Player Matchup

Merlin
Merlin
Deric Blake
Merlin
Level 131
God Stats
2W - 3L
1,606 SR
Queue Stats
116W - 131L
1,574 Elo+
Party 2
Raijin
Raijin
Josuke Pyle
Raijin
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
64W - 83L
1,537 Elo+
Party 2
Janus
Janus
Sweening
Janus
Level 128
God Stats
0W - 2L
1,245 SR
Queue Stats
35W - 39L
1,511 Elo+
Party 2
Team Averages
Level 129
1,523 SR
1,541 Elo+

VS

Team Averages
Level 114
1,606 SR
1,576 Elo+
Ra
Ra
NationalEagleXX
Ra
Level 86
God Stats
18W - 10L
1,467 SR
Queue Stats
339W - 300L
1,537 Elo+
Party 1
Chiron
Chiron
StaticFanaticXX
Chiron
Level 139
God Stats
5W - 5L
1,689 SR
Queue Stats
563W - 506L
1,576 Elo+
Party 1
Cerberus
Cerberus
xxDeathWyattxx
Cerberus
Level 116
God Stats
31W - 16L
1,661 SR
Queue Stats
228W - 178L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 3
7,367
614
5,050
6,540
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
11
2 / 4 / 1
7,809
651
1,750
8,476
2,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Sweening
Janus
11
4 / 4 / 2
8,267
689
9,083
8,107
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,478
707
4,186
4,097
1,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 1 / 4
8,712
726
6,553
9,319
3,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
13
5 / 3 / 4
9,716
810
8,854
11,421
7,822
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
10
11
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
3
0.5
L
Raijin
2
4
1
0.63
W
2
2
5
2.25
W
3
1
4
5
L
Janus
Sweening
Janus
4
4
2
1.25
W
Cerberus
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
19,593
23,123
Taken
24,837
5,758
Mitigated
12,662
2,533
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,050
211
0
478
6,540
1,686
0
3,509
3,031
29,527
0
L
Raijin
1,750
171
0
1,447
8,476
2,044
0
5,754
2,722
21,355
0
W
4,186
101
773
864
4,097
1,590
220
3,185
912
29,426
0
W
6,553
275
265
3,412
9,319
3,250
655
6,445
2,865
0
45,145
L
Janus
Sweening
Janus
9,083
478
0
608
8,107
2,028
0
3,821
4,286
31,140
0
W
Cerberus
8,854
125
159
2,964
11,421
7,822
78
6,293
5,128
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
26,906
129
Minions Killed
167
0
Camps Cleared
0
637,351
Distance Traveled
657,371
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,367
614
47
4
0
226,977
1
L
Raijin
7,809
651
49
4
0
208,325
3
W
Ra
8,478
707
51
4
0
230,154
0
W
Chiron
8,712
726
84
7
0
210,823
3
L
Janus
8,267
689
33
3
0
202,049
3
W
Cerberus
9,716
810
32
3
0
216,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role