Player Matchup

Scylla
Scylla
ENYS pork
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Party 2
Geb
Geb
Loading105
Geb
Level 18
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 1
Cerberus
Cerberus
Onfirebriar
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Punks1010
Nemesis
Level 28
God Stats
42W - 31L
1,462 SR
Queue Stats
58W - 51L
1,263 Elo+
Party 1
Freya
Freya
owo_martello
Freya
Level 27
God Stats
7W - 5L
1,458 SR
Queue Stats
51W - 44L
1,330 Elo+
Party 1
Team Averages
Level 16
1,510 SR
1,373 Elo+

VS

Team Averages
Level 24
1,317 SR
1,316 Elo+
Yemoja
Yemoja
BLACK PEGASSO
Yemoja
Level 7
God Stats
1W - 0L
1,212 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
BrightLawyer766
Hades
Level 20
God Stats
20W - 17L
1,434 SR
Queue Stats
41W - 38L
1,274 Elo+
Party 3
Thanatos
Thanatos
asianboy00769
Thanatos
Level 26
God Stats
1W - 1L
1,150 SR
Queue Stats
52W - 61L
1,265 Elo+
Party 3
Medusa
Medusa
darthjosh5
Medusa
Level 32
God Stats
48W - 27L
1,531 SR
Queue Stats
60W - 46L
1,294 Elo+
Party 3
Pele
Pele
quackyflounder
Pele
Level 34
God Stats
1W - 1L
1,258 SR
Queue Stats
81W - 82L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ENYS pork
Scylla
6
0 / 7 / 1
8,280
276
734
4,159
639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
1 / 7 / 5
12,708
424
10,523
27,494
29,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Onfirebriar
Cerberus
8
1 / 8 / 1
9,025
301
3,198
11,202
4,746
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Punks1010
Nemesis
20
24 / 4 / 0
17,646
588
46,340
29,728
15,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 9 / 2
16,919
564
33,809
34,879
16,965
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 5
11,651
388
3,152
19,839
6,722
20
6 / 5 / 2
16,588
553
16,835
32,279
15,468
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
asianboy00769
Thanatos
19
1 / 8 / 4
13,404
447
8,064
26,107
9,838
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
darthjosh5
Medusa
20
10 / 8 / 12
15,081
503
21,433
25,946
8,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 6 / 6
15,755
525
27,509
27,877
19,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
38
Kills
32
35
Deaths
38
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
11
5
0.23
W
6
5
2
1.4
L
Scylla
ENYS pork
Scylla
0
7
1
0.07
L
1
7
5
0.5
L
Cerberus
Onfirebriar
Cerberus
1
8
1
0.19
L
Nemesis
Punks1010
Nemesis
24
4
0
6
W
Thanatos
asianboy00769
Thanatos
1
8
4
0.38
W
Medusa
darthjosh5
Medusa
10
8
12
2
L
12
9
2
1.44
W
15
6
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,604
Damage
76,993
107,462
Taken
132,048
66,791
Mitigated
59,880
34,376
Healing
45,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,152
1,926
1,949
108
19,839
6,722
139
9,484
10,355
23,610
0
W
16,835
2,586
1,696
9,268
32,279
15,468
2,714
15,896
16,383
114,999
0
L
Scylla
ENYS pork
Scylla
734
430
0
0
4,159
639
0
11
4,123
3,257
0
L
10,523
1,198
0
594
27,494
29,160
95
1,944
25,200
56,621
0
L
Cerberus
Onfirebriar
Cerberus
3,198
643
0
1,144
11,202
4,746
0
1,052
9,850
10,614
0
L
Nemesis
Punks1010
Nemesis
46,340
29,337
735
16,148
29,728
15,281
4,375
5,942
23,561
0
123,602
W
Thanatos
asianboy00769
Thanatos
8,064
3,463
1,455
14,472
26,107
9,838
436
6,786
19,321
0
80,591
W
Medusa
darthjosh5
Medusa
21,433
9,519
1,509
6,557
25,946
8,793
4,923
11,358
14,588
0
74,850
L
33,809
12,793
0
15,755
34,879
16,965
6,387
11,038
23,641
141,130
0
W
27,509
8,702
1,363
7,126
27,877
19,059
3,163
11,244
16,633
0
84,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,578
Gold Earned
72,479
457
Minions Killed
507
0
Camps Cleared
0
1,920,945
Distance Traveled
2,308,715
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,651
388
23
1
0
390,982
0
W
Hades
16,588
553
180
6
0
446,059
0
L
Scylla
8,280
276
2
0
0
144,290
2
L
Geb
12,708
424
55
2
0
446,390
0
L
Cerberus
9,025
301
25
1
0
264,567
1
L
Nemesis
17,646
588
156
5
0
621,985
0
W
Thanatos
13,404
447
101
3
0
432,642
0
W
Medusa
15,081
503
94
3
0
457,797
1
L
Freya
16,919
564
219
7
0
443,713
1
W
Pele
15,755
525
109
4
0
581,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role