Player Matchup

Merlin
Merlin
Hazeltons
Merlin
Level 29
God Stats
5W - 8L
1,585 SR
Queue Stats
82W - 108L
1,525 Elo+
Party 1
Bacchus
Bacchus
Zokanon
Bacchus
Level 29
God Stats
36W - 37L
1,469 SR
Queue Stats
87W - 110L
1,378 Elo+
Party 1
Hercules
Hercules
gampell
Hercules
Level 28
God Stats
1W - 1L
1,789 SR
Queue Stats
2W - 3L
1,342 Elo+
Solo
Team Averages
Level 29
1,614 SR
1,415 Elo+

VS

Team Averages
Level 84
1,555 SR
1,327 Elo+
Merlin
Merlin
DerkaDerek
Merlin
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 53L
1,499 Elo+
Solo
Cabrakan
Cabrakan
KibitoMen
Cabrakan
Level 128
God Stats
2W - 1L
1,581 SR
Queue Stats
3W - 5L
1,063 Elo+
Solo
Izanami
Izanami
Nandina
Izanami
Level 99
God Stats
47W - 34L
1,584 SR
Queue Stats
102W - 105L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hazeltons
Merlin
10
0 / 6 / 2
7,286
560
4,074
8,505
3,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Zokanon
Bacchus
11
3 / 0 / 0
7,956
612
5,729
9,262
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
gampell
Hercules
10
0 / 5 / 3
7,266
559
4,593
12,861
7,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DerkaDerek
Merlin
13
5 / 1 / 5
9,169
705
9,687
4,515
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
KibitoMen
Cabrakan
12
2 / 2 / 7
8,416
647
6,595
10,385
7,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Nandina
Izanami
12
4 / 0 / 5
8,898
684
8,641
5,940
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
DerkaDerek
Merlin
5
1
5
7.5
L
Merlin
Hazeltons
Merlin
0
6
2
0.17
W
Cabrakan
KibitoMen
Cabrakan
2
2
7
2.75
W
Izanami
Nandina
Izanami
4
0
5
6.5
L
Bacchus
Zokanon
Bacchus
3
0
0
3
L
Hercules
gampell
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,396
Damage
24,923
30,628
Taken
20,840
17,504
Mitigated
11,321
5,339
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DerkaDerek
Merlin
9,687
411
0
0
4,515
1,687
0
2,487
2,028
30,231
0
L
Merlin
Hazeltons
Merlin
4,074
684
0
0
8,505
3,047
47
4,645
3,860
29,986
0
W
Cabrakan
KibitoMen
Cabrakan
6,595
694
0
1,982
10,385
7,456
0
5,261
5,124
24,588
0
W
Izanami
Nandina
Izanami
8,641
6,091
0
0
5,940
2,178
1,541
2,657
3,283
0
44,599
L
Bacchus
Zokanon
Bacchus
5,729
188
516
405
9,262
7,285
0
4,979
4,283
25,064
0
L
Hercules
gampell
Hercules
4,593
1,842
0
4,418
12,861
7,172
0
6,833
6,028
519
14,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,508
Gold Earned
26,483
99
Minions Killed
150
0
Camps Cleared
0
640,036
Distance Traveled
719,113
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,169
705
44
3
0
245,891
0
L
Merlin
7,286
560
55
4
0
186,127
0
W
Cabrakan
8,416
647
32
2
0
221,898
4
W
Izanami
8,898
684
74
6
0
251,324
1
L
Bacchus
7,956
612
29
2
0
239,007
1
L
Hercules
7,266
559
15
1
0
214,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role