Player Matchup

Scylla
Scylla
CryptidWolf98
Scylla
Level 28
God Stats
30W - 30L
1,487 SR
Queue Stats
40W - 46L
1,152 Elo+
Party 1
Ullr
Ullr
PiRatJulas
Ullr
Level 16
God Stats
2W - 7L
1,433 SR
Queue Stats
11W - 14L
1,251 Elo+
Solo
Bacchus
Bacchus
Spanglymage69
Bacchus
Level 107
God Stats
10W - 6L
1,598 SR
Queue Stats
22W - 45L
1,213 Elo+
Party 1
Team Averages
Level 50
1,506 SR
1,206 Elo+

VS

Team Averages
Level 43
1,385 SR
1,342 Elo+
Anubis
Anubis
FunkyFragzz
Anubis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 13L
1,460 Elo+
Party 2
Bacchus
Bacchus
SaYdMaStErKeY
Bacchus
Level 80
God Stats
6W - 0L
1,500 SR
Queue Stats
99W - 81L
1,449 Elo+
Party 2
Fenrir
Fenrir
cedephone
Fenrir
Level 26
God Stats
4W - 7L
1,154 SR
Queue Stats
69W - 96L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
8,930
595
6,556
11,956
3,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 9 / 3
8,986
599
6,005
13,153
4,098
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
10
1 / 7 / 3
8,624
575
5,946
13,899
9,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 0 / 17
11,543
770
15,509
9,169
5,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
16
11 / 0 / 12
12,576
838
10,352
11,917
14,683
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
cedephone
Fenrir
13
6 / 4 / 11
10,304
687
6,259
12,807
8,739
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
25
25
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Anubis
8
0
17
16.5
L
1
9
3
0.28
W
Bacchus
11
0
12
17
L
Bacchus
1
7
3
0.36
W
Fenrir
cedephone
Fenrir
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
32,120
39,008
Taken
33,893
17,200
Mitigated
29,166
2,907
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,556
561
0
1,238
11,956
3,488
22
8,589
3,367
28,110
0
W
Anubis
15,509
231
0
6,218
9,169
5,744
1,161
5,335
3,834
78,396
0
L
6,005
2,345
0
133
13,153
4,098
0
9,278
3,875
0
27,192
W
Bacchus
10,352
1,189
859
2,616
11,917
14,683
983
3,563
8,354
29,211
0
L
Bacchus
5,946
280
530
1,006
13,899
9,614
0
8,080
5,819
15,601
0
W
Fenrir
cedephone
Fenrir
6,259
561
0
1,290
12,807
8,739
292
3,670
9,137
0
19,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
34,423
107
Minions Killed
172
0
Camps Cleared
0
636,836
Distance Traveled
757,579
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,930
595
60
4
0
221,478
3
W
Anubis
11,543
770
122
8
0
236,762
3
L
Ullr
8,986
599
34
2
0
202,572
1
W
Bacchus
12,576
838
27
2
0
275,896
4
L
Bacchus
8,624
575
13
1
0
212,786
0
W
Fenrir
10,304
687
23
2
0
244,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role