Player Matchup

Ra
Ra
CoCoMeLL
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,209 Elo+
Solo
Nemesis
Nemesis
Onyx Nekro
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
ScroogeMcfvk
Ymir
Level 14
God Stats
5W - 6L
1,162 SR
Queue Stats
16W - 24L
1,235 Elo+
Solo
Ares
Ares
SirBusterCheeks
Ares
Level 8
God Stats
2W - 3L
1,439 SR
Queue Stats
10W - 23L
1,128 Elo+
Solo
Hachiman
Hachiman
Teal 6 BOI
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,420 SR
1,314 Elo+

VS

Team Averages
Level 24
1,452 SR
1,281 Elo+
Ravana
Ravana
Deftones1993
Ravana
Level 29
God Stats
23W - 43L
1,241 SR
Queue Stats
101W - 232L
1,050 Elo+
Solo
Ymir
Ymir
HUFFNPUFF_420
Ymir
Level 18
God Stats
75W - 67L
1,394 SR
Queue Stats
81W - 81L
1,242 Elo+
Solo
Aphrodite
Aphrodite
Herdon1129
Aphrodite
Level 23
God Stats
11W - 7L
1,690 SR
Queue Stats
298W - 272L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
MaHLoneDihK
Heimdallr
Level 23
God Stats
37W - 26L
1,481 SR
Queue Stats
163W - 133L
1,421 Elo+
Solo
Fenrir
Fenrir
PoseiDONDON1207
Fenrir
Level 29
God Stats
11W - 11L
1,454 SR
Queue Stats
454W - 474L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 7
11,358
874
2,420
18,081
8,775
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Onyx Nekro
Nemesis
18
11 / 12 / 6
13,887
1,068
28,912
24,639
10,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 2 / 13
13,223
1,017
15,279
20,768
14,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
0 / 5 / 10
11,632
895
7,981
32,324
44,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Teal 6 BOI
Hachiman
19
6 / 7 / 9
12,833
987
21,175
13,179
5,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
2 / 7 / 10
11,661
897
2,371
14,404
7,522
20
5 / 4 / 16
13,543
1,042
23,521
23,965
20,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Herdon1129
Aphrodite
20
10 / 0 / 19
14,832
1,141
21,174
7,802
4,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MaHLoneDihK
Heimdallr
20
12 / 7 / 17
14,016
1,078
31,400
17,985
9,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 5 / 18
13,052
1,004
17,372
23,424
11,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
23
Kills
36
38
Deaths
23
45
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
12
7
0.46
W
Ravana
2
7
10
1
W
5
4
16
3.25
W
Aphrodite
Herdon1129
Aphrodite
10
0
19
19.5
W
Heimdallr
MaHLoneDihK
Heimdallr
12
7
17
2.93
L
Nemesis
Onyx Nekro
Nemesis
11
12
6
1.17
W
7
5
18
3.2
L
4
2
13
5.25
L
0
5
10
1
L
Hachiman
Teal 6 BOI
Hachiman
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,767
Damage
95,838
108,991
Taken
87,580
84,418
Mitigated
53,838
5,585
Healing
38,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,420
1,186
292
259
18,081
8,775
0
3,441
14,637
9,750
0
W
Ravana
2,371
915
0
1,324
14,404
7,522
0
4,547
9,857
0
24,427
W
23,521
4,062
1,059
1,840
23,965
20,446
0
7,309
16,656
50,983
0
W
Aphrodite
Herdon1129
Aphrodite
21,174
1,467
18,754
7,294
7,802
4,476
0
2,303
5,499
36,007
0
W
Heimdallr
MaHLoneDihK
Heimdallr
31,400
21,739
0
2,999
17,985
9,453
0
4,359
13,626
0
52,947
L
Nemesis
Onyx Nekro
Nemesis
28,912
16,214
0
5,034
24,639
10,482
0
14,556
10,083
0
45,718
W
17,372
11,666
1,376
4,104
23,424
11,941
0
7,162
16,262
0
26,449
L
15,279
3,021
0
0
20,768
14,687
0
11,252
9,516
28,093
0
L
7,981
1,834
0
0
32,324
44,479
0
13,492
18,832
18,988
0
L
Hachiman
Teal 6 BOI
Hachiman
21,175
11,231
0
0
13,179
5,995
0
1,954
11,225
0
52,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,933
Gold Earned
67,104
167
Minions Killed
215
2
Camps Cleared
5
968,949
Distance Traveled
999,713
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,358
874
11
1
0
191,839
0
W
Ravana
11,661
897
43
3
1
170,172
2
W
Ymir
13,543
1,042
55
4
1
189,771
4
W
Aphrodite
14,832
1,141
45
3
1
256,812
3
W
Heimdallr
14,016
1,078
52
4
2
173,005
0
L
Nemesis
13,887
1,068
44
3
0
195,903
0
W
Fenrir
13,052
1,004
20
2
0
209,953
1
L
Ymir
13,223
1,017
26
2
1
189,737
1
L
Ares
11,632
895
12
1
1
225,697
0
L
Hachiman
12,833
987
74
6
0
165,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role