Player Matchup

Neith
Neith
Cerosia
Neith
Level 111
God Stats
9W - 2L
1,699 SR
Queue Stats
17W - 11L
1,593 Elo+
Party 2
Vulcan
Vulcan
Cyndris
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,623 Elo+
Party 2
Hercules
Hercules
DoubleDotD
Hercules
Level 45
God Stats
1W - 1L
1,651 SR
Queue Stats
10W - 3L
1,703 Elo+
Party 2
Team Averages
Level 81
1,617 SR
1,640 Elo+

VS

Team Averages
Level 57
1,560 SR
1,408 Elo+
Merlin
Merlin
OrphanHero
Merlin
Level 76
God Stats
2W - 4L
1,535 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 1
Cupid
Cupid
Shirotakimasu
Cupid
Level 69
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 1
Bacchus
Bacchus
erictricity21
Bacchus
Level 26
God Stats
1W - 1L
1,427 SR
Queue Stats
1W - 1L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerosia
Neith
12
3 / 1 / 6
8,750
729
7,382
7,475
2,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Cyndris
Vulcan
12
2 / 2 / 6
8,876
740
4,689
6,057
2,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DoubleDotD
Hercules
13
6 / 0 / 5
9,414
785
7,533
8,849
5,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OrphanHero
Merlin
10
0 / 5 / 3
7,044
587
6,928
5,815
1,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 0
8,017
668
4,916
8,593
2,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
9
0 / 2 / 3
7,543
629
2,903
9,906
7,416
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Cerosia
Neith
3
1
6
6
W
Vulcan
Cyndris
Vulcan
2
2
6
2.5
W
Hercules
DoubleDotD
Hercules
6
0
5
8.5
L
Merlin
OrphanHero
Merlin
0
5
3
0.3
L
3
4
0
0.75
L
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
14,747
22,381
Taken
24,314
9,816
Mitigated
12,143
9,426
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cerosia
Neith
7,382
3,812
540
3,199
7,475
2,472
2,047
3,735
3,740
0
43,445
W
Vulcan
Cyndris
Vulcan
4,689
1,355
0
822
6,057
2,215
702
2,675
3,382
44,425
0
W
Hercules
DoubleDotD
Hercules
7,533
2,094
990
3,875
8,849
5,129
697
4,360
4,489
0
28,739
L
Merlin
OrphanHero
Merlin
6,928
84
0
0
5,815
1,730
0
740
5,075
28,570
0
L
4,916
1,534
635
1,837
8,593
2,997
0
2,262
6,331
0
29,942
L
Bacchus
2,903
218
517
723
9,906
7,416
0
1,736
8,170
7,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
22,604
166
Minions Killed
101
0
Camps Cleared
0
653,142
Distance Traveled
648,773
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,750
729
63
5
0
198,552
3
W
Vulcan
8,876
740
69
6
0
217,539
4
W
Hercules
9,414
785
34
3
0
237,051
0
L
Merlin
7,044
587
31
3
0
202,612
3
L
Cupid
8,017
668
67
6
0
194,054
4
L
Bacchus
7,543
629
3
0
0
252,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role