Player Matchup

Da Ji
Da Ji
Canyonales
Da Ji
Level 36
God Stats
3W - 10L
1,381 SR
Queue Stats
27W - 34L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
DocHoliday023
Cthulhu
Level 103
God Stats
5W - 5L
1,671 SR
Queue Stats
203W - 199L
1,441 Elo+
Party 3
Neith
Neith
GodleyGuava
Neith
Level 62
God Stats
9W - 4L
1,619 SR
Queue Stats
66W - 80L
1,404 Elo+
Party 2
Merlin
Merlin
ImDusted
Merlin
Level 68
God Stats
3W - 6L
1,346 SR
Queue Stats
115W - 116L
1,408 Elo+
Party 3
Ra
Ra
XxFASTWOLFxX
Ra
Level 78
God Stats
4W - 6L
1,459 SR
Queue Stats
69W - 68L
1,439 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,420 Elo+

VS

Team Averages
Level 114
1,544 SR
1,599 Elo+
Nu Wa
Nu Wa
CHUCHO511
Nu Wa
Level 46
God Stats
15W - 12L
1,468 SR
Queue Stats
258W - 241L
1,605 Elo+
Party 1
Athena
Athena
N7 Gamester
Athena
Level 155
God Stats
3W - 7L
1,468 SR
Queue Stats
91W - 83L
1,618 Elo+
Party 1
Discordia
Discordia
N7 Gorf
Discordia
Level 126
God Stats
1W - 3L
1,218 SR
Queue Stats
312W - 280L
1,563 Elo+
Party 1
Anhur
Anhur
N7 Landeezy
Anhur
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
367W - 325L
1,610 Elo+
Party 1
King Arthur
King Arthur
Rollingankles
King Arthur
Level 117
God Stats
3W - 3L
1,856 SR
Queue Stats
338W - 298L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
3 / 5 / 3
11,025
848
2,846
11,763
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
17
1 / 6 / 3
10,987
845
9,936
25,072
19,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 2 / 4
11,120
855
16,111
20,127
7,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ImDusted
Merlin
16
1 / 8 / 3
10,610
816
16,430
20,406
7,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
0 / 7 / 5
11,477
883
16,276
16,704
5,964
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

88

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CHUCHO511
Nu Wa
19
3 / 1 / 17
11,813
909
19,303
7,478
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
19
2 / 0 / 22
11,719
901
9,223
14,675
14,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
N7 Gorf
Discordia
19
8 / 0 / 12
13,089
1,007
17,087
8,104
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
9 / 2 / 16
13,211
1,016
24,197
13,841
5,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Rollingankles
King Arthur
19
6 / 3 / 18
12,417
955
20,405
25,083
27,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
6
Kills
28
28
Deaths
6
18
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CHUCHO511
Nu Wa
3
1
17
11.5
L
Da Ji
3
5
3
0.9
L
Cthulhu
1
6
3
0.42
L
1
2
4
1.5
L
Merlin
ImDusted
Merlin
1
8
3
0.31
W
Athena
2
0
22
13
W
Discordia
N7 Gorf
Discordia
8
0
12
14
W
9
2
16
8.5
W
King Arthur
Rollingankles
King Arthur
6
3
18
5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,599
Damage
90,215
94,072
Taken
69,181
44,636
Mitigated
54,302
13,666
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CHUCHO511
Nu Wa
19,303
9,061
0
103
7,478
3,104
0
4,290
3,188
35,240
0
L
Da Ji
2,846
436
0
55
11,763
4,377
0
7,638
4,125
0
6,069
L
Cthulhu
9,936
255
767
768
25,072
19,125
0
13,738
11,334
32,624
0
L
16,111
6,993
0
4,240
20,127
7,443
0
7,437
12,486
0
47,532
L
Merlin
ImDusted
Merlin
16,430
1,310
756
2,223
20,406
7,727
0
8,509
11,897
39,577
0
W
Athena
9,223
1,923
0
0
14,675
14,629
0
9,249
5,426
16,312
0
W
Discordia
N7 Gorf
Discordia
17,087
1,663
0
250
8,104
3,152
0
5,518
2,586
56,054
0
W
24,197
7,726
0
1,431
13,841
5,692
0
8,154
5,687
0
38,607
W
King Arthur
Rollingankles
King Arthur
20,405
1,626
0
6,189
25,083
27,725
0
15,431
9,652
833
37,102
L
16,276
1,606
3,067
1,790
16,704
5,964
0
9,095
7,609
60,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,219
Gold Earned
62,249
287
Minions Killed
219
10
Camps Cleared
6
1,062,368
Distance Traveled
1,256,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,813
909
47
4
0
222,723
0
L
Da Ji
11,025
848
3
0
0
211,987
0
L
Cthulhu
10,987
845
46
4
2
201,784
0
L
Neith
11,120
855
63
5
6
224,556
0
L
Merlin
10,610
816
48
4
0
203,021
0
W
Athena
11,719
901
20
2
2
264,562
0
W
Discordia
13,089
1,007
95
7
1
240,098
0
W
Anhur
13,211
1,016
27
2
3
253,937
3
W
King Arthur
12,417
955
30
2
0
275,413
0
L
Ra
11,477
883
127
10
2
221,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role