Player Matchup

Pele
Pele
Fxnxrli-7
Pele
Level 16
God Stats
5W - 12L
1,211 SR
Queue Stats
17W - 34L
1,164 Elo+
Solo
Kukulkan
Kukulkan
PhilIIY
Kukulkan
Level 16
God Stats
16W - 22L
1,343 SR
Queue Stats
43W - 58L
1,103 Elo+
Solo
Chaac
Chaac
xFadedGr1mmx
Chaac
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
83W - 142L
1,186 Elo+
Solo
Team Averages
Level 20
1,273 SR
1,151 Elo+

VS

Team Averages
Level 29
1,349 SR
1,102 Elo+
Vamana
Vamana
Saiyan_Prince210
Vamana
Level 23
God Stats
10W - 11L
1,238 SR
Queue Stats
17W - 35L
967 Elo+
Party 1
King Arthur
King Arthur
SuperiorBlasian
King Arthur
Level 48
God Stats
21W - 31L
1,309 SR
Queue Stats
39W - 53L
1,183 Elo+
Party 1
Cerberus
Cerberus
Tommy949
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 72L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 2 / 8
21,185
642
30,941
28,809
14,481
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
PhilIIY
Kukulkan
20
6 / 11 / 7
19,595
594
36,222
27,024
12,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 8
17,642
535
21,639
30,836
39,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 5
16,438
498
11,060
30,435
34,802
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
SuperiorBlasian
King Arthur
20
15 / 4 / 0
20,862
632
35,974
37,630
56,738
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Tommy949
Cerberus
20
0 / 7 / 8
18,225
552
19,584
54,414
85,016
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
15
15
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
9
2
8
6.5
W
Kukulkan
PhilIIY
Kukulkan
6
11
7
0.86
L
0
8
5
0.31
L
King Arthur
SuperiorBlasian
King Arthur
15
4
0
3.75
L
Cerberus
Tommy949
Cerberus
0
7
8
0.57
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,802
Damage
66,618
86,669
Taken
122,479
66,490
Mitigated
176,556
27,441
Healing
20,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
30,941
9,132
0
5,317
28,809
14,481
996
4,635
24,174
0
144,931
W
Kukulkan
PhilIIY
Kukulkan
36,222
2,810
1,284
6,162
27,024
12,311
1,345
8,011
19,013
130,771
0
L
11,060
3,954
537
7,720
30,435
34,802
1,372
8,569
21,641
0
78,171
L
King Arthur
SuperiorBlasian
King Arthur
35,974
2,332
1,088
4,871
37,630
56,738
616
13,733
23,316
0
106,143
L
Cerberus
Tommy949
Cerberus
19,584
1,333
0
6,040
54,414
85,016
398
16,937
36,827
74,976
0
W
21,639
4,003
0
14,678
30,836
39,698
973
7,143
23,693
8,928
63,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,422
Gold Earned
55,525
347
Minions Killed
248
0
Camps Cleared
0
1,680,538
Distance Traveled
1,726,549
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
21,185
642
131
4
0
597,040
0
W
Kukulkan
19,595
594
160
5
0
482,261
0
L
Vamana
16,438
498
100
3
0
596,637
1
L
King Arthur
20,862
632
80
2
0
584,859
0
L
Cerberus
18,225
552
68
2
0
545,053
0
W
Chaac
17,642
535
56
2
0
601,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role