Player Matchup

Fenrir
Fenrir
DJwreckaBITS
Fenrir
Level 103
God Stats
15W - 17L
1,527 SR
Queue Stats
261W - 273L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
Dark Anubis07
Kukulkan
Level 14
God Stats
15W - 13L
1,594 SR
Queue Stats
33W - 28L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
FtlJustice
Cthulhu
Level 88
God Stats
0W - 3L
1,638 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
STAR TROOPER 26
Hachiman
Level 16
God Stats
8W - 7L
1,553 SR
Queue Stats
52W - 57L
1,347 Elo+
Party 2
Hercules
Hercules
TopHatJones7777
Hercules
Level 86
God Stats
0W - 2L
1,499 SR
Queue Stats
47W - 62L
1,257 Elo+
Party 2
Team Averages
Level 61
1,562 SR
1,380 Elo+

VS

Team Averages
Level 61
1,582 SR
1,421 Elo+
Fenrir
Fenrir
BLEYTER
Fenrir
Level 126
God Stats
11W - 12L
1,586 SR
Queue Stats
155W - 174L
1,422 Elo+
Party 1
Thoth
Thoth
HakunaMakoa
Thoth
Level 63
God Stats
16W - 13L
1,541 SR
Queue Stats
149W - 133L
1,508 Elo+
Solo
Bacchus
Bacchus
jce129
Bacchus
Level 23
God Stats
2W - 0L
1,915 SR
Queue Stats
20W - 31L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
s-Delpino
Sun Wukong
Level 46
God Stats
6W - 8L
1,382 SR
Queue Stats
91W - 101L
1,415 Elo+
Party 1
Neith
Neith
sack_198
Neith
Level 48
God Stats
30W - 36L
1,486 SR
Queue Stats
64W - 71L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 3 / 1
7,691
452
4,541
14,073
5,354
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Dark Anubis07
Kukulkan
13
0 / 4 / 0
7,421
437
899
5,526
1,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
FtlJustice
Cthulhu
12
2 / 4 / 3
8,162
480
5,796
12,467
6,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
14
4 / 1 / 2
8,687
511
8,498
7,475
2,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
14
0 / 2 / 0
7,651
450
2,092
10,773
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLEYTER
Fenrir
17
4 / 0 / 5
10,097
594
8,120
13,019
6,630
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 1 / 2
10,020
589
8,504
5,350
1,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
jce129
Bacchus
12
1 / 3 / 2
7,936
467
3,888
11,090
9,974
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
s-Delpino
Sun Wukong
16
1 / 1 / 2
9,684
570
8,831
6,986
6,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
sack_198
Neith
13
3 / 2 / 1
7,924
466
6,113
7,274
2,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BLEYTER
Fenrir
4
0
5
6.5
L
Fenrir
1
3
1
0.5
L
Kukulkan
Dark Anubis07
Kukulkan
0
4
0
0
L
Cthulhu
FtlJustice
Cthulhu
2
4
3
0.88
W
5
1
2
6
L
Hachiman
4
1
2
5
L
Hercules
0
2
0
0
W
Bacchus
jce129
Bacchus
1
3
2
0.67
W
Sun Wukong
s-Delpino
Sun Wukong
1
1
2
2
W
Neith
sack_198
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
35,456
50,314
Taken
43,719
20,688
Mitigated
26,725
17,318
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BLEYTER
Fenrir
8,120
1,779
0
7,908
13,019
6,630
0
1,858
11,161
0
74,922
L
Fenrir
4,541
963
0
5,633
14,073
5,354
0
1,693
12,255
0
47,932
L
Kukulkan
Dark Anubis07
Kukulkan
899
56
0
0
5,526
1,911
260
3,518
2,008
41,240
0
L
Cthulhu
FtlJustice
Cthulhu
5,796
212
207
1,613
12,467
6,505
288
3,926
8,541
28,262
0
W
8,504
0
0
504
5,350
1,832
444
427
4,923
65,781
0
L
Hachiman
8,498
3,036
0
4,360
7,475
2,353
643
3,255
4,220
0
56,047
L
Hercules
2,092
910
147
5,358
10,773
4,565
0
0
10,148
0
39,509
W
Bacchus
jce129
Bacchus
3,888
221
381
3,155
11,090
9,974
0
2,713
8,377
19,994
0
W
Sun Wukong
s-Delpino
Sun Wukong
8,831
2,086
0
2,094
6,986
6,045
429
213
6,773
0
61,026
W
Neith
sack_198
Neith
6,113
2,188
0
1,429
7,274
2,244
863
1,484
5,790
0
42,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
45,661
384
Minions Killed
477
0
Camps Cleared
0
1,508,165
Distance Traveled
1,598,013
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,097
594
120
7
0
377,489
4
L
Fenrir
7,691
452
78
5
0
311,304
1
L
Kukulkan
7,421
437
80
5
0
298,927
0
L
Cthulhu
8,162
480
49
3
0
322,892
0
W
Thoth
10,020
589
126
7
0
318,334
3
L
Hachiman
8,687
511
96
6
0
270,482
2
L
Hercules
7,651
450
81
5
0
304,560
0
W
Bacchus
7,936
467
40
2
0
312,214
0
W
Sun Wukong
9,684
570
127
7
0
291,248
4
W
Neith
7,924
466
64
4
0
298,728
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role