Player Matchup

Da Ji
Da Ji
Flession
Da Ji
Level 29
God Stats
3W - 3L
1,645 SR
Queue Stats
51W - 64L
1,075 Elo+
Solo
Bellona
Bellona
Gabriell-Gomes
Bellona
Level 29
God Stats
11W - 9L
1,223 SR
Queue Stats
14W - 13L
1,138 Elo+
Solo
Bacchus
Bacchus
Nikskibike
Bacchus
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 32L
1,068 Elo+
Party 1
Anhur
Anhur
Thiago67_76
Anhur
Level 17
God Stats
2W - 5L
1,199 SR
Queue Stats
12W - 23L
1,063 Elo+
Party 1
Ra
Ra
facunicogg1210
Ra
Level 7
God Stats
3W - 7L
1,497 SR
Queue Stats
6W - 11L
1,254 Elo+
Party 1
Team Averages
Level 20
1,413 SR
1,120 Elo+

VS

Team Averages
Level 19
1,415 SR
1,139 Elo+
Neith
Neith
KilikMaxi
Neith
Level 23
God Stats
25W - 35L
1,350 SR
Queue Stats
33W - 45L
1,135 Elo+
Solo
Nemesis
Nemesis
Rowe-_-Bowe
Nemesis
Level 14
God Stats
7W - 12L
1,421 SR
Queue Stats
54W - 55L
1,209 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rud_Industries
Tsukuyomi
Level 12
God Stats
7W - 8L
1,243 SR
Queue Stats
46W - 56L
1,090 Elo+
Party 2
Bellona
Bellona
Voidrunner2760
Bellona
Level 17
God Stats
1W - 1L
1,461 SR
Queue Stats
12W - 23L
1,050 Elo+
Solo
Mercury
Mercury
dktaylor777
Mercury
Level 28
God Stats
26W - 17L
1,601 SR
Queue Stats
140W - 203L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Flession
Da Ji
12
13 / 2 / 1
8,918
557
13,875
9,690
3,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 0 / 2
9,798
612
5,774
8,050
9,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Nikskibike
Bacchus
11
0 / 3 / 7
7,104
444
2,086
8,369
6,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 1 / 0
7,972
498
6,184
5,102
1,554
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 4
7,441
465
4,529
5,883
2,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KilikMaxi
Neith
6
0 / 6 / 1
5,607
350
573
5,520
1,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Rowe-_-Bowe
Nemesis
9
1 / 7 / 1
6,963
435
4,644
11,060
2,201
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Rud_Industries
Tsukuyomi
8
0 / 8 / 3
6,653
416
2,879
9,261
2,013
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 1
7,324
458
6,629
15,950
12,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
dktaylor777
Mercury
12
5 / 4 / 0
7,784
487
5,516
12,238
3,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
25
Kills
8
9
Deaths
28
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Flession
Da Ji
13
2
1
6.75
W
4
0
2
5
L
Neith
KilikMaxi
Neith
0
6
1
0.08
W
Bacchus
Nikskibike
Bacchus
0
3
7
1.17
L
Nemesis
Rowe-_-Bowe
Nemesis
1
7
1
0.21
L
Tsukuyomi
Rud_Industries
Tsukuyomi
0
8
3
0.19
W
7
1
0
7
L
2
3
1
0.83
L
Mercury
dktaylor777
Mercury
5
4
0
1.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
20,241
37,094
Taken
54,029
22,194
Mitigated
21,793
4,910
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Flession
Da Ji
13,875
4,206
0
0
9,690
3,089
375
0
9,390
0
23,856
W
5,774
1,768
0
1,470
8,050
9,040
4,069
0
7,925
0
51,503
L
Neith
KilikMaxi
Neith
573
205
0
586
5,520
1,318
0
790
4,730
0
16,053
W
Bacchus
Nikskibike
Bacchus
2,086
253
696
1,471
8,369
6,479
2,031
0
8,275
23,444
0
L
Nemesis
Rowe-_-Bowe
Nemesis
4,644
1,600
0
1,516
11,060
2,201
316
2,135
8,925
0
26,901
L
Tsukuyomi
Rud_Industries
Tsukuyomi
2,879
576
0
356
9,261
2,013
0
227
8,934
0
23,512
W
6,184
4,095
0
0
5,102
1,554
3,182
0
5,102
0
27,725
L
6,629
912
135
2,045
15,950
12,866
233
1,881
13,969
0
27,188
L
Mercury
dktaylor777
Mercury
5,516
2,265
0
1,974
12,238
3,395
0
1,582
10,506
0
26,587
W
4,529
1,110
422
851
5,883
2,032
692
0
5,833
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
34,331
305
Minions Killed
179
0
Camps Cleared
0
1,424,679
Distance Traveled
1,302,239
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,918
557
19
1
0
321,573
0
W
Bellona
9,798
612
124
8
0
313,658
0
L
Neith
5,607
350
18
1
0
127,921
0
W
Bacchus
7,104
444
37
2
0
271,233
1
L
Nemesis
6,963
435
40
3
0
322,599
0
L
Tsukuyomi
6,653
416
34
2
0
287,735
1
W
Anhur
7,972
498
57
4
0
271,488
0
L
Bellona
7,324
458
39
2
0
272,206
0
L
Mercury
7,784
487
48
3
0
291,778
0
W
Ra
7,441
465
68
4
0
246,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role