Player Matchup
Sun Wukong
Platinum IV
Level 147
God Stats
30W - 19L
1,837 SR
Queue Stats
373W - 307L
2,010
MMR
Team Averages
Platinum IV
Average Tier
Level 147
1,837 SR
2,010
MMR
VS
Team Averages
Bronze III
Average Tier
Level 94
1,879 SR
1,498
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
senhar wolf 115
Sun Wukong
11
4 / 0 / 0
6,060
1,212
3,503
4,992
2,619
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BiG Juicey 23
Anhur
9
0 / 4 / 0
4,570
914
2,043
5,344
1,618
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,570
914
42
8
0
97,772
2
W
6,060
1,212
52
10
0
98,122
0