Player Matchup

Neith
Neith
EmsRh
Neith
Level 25
God Stats
7W - 10L
1,332 SR
Queue Stats
7W - 10L
1,046 Elo+
Party 1
Nu Wa
Nu Wa
qianshui
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sork30
Sun Wukong
Level 149
God Stats
12W - 4L
1,605 SR
Queue Stats
77W - 58L
1,496 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,347 Elo+

VS

Team Averages
Level 35
1,525 SR
1,409 Elo+
Scylla
Scylla
Kaiserrax
Scylla
Level 64
God Stats
22W - 20L
1,555 SR
Queue Stats
134W - 170L
1,419 Elo+
Party 2
Vamana
Vamana
PrincesaCordelia
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
u3sy
Cernunnos
Level 36
God Stats
26W - 30L
1,518 SR
Queue Stats
118W - 155L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EmsRh
Neith
15
4 / 1 / 17
11,932
663
7,177
6,312
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
qianshui
Nu Wa
14
5 / 1 / 9
11,809
656
8,632
5,884
1,574
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
sork30
Sun Wukong
18
19 / 0 / 9
14,324
796
24,707
17,071
19,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kaiserrax
Scylla
13
0 / 12 / 1
9,537
530
5,697
17,203
4,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 13 / 1
9,118
507
2,431
17,604
4,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
u3sy
Cernunnos
15
2 / 3 / 0
10,611
590
9,521
14,454
5,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
28
Kills
2
2
Deaths
28
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
EmsRh
Neith
4
1
17
12.5
L
Scylla
Kaiserrax
Scylla
0
12
1
0.04
L
0
13
1
0.04
W
Nu Wa
qianshui
Nu Wa
5
1
9
9.5
W
Sun Wukong
sork30
Sun Wukong
19
0
9
23.5
L
Cernunnos
u3sy
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,516
Damage
17,649
29,267
Taken
49,261
23,907
Mitigated
14,638
4,830
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EmsRh
Neith
7,177
4,522
0
1,010
6,312
2,404
748
2,598
3,714
0
28,910
L
Scylla
Kaiserrax
Scylla
5,697
1,200
364
3,072
17,203
4,356
0
2,849
14,029
42,087
0
L
2,431
724
0
571
17,604
4,969
0
3,682
13,597
0
13,644
W
Nu Wa
qianshui
Nu Wa
8,632
2,189
0
0
5,884
1,574
762
260
5,624
58,962
0
W
Sun Wukong
sork30
Sun Wukong
24,707
5,945
0
3,820
17,071
19,929
1,872
2,927
14,144
0
78,643
L
Cernunnos
u3sy
Cernunnos
9,521
4,903
0
4,911
14,454
5,313
0
2,177
12,052
0
61,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
29,266
196
Minions Killed
155
0
Camps Cleared
0
943,028
Distance Traveled
700,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,932
663
48
3
0
305,260
0
L
Scylla
9,537
530
53
3
0
227,245
2
L
Vamana
9,118
507
22
1
0
194,824
0
W
Nu Wa
11,809
656
75
4
0
275,054
0
W
Sun Wukong
14,324
796
73
4
0
362,714
0
L
Cernunnos
10,611
590
80
4
0
278,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role