Player Matchup

Neith
Neith
LadyGoth13
Neith
Level 27
God Stats
30W - 28L
1,530 SR
Queue Stats
146W - 154L
1,464 Elo+
Party 1
Skadi
Skadi
benatte_2005
Skadi
Level 6
God Stats
0W - 2L
1,113 SR
Queue Stats
2W - 9L
1,248 Elo+
Party 2
Thanatos
Thanatos
oPhysiCRIS
Thanatos
Level 19
God Stats
1W - 5L
1,369 SR
Queue Stats
26W - 25L
1,477 Elo+
Party 1
Scylla
Scylla
pedro_Poison
Scylla
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
21W - 27L
1,400 Elo+
Solo
Ymir
Ymir
v_nK_007
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 16
1,356 SR
1,418 Elo+

VS

Team Averages
Level 23
1,522 SR
1,486 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GNX_Clalui
Hel
Level 24
God Stats
1W - 0L
1,420 SR
Queue Stats
5W - 6L
1,329 Elo+
Solo
Rama
Rama
HellRaiserG
Rama
Level 25
God Stats
3W - 3L
1,417 SR
Queue Stats
69W - 57L
1,492 Elo+
Solo
Skadi
Skadi
WarlockTheVamp
Skadi
Level 26
God Stats
28W - 24L
1,632 SR
Queue Stats
92W - 71L
1,526 Elo+
Solo
Horus
Horus
xChigsx
Horus
Level 22
God Stats
17W - 8L
1,639 SR
Queue Stats
94W - 63L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 7
9,326
1,036
12,428
14,033
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 14 / 5
8,413
935
2,224
17,201
5,908
Thanatos
oPhysiCRIS
Thanatos
15
5 / 8 / 4
10,002
1,111
12,727
15,147
5,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
1 / 12 / 2
8,371
930
5,661
14,606
4,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
2 / 11 / 4
8,616
957
7,227
20,111
20,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
8 / 2 / 16
10,247
1,139
9,601
9,939
8,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
7 / 4 / 21
10,278
1,142
10,213
9,320
2,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
16 / 3 / 20
11,815
1,313
24,296
7,637
2,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 1 / 29
10,997
1,222
17,831
6,215
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
xChigsx
Horus
18
6 / 1 / 29
11,007
1,223
11,854
11,046
8,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
165
11
Kills
50
51
Deaths
11
22
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
16
8
W
7
4
21
4.38
W
16
3
20
8.67
L
Neith
2
6
7
0.92
W
13
1
29
27.5
L
1
14
5
0.25
L
Thanatos
oPhysiCRIS
Thanatos
5
8
4
0.88
L
Scylla
1
12
2
0.17
L
Ymir
2
11
4
0.36
W
Horus
xChigsx
Horus
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,267
Damage
73,795
81,098
Taken
44,157
42,500
Mitigated
23,875
8,014
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,601
1,362
490
1,406
9,939
8,026
0
3,223
6,591
0
19,248
W
10,213
122
2,629
4,427
9,320
2,527
0
2,569
6,626
15,558
0
W
24,296
14,391
0
0
7,637
2,753
0
1,296
6,291
0
44,424
L
Neith
12,428
6,822
0
1,141
14,033
5,669
0
2,377
11,631
0
21,768
W
17,831
9,668
0
112
6,215
2,334
0
2,885
3,280
0
28,812
L
2,224
1,265
0
0
17,201
5,908
0
3,192
13,959
0
3,884
L
Thanatos
oPhysiCRIS
Thanatos
12,727
2,900
0
5,077
15,147
5,859
0
1,056
13,916
0
21,558
L
Scylla
5,661
664
561
609
14,606
4,934
0
2,154
12,402
33,692
0
L
Ymir
7,227
1,465
0
626
20,111
20,130
0
1,434
18,565
16,218
0
W
Horus
xChigsx
Horus
11,854
5,208
1,161
2,259
11,046
8,235
0
2,465
8,481
0
25,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
54,344
109
Minions Killed
130
4
Camps Cleared
5
720,100
Distance Traveled
812,808
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,247
1,139
21
2
1
167,753
0
W
Hel
10,278
1,142
9
1
1
163,368
0
W
Rama
11,815
1,313
44
5
1
150,034
0
L
Neith
9,326
1,036
8
1
0
138,961
0
W
Skadi
10,997
1,222
29
3
1
150,459
0
L
Skadi
8,413
935
0
0
0
116,943
0
L
Thanatos
10,002
1,111
21
2
1
190,429
0
L
Scylla
8,371
930
65
7
1
135,605
0
L
Ymir
8,616
957
15
2
2
138,162
2
W
Horus
11,007
1,223
27
3
1
181,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role