Player Matchup

Neith
Neith
AnsiNityKnown
Neith
Level 11
God Stats
12W - 18L
1,420 SR
Queue Stats
15W - 29L
1,222 Elo+
Party 1
Merlin
Merlin
CherryBottomz
Merlin
Level 29
God Stats
11W - 11L
1,633 SR
Queue Stats
97W - 148L
1,216 Elo+
Party 1
Heimdallr
Heimdallr
MoistSand1525
Heimdallr
Level 29
God Stats
7W - 0L
1,621 SR
Queue Stats
46W - 72L
1,252 Elo+
Party 1
Team Averages
Level 23
1,558 SR
1,230 Elo+

VS

Team Averages
Level 52
1,458 SR
1,218 Elo+
Ymir
Ymir
ASTRORANDY5380
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,199 Elo+
Party 2
Ullr
Ullr
GODLYJC23
Ullr
Level 25
God Stats
2W - 5L
1,374 SR
Queue Stats
3W - 9L
954 Elo+
Solo
Ra
Ra
pocoloco231
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
8,939
745
8,191
7,752
2,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 4 / 5
9,839
820
10,168
6,197
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MoistSand1525
Heimdallr
12
3 / 7 / 9
9,436
786
11,582
11,488
3,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
8,476
706
3,464
16,093
10,850
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ullr
7
2 / 2 / 3
7,236
603
2,069
4,060
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
10 / 4 / 3
9,683
807
12,047
15,255
6,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
14
15
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
4
4
5
1.63
W
5
4
5
1.88
L
Ullr
2
2
3
1.75
W
Heimdallr
MoistSand1525
Heimdallr
3
7
9
1.07
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
17,580
25,437
Taken
35,408
8,696
Mitigated
18,356
4,324
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
216
0
25
16,093
10,850
0
4,609
11,484
15,093
0
W
8,191
3,879
0
568
7,752
2,666
1,164
5,634
2,093
0
21,047
W
10,168
1,433
1,254
733
6,197
2,094
430
3,249
2,948
27,850
0
L
Ullr
2,069
607
0
40
4,060
1,313
39
1,620
2,440
0
8,004
W
Heimdallr
MoistSand1525
Heimdallr
11,582
7,381
0
1,769
11,488
3,936
1,567
6,603
4,885
0
36,051
L
12,047
2,033
582
7,787
15,255
6,193
0
4,019
11,236
45,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
25,395
117
Minions Killed
111
0
Camps Cleared
0
519,256
Distance Traveled
548,486
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,476
706
25
2
0
212,975
1
W
Neith
8,939
745
33
3
0
167,777
1
W
Merlin
9,839
820
43
4
0
169,923
0
L
Ullr
7,236
603
20
2
0
92,863
1
W
Heimdallr
9,436
786
41
3
0
181,556
0
L
Ra
9,683
807
66
6
0
242,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role