Player Matchup

Kuzenbo
Kuzenbo
DJ_Mac_Jr
Kuzenbo
Level 26
God Stats
22W - 13L
1,500 SR
Queue Stats
165W - 159L
1,627 Elo+
Party 1
Artemis
Artemis
KeKeLoVe
Artemis
Level 16
God Stats
3W - 2L
1,797 SR
Queue Stats
104W - 110L
1,593 Elo+
Solo
Ah Puch
Ah Puch
LaceGame
Ah Puch
Level 22
God Stats
8W - 7L
1,451 SR
Queue Stats
30W - 25L
1,635 Elo+
Solo
Da Ji
Da Ji
Lilshogun733cod
Da Ji
Level 24
God Stats
27W - 25L
1,523 SR
Queue Stats
114W - 110L
1,577 Elo+
Party 1
Bellona
Bellona
Ohnobabycakes
Bellona
Level 27
God Stats
1W - 1L
1,455 SR
Queue Stats
12W - 11L
1,566 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,600 Elo+

VS

Team Averages
Level 37
1,655 SR
1,595 Elo+
Nemesis
Nemesis
DEATHgoddess756
Nemesis
Level 29
God Stats
53W - 44L
1,594 SR
Queue Stats
187W - 152L
1,561 Elo+
Solo
Ares
Ares
Hck zZeuz
Ares
Level 28
God Stats
24W - 15L
1,644 SR
Queue Stats
261W - 264L
1,566 Elo+
Solo
Neith
Neith
Rhea_A10145
Neith
Level 23
God Stats
28W - 13L
1,581 SR
Queue Stats
138W - 116L
1,601 Elo+
Party 2
Freya
Freya
Ygddrasill
Freya
Level 87
God Stats
3W - 0L
1,780 SR
Queue Stats
93W - 55L
1,642 Elo+
Party 2
Nox
Nox
xBryleex
Nox
Level 18
God Stats
18W - 6L
1,674 SR
Queue Stats
73W - 40L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DJ_Mac_Jr
Kuzenbo
15
1 / 7 / 4
9,333
933
10,348
21,850
31,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
KeKeLoVe
Artemis
16
2 / 8 / 4
9,965
997
12,405
13,458
5,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LaceGame
Ah Puch
16
3 / 2 / 3
10,618
1,062
15,898
6,925
2,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 12 / 4
10,004
1,000
10,649
18,986
12,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
15
0 / 11 / 3
9,263
926
3,813
22,775
21,068
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

45

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 18
10,988
1,099
13,098
13,286
7,263
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
18
7 / 2 / 25
11,504
1,150
12,531
19,848
22,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 3 / 24
11,324
1,132
11,121
10,397
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
19
13 / 0 / 24
12,752
1,275
24,927
7,357
4,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 2 / 26
12,271
1,227
16,062
8,258
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
157
8
Kills
40
40
Deaths
8
18
Assists
117
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
L
Kuzenbo
DJ_Mac_Jr
Kuzenbo
1
7
4
0.43
W
Ares
7
2
25
9.75
L
Artemis
KeKeLoVe
Artemis
2
8
4
0.5
L
Ah Puch
LaceGame
Ah Puch
3
2
3
2.25
L
2
12
4
0.33
L
Bellona
0
11
3
0.14
W
5
3
24
5.67
W
Freya
13
0
24
25
W
9
2
26
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,113
Damage
77,739
83,994
Taken
59,146
73,518
Mitigated
44,703
3,042
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,098
6,782
0
2,209
13,286
7,263
0
5,832
7,140
0
20,498
L
Kuzenbo
DJ_Mac_Jr
Kuzenbo
10,348
3,011
0
0
21,850
31,447
0
13,345
8,505
16,744
0
W
Ares
12,531
501
1,203
4,226
19,848
22,867
0
8,494
11,354
27,808
0
L
Artemis
KeKeLoVe
Artemis
12,405
5,080
0
447
13,458
5,465
0
9,585
3,873
0
28,400
L
Ah Puch
LaceGame
Ah Puch
15,898
399
0
780
6,925
2,685
0
4,948
1,977
60,554
0
L
10,649
2,619
0
293
18,986
12,853
0
10,582
8,404
0
20,669
L
Bellona
3,813
395
719
803
22,775
21,068
0
15,060
7,715
0
16,398
W
11,121
5,165
0
2,098
10,397
5,225
0
4,735
5,662
0
38,549
W
Freya
24,927
9,721
0
3,579
7,357
4,292
0
3,266
4,091
43,426
0
W
16,062
1,430
186
1,029
8,258
5,056
0
3,919
4,339
35,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,183
Gold Earned
58,839
190
Minions Killed
243
6
Camps Cleared
5
840,969
Distance Traveled
964,890
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,988
1,099
20
2
2
197,050
0
L
Kuzenbo
9,333
933
7
1
0
179,082
0
W
Ares
11,504
1,150
35
4
0
187,926
0
L
Artemis
9,965
997
40
4
0
153,792
0
L
Ah Puch
10,618
1,062
103
10
1
179,660
0
L
Da Ji
10,004
1,000
7
1
5
173,464
1
L
Bellona
9,263
926
33
3
0
154,971
1
W
Neith
11,324
1,132
83
8
0
168,044
0
W
Freya
12,752
1,275
40
4
3
220,150
0
W
Nox
12,271
1,227
65
7
0
191,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role