Player Matchup

Thor
Thor
Bluntman2696
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Hakona_batatao0o
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
836 Elo+
Solo
Loki
Loki
carpetshadow
Loki
Level 28
God Stats
8W - 9L
1,419 SR
Queue Stats
84W - 98L
1,197 Elo+
Solo
Anubis
Anubis
darkangel4109
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,178 Elo+
Solo
Cerberus
Cerberus
wyverion
Cerberus
Level 28
God Stats
12W - 10L
1,393 SR
Queue Stats
100W - 138L
1,088 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,160 Elo+

VS

Team Averages
Level 28
1,428 SR
1,294 Elo+
Mercury
Mercury
BlooEE4
Mercury
Level 45
God Stats
5W - 3L
1,364 SR
Queue Stats
145W - 179L
1,253 Elo+
Party 1
Pele
Pele
MiniMafra1738
Pele
Level 19
God Stats
10W - 9L
1,660 SR
Queue Stats
28W - 39L
1,213 Elo+
Party 1
The Morrigan
The Morrigan
WATCHU_CALL_ME_
The Morrigan
Level 47
God Stats
10W - 21L
1,381 SR
Queue Stats
76W - 74L
1,321 Elo+
Party 1
Neith
Neith
iCortese
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
monkeyescape
Merlin
Level 29
God Stats
8W - 6L
1,235 SR
Queue Stats
146W - 170L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,387
376
275
1,554
384
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
3,611
401
0
1,128
242
8
1 / 3 / 0
4,823
536
1,738
5,793
2,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,215
468
3,236
6,806
3,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
wyverion
Cerberus
6
1 / 3 / 0
4,412
490
2,260
5,637
2,448
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlooEE4
Mercury
10
5 / 0 / 0
6,496
722
3,309
5,618
1,416
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
5,487
610
2,737
4,810
1,082
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
WATCHU_CALL_ME_
The Morrigan
10
8 / 1 / 1
6,780
753
4,209
3,916
1,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iCortese
Neith
9
2 / 1 / 1
5,472
608
1,726
3,042
688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
6
0 / 0 / 6
4,988
554
1,761
2,258
450
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
15
15
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlooEE4
Mercury
5
0
0
5
L
0
2
0
0
L
0
1
0
0
W
0
1
3
1.5
W
The Morrigan
WATCHU_CALL_ME_
The Morrigan
8
1
1
8.5
L
1
3
0
0.33
L
0
6
0
0
W
Neith
iCortese
Neith
2
1
1
2.5
W
Merlin
0
0
6
3
L
Cerberus
wyverion
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,509
Damage
13,742
20,918
Taken
19,644
8,963
Mitigated
4,809
1,758
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlooEE4
Mercury
3,309
1,887
330
3,199
5,618
1,416
387
1,183
4,385
0
27,898
L
275
275
0
80
1,554
384
0
795
759
0
1,689
L
0
0
0
0
1,128
242
0
331
797
1,618
0
W
2,737
1,004
0
1,150
4,810
1,082
0
0
4,635
0
23,514
W
The Morrigan
WATCHU_CALL_ME_
The Morrigan
4,209
1,019
183
636
3,916
1,173
479
1,117
2,683
31,879
327
L
1,738
325
0
125
5,793
2,390
0
885
4,908
0
15,801
L
3,236
406
0
1,026
6,806
3,499
0
3,607
3,174
19,394
0
W
Neith
iCortese
Neith
1,726
1,199
0
175
3,042
688
1,731
1,650
1,242
0
17,527
W
Merlin
1,761
254
197
482
2,258
450
274
1,346
912
10,927
0
L
Cerberus
wyverion
Cerberus
2,260
132
0
527
5,637
2,448
0
0
5,637
11,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,448
Gold Earned
29,223
79
Minions Killed
198
0
Camps Cleared
0
618,022
Distance Traveled
790,957
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,496
722
55
6
0
192,070
0
L
Thor
3,387
376
3
0
0
43,743
0
L
Olorun
3,611
401
3
0
0
126,165
0
W
Pele
5,487
610
33
4
0
183,768
4
W
The Morrigan
6,780
753
55
6
0
175,236
1
L
Loki
4,823
536
25
3
0
153,276
0
L
Anubis
4,215
468
28
3
0
129,865
3
W
Neith
5,472
608
37
4
0
119,995
0
W
Merlin
4,988
554
18
2
0
119,888
0
L
Cerberus
4,412
490
20
2
0
164,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role