Player Matchup

Khepri
Khepri
AwesomeGamer772
Khepri
Level 67
God Stats
1W - 2L
1,544 SR
Queue Stats
20W - 13L
1,607 Elo+
Party 1
King Arthur
King Arthur
FoeHammer1980
King Arthur
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
14W - 9L
1,475 Elo+
Party 1
Hel
Hel
LordCthulhu99
Hel
Level 10
God Stats
5W - 4L
1,544 SR
Queue Stats
7W - 12L
1,180 Elo+
Party 1
Team Averages
Level 34
1,460 SR
1,421 Elo+

VS

Team Averages
Level 46
1,698 SR
1,495 Elo+
Neith
Neith
Gresny
Neith
Level 16
God Stats
2W - 0L
1,662 SR
Queue Stats
50W - 29L
1,368 Elo+
Party 2
Chaac
Chaac
Rabidlung
Chaac
Level 92
God Stats
4W - 1L
1,960 SR
Queue Stats
143W - 84L
1,658 Elo+
Party 2
Ra
Ra
ThemFatKidz
Ra
Level 29
God Stats
2W - 2L
1,474 SR
Queue Stats
89W - 63L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
7,063
642
4,198
14,064
9,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
FoeHammer1980
King Arthur
9
0 / 7 / 3
6,945
631
3,375
13,038
7,656
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 8 / 0
8,402
764
7,218
11,523
3,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gresny
Neith
11
5 / 1 / 13
8,406
764
7,518
5,855
2,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Rabidlung
Chaac
13
8 / 0 / 12
9,520
865
14,522
14,357
13,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
9 / 2 / 12
9,295
845
10,193
6,781
2,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
22
22
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
King Arthur
FoeHammer1980
King Arthur
0
7
3
0.21
W
Neith
Gresny
Neith
5
1
13
11.5
L
3
8
0
0.38
W
Chaac
Rabidlung
Chaac
8
0
12
14
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,791
Damage
32,233
38,625
Taken
26,993
20,557
Mitigated
18,260
7,700
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,198
382
0
0
14,064
9,202
79
3,175
10,701
12,550
0
L
King Arthur
FoeHammer1980
King Arthur
3,375
884
0
1,276
13,038
7,656
101
3,949
8,943
0
10,694
W
Neith
Gresny
Neith
7,518
4,494
0
1,198
5,855
2,253
887
2,958
2,897
0
18,699
L
7,218
515
3,306
3,118
11,523
3,699
438
3,069
8,204
31,748
0
W
Chaac
Rabidlung
Chaac
14,522
3,762
0
5,034
14,357
13,554
833
5,392
8,965
0
40,262
W
10,193
1,628
2,048
2,592
6,781
2,453
741
3,096
3,685
37,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
27,221
87
Minions Killed
118
0
Camps Cleared
0
560,353
Distance Traveled
548,583
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,063
642
13
1
0
205,312
2
L
King Arthur
6,945
631
13
1
0
184,725
2
W
Neith
8,406
764
34
3
0
168,441
1
L
Hel
8,402
764
61
6
0
170,316
1
W
Chaac
9,520
865
39
4
0
209,999
0
W
Ra
9,295
845
45
4
0
170,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role