Player Matchup

Ra
Ra
FVTHOM
Ra
Level 143
God Stats
3W - 4L
1,479 SR
Queue Stats
119W - 89L
1,620 Elo+
Party 1
Nemesis
Nemesis
SayuriX
Nemesis
Level 149
God Stats
8W - 14L
1,411 SR
Queue Stats
392W - 393L
1,564 Elo+
Solo
Bellona
Bellona
ShadedSanity
Bellona
Level 122
God Stats
4W - 0L
1,635 SR
Queue Stats
60W - 38L
1,639 Elo+
Party 1
Heimdallr
Heimdallr
heyyshrek
Heimdallr
Level 77
God Stats
1W - 1L
1,308 SR
Queue Stats
17W - 16L
1,541 Elo+
Solo
Cthulhu
Cthulhu
tyllyn
Cthulhu
Level 85
God Stats
14W - 21L
1,554 SR
Queue Stats
144W - 151L
1,535 Elo+
Solo
Team Averages
Level 115
1,478 SR
1,580 Elo+

VS

Team Averages
Level 103
1,599 SR
1,602 Elo+
Neith
Neith
AGCA619
Neith
Level 78
God Stats
9W - 3L
1,817 SR
Queue Stats
37W - 28L
1,629 Elo+
Solo
Olorun
Olorun
DDaker
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,641 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DaxArk
Cu Chulainn
Level 117
God Stats
3W - 9L
1,486 SR
Queue Stats
421W - 387L
1,617 Elo+
Party 2
Cerberus
Cerberus
jmqa2
Cerberus
Level 102
God Stats
7W - 8L
1,692 SR
Queue Stats
324W - 313L
1,622 Elo+
Party 2
Fenrir
Fenrir
kenshimasaki
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
8 / 1 / 16
17,171
1,010
36,939
13,547
5,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
SayuriX
Nemesis
20
4 / 7 / 16
15,772
928
22,771
26,690
16,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
ShadedSanity
Bellona
20
5 / 9 / 19
16,194
953
23,960
34,937
46,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
heyyshrek
Heimdallr
20
9 / 8 / 17
17,363
1,021
45,460
23,708
10,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
tyllyn
Cthulhu
20
3 / 7 / 16
15,190
894
26,822
29,927
36,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AGCA619
Neith
20
6 / 3 / 19
15,715
924
33,541
20,623
11,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
DDaker
Olorun
20
5 / 12 / 20
15,191
894
20,191
32,694
18,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
DaxArk
Cu Chulainn
20
7 / 5 / 23
15,822
931
24,052
37,555
55,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
jmqa2
Cerberus
20
4 / 5 / 21
15,397
906
31,888
45,963
60,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
10 / 4 / 12
17,509
1,030
15,667
26,655
30,680
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
127
29
Kills
32
32
Deaths
29
84
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
AGCA619
Neith
6
3
19
5.17
L
Olorun
DDaker
Olorun
5
12
20
1.25
L
Cu Chulainn
DaxArk
Cu Chulainn
7
5
23
3.7
W
Ra
8
1
16
16
W
Nemesis
SayuriX
Nemesis
4
7
16
1.71
W
Bellona
ShadedSanity
Bellona
5
9
19
1.61
W
Heimdallr
heyyshrek
Heimdallr
9
8
17
2.19
L
Cerberus
jmqa2
Cerberus
4
5
21
2.9
L
Fenrir
10
4
12
4
W
Cthulhu
tyllyn
Cthulhu
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,952
Damage
125,339
128,809
Taken
163,490
114,976
Mitigated
175,927
20,700
Healing
33,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AGCA619
Neith
33,541
14,722
0
3,035
20,623
11,032
0
8,615
12,008
0
81,259
L
Olorun
DDaker
Olorun
20,191
11,318
5,861
13,218
32,694
18,267
0
15,280
17,414
48,273
0
L
Cu Chulainn
DaxArk
Cu Chulainn
24,052
5,072
0
999
37,555
55,083
0
14,877
22,678
3,843
50,544
W
Ra
36,939
2,136
7,658
6,105
13,547
5,588
0
6,259
7,163
92,139
0
W
Nemesis
SayuriX
Nemesis
22,771
10,508
0
1,126
26,690
16,473
0
8,147
18,293
0
39,909
W
Bellona
ShadedSanity
Bellona
23,960
4,199
0
307
34,937
46,424
0
14,140
20,147
228
39,158
W
Heimdallr
heyyshrek
Heimdallr
45,460
30,227
0
2,161
23,708
10,255
0
10,546
12,862
0
66,963
L
Cerberus
jmqa2
Cerberus
31,888
1,436
0
8,624
45,963
60,865
0
14,472
31,491
46,960
0
L
Fenrir
15,667
4,676
0
1,661
26,655
30,680
0
10,745
15,910
1,710
40,854
W
Cthulhu
tyllyn
Cthulhu
26,822
1,627
2,915
428
29,927
36,236
0
15,441
13,996
52,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,690
Gold Earned
79,634
342
Minions Killed
346
9
Camps Cleared
15
1,797,360
Distance Traveled
1,694,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,715
924
107
6
0
301,063
0
L
Olorun
15,191
894
73
4
2
258,683
0
L
Cu Chulainn
15,822
931
64
4
0
359,281
0
W
Ra
17,171
1,010
139
8
2
400,404
0
W
Nemesis
15,772
928
42
2
7
403,608
0
W
Bellona
16,194
953
27
2
0
343,367
0
W
Heimdallr
17,363
1,021
68
4
0
315,846
0
L
Cerberus
15,397
906
42
2
4
362,503
1
L
Fenrir
17,509
1,030
60
4
9
412,774
0
W
Cthulhu
15,190
894
66
4
0
334,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role