Player Matchup

Nu Wa
Nu Wa
Hokere
Nu Wa
Level 27
God Stats
3W - 7L
1,566 SR
Queue Stats
12W - 16L
1,501 Elo+
Party 2
Set
Set
JackalSama
Set
Level 23
God Stats
0W - 4L
1,324 SR
Queue Stats
8W - 13L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Kittenado
Guan Yu
Level 27
God Stats
2W - 2L
1,461 SR
Queue Stats
33W - 44L
1,413 Elo+
Party 2
Geb
Geb
TankTasTicCapt
Geb
Level 17
God Stats
7W - 6L
1,417 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 2
Vamana
Vamana
Tessanator
Vamana
Level 84
God Stats
0W - 1L
1,703 SR
Queue Stats
24W - 34L
1,484 Elo+
Party 2
Team Averages
Level 36
1,494 SR
1,485 Elo+

VS

Team Averages
Level 43
1,535 SR
1,500 Elo+
Sylvanus
Sylvanus
BubbleteaRice
Sylvanus
Level 6
God Stats
10W - 7L
1,646 SR
Queue Stats
15W - 13L
1,356 Elo+
Party 1
Vulcan
Vulcan
Centennia
Vulcan
Level 153
God Stats
16W - 16L
1,528 SR
Queue Stats
780W - 892L
1,416 Elo+
Party 1
Pele
Pele
CrimsonGeno
Pele
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 93L
1,411 Elo+
Party 1
Bacchus
Bacchus
Mesrim
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,791 Elo+
Solo
Rama
Rama
lifewf13
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 143L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hokere
Nu Wa
17
7 / 2 / 3
12,474
1,040
18,859
7,568
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 7
10,981
915
12,239
17,373
8,048
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Kittenado
Guan Yu
17
0 / 9 / 7
10,695
891
9,997
25,021
24,048
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 2 / 7
11,773
981
15,522
22,446
24,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Tessanator
Vamana
18
2 / 4 / 7
11,471
956
15,596
24,933
21,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

106

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BubbleteaRice
Sylvanus
18
0 / 2 / 20
11,098
925
8,121
18,082
17,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Centennia
Vulcan
19
9 / 1 / 12
13,305
1,109
30,383
8,961
3,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 12
11,315
943
11,189
13,835
6,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Mesrim
Bacchus
19
1 / 1 / 20
12,678
1,057
16,571
21,632
30,065
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
19
9 / 5 / 11
12,909
1,076
24,040
18,064
7,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
12
Kills
23
23
Deaths
12
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BubbleteaRice
Sylvanus
0
2
20
5
W
Vulcan
Centennia
Vulcan
9
1
12
15
W
4
3
12
3.33
L
Nu Wa
Hokere
Nu Wa
7
2
3
4.25
L
2
6
7
0.92
L
Guan Yu
Kittenado
Guan Yu
0
9
7
0.39
W
Bacchus
Mesrim
Bacchus
1
1
20
11
L
1
2
7
2.25
L
Vamana
Tessanator
Vamana
2
4
7
1.38
W
Rama
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,213
Damage
90,304
97,341
Taken
80,574
81,460
Mitigated
64,172
21,330
Healing
24,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BubbleteaRice
Sylvanus
8,121
1,286
8,376
4,600
18,082
17,193
0
6,826
11,256
13,763
0
W
Vulcan
Centennia
Vulcan
30,383
5,642
0
680
8,961
3,676
0
4,916
4,045
56,671
0
W
11,189
935
0
231
13,835
6,110
0
7,182
6,653
0
27,752
L
Nu Wa
Hokere
Nu Wa
18,859
4,076
69
1,167
7,568
2,947
0
4,255
3,313
38,086
0
L
12,239
4,631
0
1,360
17,373
8,048
0
10,342
7,031
0
17,127
L
Guan Yu
Kittenado
Guan Yu
9,997
776
4,299
5,336
25,021
24,048
0
13,492
11,529
0
31,219
W
Bacchus
Mesrim
Bacchus
16,571
2,810
2,319
1,035
21,632
30,065
0
6,521
15,111
43,124
0
L
15,522
1,565
0
2,293
22,446
24,768
0
13,595
8,851
37,165
0
L
Vamana
Tessanator
Vamana
15,596
8,622
243
6,563
24,933
21,649
0
13,391
11,542
0
38,237
W
Rama
24,040
21,025
2,056
5,248
18,064
7,128
0
8,936
9,128
0
55,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,394
Gold Earned
61,305
221
Minions Killed
238
5
Camps Cleared
9
1,152,712
Distance Traveled
1,187,726
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,098
925
8
1
0
210,134
2
W
Vulcan
13,305
1,109
62
5
4
293,390
1
W
Pele
11,315
943
32
3
2
242,692
0
L
Nu Wa
12,474
1,040
48
4
1
181,986
0
L
Set
10,981
915
16
1
1
225,431
0
L
Guan Yu
10,695
891
59
5
3
243,883
0
W
Bacchus
12,678
1,057
63
5
0
247,444
0
L
Geb
11,773
981
36
3
0
243,851
0
L
Vamana
11,471
956
62
5
0
257,561
0
W
Rama
12,909
1,076
73
6
3
194,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role