Player Matchup

Medusa
Medusa
DrnkngUranus
Medusa
Level 4
God Stats
1W - 3L
1,298 SR
Queue Stats
3W - 4L
1,391 Elo+
Party 2
Ra
Ra
Merobyte
Ra
Level 89
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 2
Ymir
Ymir
PrimordialSoup21
Ymir
Level 145
God Stats
1W - 2L
1,641 SR
Queue Stats
156W - 168L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
Sinnious
Kukulkan
Level 3
God Stats
0W - 1L
1,184 SR
Queue Stats
12W - 11L
1,391 Elo+
Party 2
Bastet
Bastet
Toxin Skull
Bastet
Level 21
God Stats
6W - 5L
1,499 SR
Queue Stats
10W - 8L
1,475 Elo+
Party 2
Team Averages
Level 52
1,384 SR
1,397 Elo+

VS

Team Averages
Level 27
1,578 SR
1,589 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Al-Iskxnder
Ares
Level 13
God Stats
5W - 5L
1,572 SR
Queue Stats
70W - 36L
1,695 Elo+
Party 1
Kukulkan
Kukulkan
Daoudloqmén
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Solo
Guan Yu
Guan Yu
El_mayo_zambada0
Guan Yu
Level 7
God Stats
7W - 7L
1,620 SR
Queue Stats
17W - 20L
1,461 Elo+
Solo
Pele
Pele
Kyuuuth
Pele
Level 28
God Stats
86W - 37L
1,697 SR
Queue Stats
327W - 164L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 8 / 2
7,988
420
6,041
12,797
3,990
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 6 / 1
8,083
425
6,177
11,040
3,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 10 / 2
7,810
411
6,827
20,575
10,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Sinnious
Kukulkan
15
4 / 3 / 0
9,617
506
5,664
7,156
2,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
0 / 7 / 3
8,741
460
8,394
17,758
5,265
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
10 / 1 / 8
12,353
650
14,324
11,126
6,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 4 / 11
11,712
616
13,094
19,070
20,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Daoudloqmén
Kukulkan
5
0 / 2 / 0
6,759
356
0
1,095
244
15
2 / 4 / 2
10,374
546
5,497
11,521
5,872
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Kyuuuth
Pele
20
11 / 0 / 9
14,527
765
17,559
16,951
7,552
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
33
34
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
1
8
14
W
10
4
11
3.88
W
Kukulkan
Daoudloqmén
Kukulkan
0
2
0
0
L
Medusa
1
8
2
0.25
W
2
4
2
0.75
W
Pele
Kyuuuth
Pele
11
0
9
15.5
L
3
6
1
0.58
L
2
10
2
0.3
L
Kukulkan
Sinnious
Kukulkan
4
3
0
1.33
L
Bastet
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
50,474
69,326
Taken
59,763
25,960
Mitigated
40,134
10,218
Healing
27,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,324
1,319
2,692
7,757
11,126
6,081
1,348
2,368
8,758
86,184
0
W
13,094
1,351
0
5,229
19,070
20,385
664
6,482
12,588
41,078
0
W
Kukulkan
Daoudloqmén
Kukulkan
0
0
0
0
1,095
244
0
298
797
310
0
L
Medusa
6,041
4,173
0
2,178
12,797
3,990
487
8,393
4,279
0
42,774
W
5,497
631
0
553
11,521
5,872
2,900
4,621
6,900
0
40,966
W
Pele
Kyuuuth
Pele
17,559
4,477
0
11,328
16,951
7,552
1,154
4,899
12,052
0
148,781
L
6,177
1,261
878
1,326
11,040
3,808
54
6,111
4,704
37,955
0
L
6,827
2,416
0
500
20,575
10,541
0
8,237
12,093
18,808
0
L
Kukulkan
Sinnious
Kukulkan
5,664
751
0
549
7,156
2,356
630
768
6,388
43,510
0
L
Bastet
8,394
4,121
0
4,787
17,758
5,265
0
3,391
14,267
0
69,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
55,725
360
Minions Killed
490
0
Camps Cleared
0
1,524,574
Distance Traveled
1,545,408
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,353
650
140
7
0
360,187
8
W
Ares
11,712
616
51
3
0
326,415
0
W
Kukulkan
6,759
356
1
0
0
68,414
0
L
Medusa
7,988
420
73
4
0
251,935
4
W
Guan Yu
10,374
546
78
4
0
379,044
0
W
Pele
14,527
765
220
12
0
411,348
1
L
Ra
8,083
425
61
3
0
324,210
4
L
Ymir
7,810
411
32
2
0
315,920
6
L
Kukulkan
9,617
506
97
5
0
274,177
5
L
Bastet
8,741
460
97
5
0
358,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role