Player Matchup

Rama
Rama
Drache0407
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,078 Elo+
Party 1
Kuzenbo
Kuzenbo
Twitch_zCharps
Kuzenbo
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Set
Set
Wave_JannesZ
Set
Level 6
God Stats
0W - 3L
1,014 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 1
Team Averages
Level 9
1,277 SR
1,144 Elo+

VS

Team Averages
Level 31
1,531 SR
1,322 Elo+
Artemis
Artemis
LittleDrama9208
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,074 Elo+
Solo
Xing Tian
Xing Tian
dugster12800
Xing Tian
Level 67
God Stats
1W - 1L
1,354 SR
Queue Stats
49W - 76L
1,290 Elo+
Solo
Ra
Ra
shadowcarlosjim
Ra
Level 13
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,352
668
6,081
8,942
3,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
6,543
595
2,338
11,600
10,148
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 6 / 2
7,041
640
2,577
10,425
10,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 5
8,477
771
11,020
6,111
2,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
dugster12800
Xing Tian
12
7 / 0 / 8
9,497
863
5,763
9,532
9,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 12
8,271
752
5,298
3,007
1,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
7
4
5
2.38
L
0
6
1
0.08
L
1
6
2
0.33
W
Xing Tian
dugster12800
Xing Tian
7
0
8
11
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
22,081
30,967
Taken
18,650
23,917
Mitigated
12,838
719
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,081
4,712
135
0
8,942
3,443
308
2,969
5,823
0
27,853
W
11,020
7,478
0
0
6,111
2,069
1,020
856
5,230
0
20,615
L
2,338
1,109
0
444
11,600
10,148
75
3,772
7,634
10,514
0
L
2,577
1,272
0
140
10,425
10,326
0
3,776
6,449
0
9,600
W
Xing Tian
dugster12800
Xing Tian
5,763
1,276
111
876
9,532
9,079
866
489
9,043
16,915
0
W
5,298
966
865
894
3,007
1,690
669
1,140
1,842
25,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
26,245
72
Minions Killed
85
0
Camps Cleared
0
482,641
Distance Traveled
528,830
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,352
668
47
4
0
152,629
1
W
Artemis
8,477
771
27
2
0
152,189
0
L
Kuzenbo
6,543
595
16
1
0
165,394
5
L
Set
7,041
640
9
1
0
164,618
1
W
Xing Tian
9,497
863
16
1
0
199,212
0
W
Ra
8,271
752
42
4
0
177,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role