Player Matchup

Merlin
Merlin
ColdbloodABX
Merlin
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
71W - 44L
1,480 Elo+
Solo
Cthulhu
Cthulhu
DubiousVeil2145
Cthulhu
Level 20
God Stats
1W - 4L
1,555 SR
Queue Stats
14W - 18L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
corey10420013
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,697 Elo+
Solo
Nemesis
Nemesis
iRbone01
Nemesis
Level 29
God Stats
2W - 2L
1,287 SR
Queue Stats
5W - 4L
1,647 Elo+
Solo
Medusa
Medusa
rhinomccoll
Medusa
Level 18
God Stats
3W - 1L
1,373 SR
Queue Stats
35W - 42L
1,602 Elo+
Party 2
Team Averages
Level 20
1,486 SR
1,553 Elo+

VS

Team Averages
Level 51
1,591 SR
1,562 Elo+
Sol
Sol
ChiefWarEagle-
Sol
Level 29
God Stats
6W - 5L
1,598 SR
Queue Stats
53W - 48L
1,442 Elo+
Solo
Set
Set
EimLo_0
Set
Level 26
God Stats
1W - 0L
1,759 SR
Queue Stats
14W - 11L
1,400 Elo+
Solo
Bellona
Bellona
RiseFalco
Bellona
Level 160
God Stats
3W - 0L
1,507 SR
Queue Stats
373W - 291L
1,600 Elo+
Party 1
Ymir
Ymir
VaLe-_-Hiccup
Ymir
Level 13
God Stats
12W - 8L
1,591 SR
Queue Stats
82W - 50L
1,626 Elo+
Party 1
Apollo
Apollo
krioria
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 8 / 0
8,666
510
9,809
12,808
4,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 9 / 1
7,438
438
5,024
15,711
11,436
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
corey10420013
Sun Wukong
8
1 / 7 / 3
6,289
370
2,084
11,384
7,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
iRbone01
Nemesis
13
2 / 4 / 2
8,634
508
4,489
13,101
4,979
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
11
1 / 9 / 1
6,988
411
4,665
12,163
3,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
9,297
547
14,079
7,822
2,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
15
9 / 3 / 5
10,404
612
9,416
12,297
4,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
RiseFalco
Bellona
15
3 / 1 / 6
10,064
592
7,182
14,876
11,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 18
10,619
625
11,308
10,415
9,809
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
krioria
Apollo
14
12 / 2 / 9
10,410
612
10,310
8,811
3,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
9
Kills
36
37
Deaths
9
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Merlin
4
8
0
0.5
L
1
9
1
0.17
W
Set
9
3
5
3.83
W
Bellona
RiseFalco
Bellona
3
1
6
6
W
7
1
18
16
L
Sun Wukong
corey10420013
Sun Wukong
1
7
3
0.36
L
Nemesis
iRbone01
Nemesis
2
4
2
0.75
W
Apollo
krioria
Apollo
12
2
9
8.25
L
Medusa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
52,295
65,167
Taken
54,221
31,796
Mitigated
32,357
5,109
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,079
5,617
1,038
4,105
7,822
2,343
2,861
3,277
4,406
44,058
0
L
Merlin
9,809
314
0
490
12,808
4,749
0
4,224
8,534
44,822
0
L
5,024
186
68
274
15,711
11,436
75
7,508
8,178
15,932
0
W
Set
9,416
4,164
0
2,863
12,297
4,994
1,573
3,566
8,706
0
56,720
W
Bellona
RiseFalco
Bellona
7,182
3,855
0
3,934
14,876
11,237
1,756
2,011
12,763
0
50,606
W
11,308
1,386
0
0
10,415
9,809
288
3,320
7,095
40,162
0
L
Sun Wukong
corey10420013
Sun Wukong
2,084
270
0
578
11,384
7,097
0
5,869
5,390
0
12,413
L
Nemesis
iRbone01
Nemesis
4,489
1,027
0
2,966
13,101
4,979
0
2,492
10,409
0
45,724
W
Apollo
krioria
Apollo
10,310
6,719
0
2,326
8,811
3,974
2,013
2,659
6,152
0
45,349
L
Medusa
4,665
2,752
0
733
12,163
3,535
449
5,294
6,869
0
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
50,794
233
Minions Killed
396
0
Camps Cleared
0
1,424,818
Distance Traveled
1,571,014
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,297
547
59
3
0
302,269
2
L
Merlin
8,666
510
68
4
0
255,594
2
L
Cthulhu
7,438
438
20
1
0
261,385
0
W
Set
10,404
612
101
6
0
324,046
0
W
Bellona
10,064
592
108
6
0
306,383
2
W
Ymir
10,619
625
55
3
0
298,069
9
L
Sun Wukong
6,289
370
14
1
0
268,383
0
L
Nemesis
8,634
508
80
5
0
336,210
1
W
Apollo
10,410
612
73
4
0
340,247
2
L
Medusa
6,988
411
51
3
0
303,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role