Player Matchup

Scylla
Scylla
HippyHyde
Scylla
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 24L
951 Elo+
Solo
Guan Yu
Guan Yu
IceCreamDaddyy
Guan Yu
Level 8
God Stats
9W - 12L
1,425 SR
Queue Stats
31W - 36L
1,171 Elo+
Solo
Loki
Loki
hoihane
Loki
Level 27
God Stats
4W - 6L
1,413 SR
Queue Stats
41W - 60L
1,138 Elo+
Solo
Ymir
Ymir
zoricus_22
Ymir
Level 26
God Stats
13W - 17L
1,365 SR
Queue Stats
92W - 125L
1,122 Elo+
Solo
Pele
Pele
ブラッキー
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,080 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,092 Elo+

VS

Team Averages
Level 12
1,308 SR
1,005 Elo+
Sun Wukong
Sun Wukong
DHG Sm0ke
Sun Wukong
Level 3
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 6L
796 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Divine Ace9631
Tsukuyomi
Level 14
God Stats
4W - 4L
1,429 SR
Queue Stats
15W - 29L
1,070 Elo+
Party 1
Hel
Hel
Divine Cloak651
Hel
Level 10
God Stats
1W - 1L
1,252 SR
Queue Stats
10W - 27L
1,021 Elo+
Party 1
Hercules
Hercules
Divine Rogue104
Hercules
Level 17
God Stats
12W - 18L
1,333 SR
Queue Stats
13W - 25L
1,078 Elo+
Party 1
Pele
Pele
Yung StepSis690
Pele
Level 18
God Stats
3W - 5L
1,264 SR
Queue Stats
11W - 21L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HippyHyde
Scylla
17
0 / 15 / 7
10,542
879
6,788
21,900
8,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
9 / 5 / 1
13,226
1,102
15,905
21,339
21,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
hoihane
Loki
19
1 / 17 / 9
12,517
1,043
9,707
29,386
31,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 2
9,477
790
2,087
3,598
2,536
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 3
9,269
772
1,015
1,890
435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DHG Sm0ke
Sun Wukong
18
4 / 4 / 17
11,685
974
15,177
13,042
8,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Divine Ace9631
Tsukuyomi
20
18 / 1 / 14
13,816
1,151
22,744
11,278
4,438
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 21
11,804
984
5,153
6,928
2,952
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Hercules
20
2 / 0 / 22
12,153
1,013
9,735
8,742
9,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
14 / 3 / 13
12,786
1,066
18,834
13,411
5,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
10
Kills
41
41
Deaths
10
22
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DHG Sm0ke
Sun Wukong
4
4
17
3.13
W
Tsukuyomi
Divine Ace9631
Tsukuyomi
18
1
14
25
W
3
2
21
6.75
W
Hercules
2
0
22
13
L
Scylla
HippyHyde
Scylla
0
15
7
0.23
L
9
5
1
1.9
W
14
3
13
6.83
L
Loki
hoihane
Loki
1
17
9
0.32
L
0
2
2
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
71,643
78,113
Taken
53,401
65,178
Mitigated
30,871
2,204
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DHG Sm0ke
Sun Wukong
15,177
6,275
0
240
13,042
8,820
0
2,781
10,261
0
26,199
W
Tsukuyomi
Divine Ace9631
Tsukuyomi
22,744
10,473
0
711
11,278
4,438
0
1,416
8,995
0
46,397
W
5,153
1,953
4,984
2,598
6,928
2,952
0
1,596
5,332
15,587
0
W
Hercules
9,735
3,690
0
1,565
8,742
9,640
0
669
7,653
0
38,391
L
Scylla
HippyHyde
Scylla
6,788
3,738
486
403
21,900
8,578
0
1,825
20,050
16,084
0
L
15,905
4,895
340
940
21,339
21,800
0
1,329
19,835
0
25,201
W
18,834
9,382
0
134
13,411
5,021
0
2,413
10,435
0
27,607
L
Loki
hoihane
Loki
9,707
2,607
0
0
29,386
31,829
0
1,665
27,423
0
58,003
L
2,087
620
0
0
3,598
2,536
0
294
3,254
6,547
0
L
1,015
0
0
35
1,890
435
0
40
1,800
0
1,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,031
Gold Earned
62,244
146
Minions Killed
199
0
Camps Cleared
0
656,047
Distance Traveled
1,101,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,685
974
20
2
0
196,844
0
W
Tsukuyomi
13,816
1,151
54
5
0
259,348
0
W
Hel
11,804
984
29
2
0
187,294
0
W
Hercules
12,153
1,013
77
6
0
221,538
0
L
Scylla
10,542
879
22
2
0
152,904
0
L
Guan Yu
13,226
1,102
17
1
0
220,773
0
W
Pele
12,786
1,066
19
2
0
236,115
0
L
Loki
12,517
1,043
98
8
0
196,027
1
L
Ymir
9,477
790
8
1
0
54,230
0
L
Pele
9,269
772
1
0
0
32,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role