Player Matchup

Cthulhu
Cthulhu
Eddiesheen
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,540 Elo+
Party 2
Ra
Ra
Healy97
Ra
Level 29
God Stats
0W - 3L
1,232 SR
Queue Stats
8W - 15L
1,426 Elo+
Solo
Chernobog
Chernobog
On1ReadySetHike
Chernobog
Level 29
God Stats
1W - 1L
1,396 SR
Queue Stats
23W - 42L
1,294 Elo+
Party 2
Team Averages
Level 72
1,376 SR
1,420 Elo+

VS

Team Averages
Level 60
1,423 SR
1,466 Elo+
Bellona
Bellona
Birbirban
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,389 Elo+
Party 1
Anhur
Anhur
Kazutõ
Anhur
Level 143
God Stats
1W - 1L
1,269 SR
Queue Stats
150W - 173L
1,508 Elo+
Party 1
Anubis
Anubis
safegarf
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eddiesheen
Cthulhu
15
8 / 6 / 4
11,679
730
15,832
18,932
16,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 8
9,795
612
3,971
11,218
2,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
On1ReadySetHike
Chernobog
12
4 / 7 / 5
10,429
652
5,696
13,293
2,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Birbirban
Bellona
14
1 / 3 / 11
10,572
661
5,946
9,823
9,128
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Kazutõ
Anhur
16
11 / 2 / 5
12,836
802
18,480
12,184
6,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
safegarf
Anubis
15
7 / 7 / 6
11,853
741
12,348
12,464
5,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
19
19
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Birbirban
Bellona
1
3
11
2.17
L
Cthulhu
Eddiesheen
Cthulhu
8
6
4
1.67
L
0
6
8
0.67
W
Anhur
Kazutõ
Anhur
11
2
5
6.75
L
Chernobog
On1ReadySetHike
Chernobog
4
7
5
0.93
W
Anubis
safegarf
Anubis
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
36,774
43,443
Taken
34,471
21,315
Mitigated
21,340
5,851
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Birbirban
Bellona
5,946
2,156
0
229
9,823
9,128
556
5,143
4,505
0
19,974
L
Cthulhu
Eddiesheen
Cthulhu
15,832
1,185
155
1,590
18,932
16,354
0
4,554
14,143
43,036
0
L
3,971
521
453
2,542
11,218
2,162
0
4,319
6,849
33,038
0
W
Anhur
Kazutõ
Anhur
18,480
9,239
0
1,076
12,184
6,741
468
6,983
4,901
22
69,328
L
Chernobog
On1ReadySetHike
Chernobog
5,696
2,974
0
1,111
13,293
2,799
0
3,559
9,542
0
33,146
W
Anubis
safegarf
Anubis
12,348
0
135
4,877
12,464
5,471
1,462
6,982
5,207
43,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
35,261
160
Minions Killed
171
0
Camps Cleared
0
793,083
Distance Traveled
695,318
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,572
661
24
2
0
248,682
1
L
Cthulhu
11,679
730
56
4
0
286,216
1
L
Ra
9,795
612
55
3
0
256,416
1
W
Anhur
12,836
802
90
6
0
274,621
9
L
Chernobog
10,429
652
49
3
0
250,451
5
W
Anubis
11,853
741
57
4
0
172,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role