Player Matchup

Cupid
Cupid
Diamond V
AizieR
Cupid
Diamond V
Level 147
God Stats
24W - 17L
1,757 SR
Queue Stats
489W - 486L
2,064 MMR
Solo
Bacchus
Bacchus
Platinum II
AveryAdair
Bacchus
Platinum II
Level 69
God Stats
9W - 20L
1,481 SR
Queue Stats
100W - 108L
1,864 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Citanul187
Sun Wukong
Diamond IV
Level 156
God Stats
55W - 32L
1,723 SR
Queue Stats
143W - 136L
2,075 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Honari
Hun Batz
Platinum IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,965 MMR
Party 1
Scylla
Scylla
Platinum III
QueenLivally
Scylla
Platinum III
Level 149
God Stats
5W - 5L
1,624 SR
Queue Stats
113W - 106L
1,867 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,617 SR
1,967 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,690 SR
1,951 MMR
Ymir
Ymir
Gold IV
JohnAFKennedy
Ymir
Gold IV
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,719 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
Shananigants
Cu Chulainn
Platinum II
Level 156
God Stats
5W - 2L
1,754 SR
Queue Stats
178W - 168L
1,841 MMR
Party 2
Merlin
Merlin
Platinum IV
ZlyJaszczomp
Merlin
Platinum IV
Level 159
God Stats
3W - 1L
1,960 SR
Queue Stats
90W - 76L
1,895 MMR
Solo
Serqet
Serqet
Diamond II
k1BED
Serqet
Diamond II
Level 160
God Stats
6W - 2L
1,725 SR
Queue Stats
304W - 267L
2,172 MMR
Party 3
Rama
Rama
Diamond IV
xdlool2
Rama
Diamond IV
Level 150
God Stats
5W - 10L
1,510 SR
Queue Stats
127W - 101L
2,128 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AizieR
Cupid
18
1 / 5 / 7
11,757
435
9,201
16,561
5,859
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
AveryAdair
Bacchus
18
3 / 7 / 8
13,545
502
11,918
24,128
35,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Citanul187
Sun Wukong
20
5 / 1 / 6
13,186
488
21,900
30,242
33,693
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Honari
Hun Batz
20
11 / 6 / 8
14,924
553
20,131
22,510
9,723
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
4 / 3 / 10
12,575
466
15,514
11,839
5,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetThe MorriganRaPersephoneNemesis

VS

Bans
TsukuyomiSobekPoseidonKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
15,471
573
11,097
26,809
32,866
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Shananigants
Cu Chulainn
20
1 / 5 / 8
15,122
560
19,632
24,669
28,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
1 / 8 / 9
15,184
562
15,132
15,418
5,558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
k1BED
Serqet
20
13 / 3 / 7
18,268
677
16,715
20,747
11,807
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
xdlool2
Rama
20
5 / 4 / 12
16,140
598
19,718
20,893
9,500
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
72
24
Kills
22
22
Deaths
24
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cupid
AizieR
Cupid
1
5
7
0.9
L
Bacchus
AveryAdair
Bacchus
3
7
8
1
L
Sun Wukong
Citanul187
Sun Wukong
5
1
6
8
L
Hun Batz
Honari
Hun Batz
11
6
8
2.5
W
2
4
14
2.25
L
Scylla
4
3
10
3
W
Cu Chulainn
Shananigants
Cu Chulainn
1
5
8
1
W
Merlin
1
8
9
0.69
W
Serqet
k1BED
Serqet
13
3
7
5.5
W
Rama
xdlool2
Rama
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,664
Damage
82,294
105,280
Taken
108,536
90,403
Mitigated
88,275
29,369
Healing
38,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AizieR
Cupid
9,201
5,130
1,018
5,982
16,561
5,859
1,105
4,173
12,111
0
84,610
L
Bacchus
AveryAdair
Bacchus
11,918
864
0
370
24,128
35,941
63
7,324
16,378
40,942
0
L
Sun Wukong
Citanul187
Sun Wukong
21,900
5,581
0
12,318
30,242
33,693
0
8,516
20,926
993
90,437
L
Hun Batz
Honari
Hun Batz
20,131
5,016
0
7,325
22,510
9,723
0
5,380
14,838
0
131,825
W
11,097
2,121
0
4,714
26,809
32,866
510
8,296
18,321
44,153
0
L
Scylla
15,514
920
0
2,356
11,839
5,187
1,487
4,783
6,595
80,447
0
W
Cu Chulainn
Shananigants
Cu Chulainn
19,632
2,823
0
8,767
24,669
28,544
284
6,300
17,644
13,171
78,006
W
Merlin
15,132
1,009
1,060
5,398
15,418
5,558
1,731
4,695
10,648
111,847
0
W
Serqet
k1BED
Serqet
16,715
3,017
0
8,269
20,747
11,807
921
4,143
16,504
0
140,243
W
Rama
xdlool2
Rama
19,718
10,204
0
10,096
20,893
9,500
7,421
8,299
12,519
0
110,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,987
Gold Earned
80,185
600
Minions Killed
679
0
Camps Cleared
0
2,520,169
Distance Traveled
2,483,136
44
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,757
435
105
4
0
452,354
8
L
Bacchus
13,545
502
48
2
0
493,623
12
L
Sun Wukong
13,186
488
152
6
0
550,379
8
L
Hun Batz
14,924
553
163
6
0
511,141
6
W
Ymir
15,471
573
56
2
0
497,638
9
L
Scylla
12,575
466
132
5
0
512,672
10
W
Cu Chulainn
15,122
560
162
6
0
500,847
4
W
Merlin
15,184
562
141
5
0
480,977
6
W
Serqet
18,268
677
160
6
0
580,364
9
W
Rama
16,140
598
160
6
0
423,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role