
0.83
L
2
8
7
0.69
W
12
1
14
19
W
Cthulhu
Dallo2002
Cthulhu
3
1
15
10.5
L
Chang'e
Dmingzi
Chang'e
2
9
5
0.5
L
4
5
6
1.4
W
Vulcan
SpSell
Vulcan
2
4
17
2.63
L
0
0
0
0
W
Cu Chulainn
prosilver
Cu Chulainn
9
2
18
9
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,408
Damage
95,455
99,102
Taken
151,872
113,246
Mitigated
116,909
29,132
Healing
26,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
19,201
5,697
0
880
39,072
60,192
0
19,120
19,952
240
38,529
L
15,250
2,216
586
637
35,548
21,432
0
21,353
14,195
32,433
0
W
34,880
22,097
873
3,797
13,609
7,923
0
1,713
11,796
0
73,931
W
Cthulhu
Dallo2002
Cthulhu
21,955
3,766
1,468
1,111
22,853
38,999
0
13,190
9,375
40,480
0
L
Chang'e
Dmingzi
Chang'e
28,843
1,145
8,764
15,499
45,519
18,910
0
20,602
24,917
81,298
0
L
32,161
8,690
0
158
31,733
16,375
0
12,950
18,783
0
71,779
W
Vulcan
SpSell
Vulcan
23,776
5,047
0
0
11,624
7,769
0
1,564
9,935
50,642
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
prosilver
Cu Chulainn
38,812
9,289
0
467
29,356
36,968
0
17,259
11,747
9,484
54,530
W
22,985
2,921
14,251
7,165
21,660
21,587
0
10,474
10,986
39,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,959
Gold Earned
70,710
331
Minions Killed
313
8
Camps Cleared
5
1,536,472
Distance Traveled
1,211,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,463
966
32
2
2
307,179
0
L
Ymir
14,031
877
44
3
0
228,429
0
W
Skadi
16,745
1,047
78
5
4
301,661
1
W
Cthulhu
14,821
926
71
4
0
320,886
1
L
Chang'e
14,469
904
140
9
1
305,025
1
L
Bastet
15,267
954
97
6
2
370,687
0
W
Vulcan
14,379
899
76
5
2
295,121
0
L
Nox
11,480
718
0
0
0
0
0
W
Cu Chulainn
16,428
1,027
54
3
1
324,639
0
W
Hel
14,586
912
52
3
1
294,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role