Player Matchup

Xbalanque
Xbalanque
Arch Mage T
Xbalanque
Level 86
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 7L
1,602 Elo+
Party 1
Ymir
Ymir
Brawlyn
Ymir
Level 89
God Stats
4W - 4L
1,613 SR
Queue Stats
4W - 5L
1,567 Elo+
Party 1
Achilles
Achilles
Mr5tEa1uRGur1
Achilles
Level 46
God Stats
2W - 1L
1,848 SR
Queue Stats
4W - 3L
1,676 Elo+
Party 1
Merlin
Merlin
Rebel2492
Merlin
Level 111
God Stats
3W - 4L
1,701 SR
Queue Stats
6W - 7L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
death by NIBS
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,602 Elo+
Party 1
Team Averages
Level 84
1,677 SR
1,610 Elo+

VS

Team Averages
Level 47
1,574 SR
1,552 Elo+
Kali
Kali
Jayhak2
Kali
Level 42
God Stats
4W - 3L
1,565 SR
Queue Stats
28W - 23L
1,574 Elo+
Party 2
Chang'e
Chang'e
K0CHEY
Chang'e
Level 78
God Stats
69W - 59L
1,574 SR
Queue Stats
175W - 169L
1,633 Elo+
Party 2
Merlin
Merlin
PosiedonX2
Merlin
Level 29
God Stats
15W - 13L
1,531 SR
Queue Stats
139W - 134L
1,565 Elo+
Party 2
Odin
Odin
The Tastemakerr
Odin
Level 48
God Stats
50W - 40L
1,590 SR
Queue Stats
105W - 107L
1,560 Elo+
Party 2
Artio
Artio
gartharn
Artio
Level 36
God Stats
5W - 6L
1,610 SR
Queue Stats
262W - 247L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arch Mage T
Xbalanque
19
0 / 7 / 13
13,195
825
8,552
20,221
6,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Brawlyn
Ymir
20
5 / 4 / 16
15,650
978
23,938
26,755
39,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Mr5tEa1uRGur1
Achilles
20
7 / 3 / 11
15,627
977
21,858
24,714
26,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Rebel2492
Merlin
20
7 / 0 / 13
16,583
1,036
37,542
11,624
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
death by NIBS
Baron Samedi
20
2 / 8 / 16
14,587
912
22,003
28,036
11,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jayhak2
Kali
20
7 / 7 / 4
15,525
970
14,282
23,303
9,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
K0CHEY
Chang'e
20
5 / 5 / 14
15,456
966
31,156
30,177
10,816
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
PosiedonX2
Merlin
20
4 / 3 / 13
14,681
918
30,978
20,173
7,555
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 14
15,678
980
20,063
28,940
29,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
gartharn
Artio
20
3 / 1 / 16
15,444
965
9,085
21,676
26,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
83
21
Kills
22
22
Deaths
21
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arch Mage T
Xbalanque
0
7
13
0.93
L
Ymir
Brawlyn
Ymir
5
4
16
3.25
W
Kali
Jayhak2
Kali
7
7
4
1.29
W
Chang'e
K0CHEY
Chang'e
5
5
14
2.4
L
Achilles
Mr5tEa1uRGur1
Achilles
7
3
11
4.17
W
Merlin
PosiedonX2
Merlin
4
3
13
3.5
L
Merlin
Rebel2492
Merlin
7
0
13
13.5
W
3
5
14
2
L
Baron Samedi
death by NIBS
Baron Samedi
2
8
16
1.25
W
Artio
gartharn
Artio
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,893
Damage
105,564
111,350
Taken
124,269
87,341
Mitigated
84,348
12,033
Healing
40,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arch Mage T
Xbalanque
8,552
5,488
0
566
20,221
6,313
0
12,321
7,773
0
17,364
L
Ymir
Brawlyn
Ymir
23,938
2,160
0
0
26,755
39,593
0
20,034
6,381
36,576
0
W
Kali
Jayhak2
Kali
14,282
7,763
0
3,679
23,303
9,879
0
14,625
8,678
0
35,394
W
Chang'e
K0CHEY
Chang'e
31,156
555
15,049
10,966
30,177
10,816
0
21,292
8,885
73,130
0
L
Achilles
Mr5tEa1uRGur1
Achilles
21,858
5,129
0
2,449
24,714
26,253
0
15,356
9,085
0
62,660
W
Merlin
PosiedonX2
Merlin
30,978
873
0
1,072
20,173
7,555
0
14,165
6,008
51,020
0
L
Merlin
Rebel2492
Merlin
37,542
1,112
0
0
11,624
3,985
0
6,391
5,183
99,292
0
W
20,063
2,781
0
0
28,940
29,583
0
18,688
10,252
234
42,593
L
Baron Samedi
death by NIBS
Baron Samedi
22,003
1,648
4,722
4,296
28,036
11,197
0
16,455
11,475
50,178
0
W
Artio
gartharn
Artio
9,085
605
3,639
5,809
21,676
26,515
0
14,713
6,963
57,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,642
Gold Earned
76,784
319
Minions Killed
353
5
Camps Cleared
14
1,450,969
Distance Traveled
1,584,871
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,195
825
25
2
0
225,277
0
L
Ymir
15,650
978
32
2
1
290,017
0
W
Kali
15,525
970
40
3
5
292,408
0
W
Chang'e
15,456
966
95
6
5
296,337
0
L
Achilles
15,627
977
84
5
0
323,767
2
W
Merlin
14,681
918
46
3
3
309,689
1
L
Merlin
16,583
1,036
112
7
3
341,850
0
W
Odin
15,678
980
66
4
0
334,613
0
L
Baron Samedi
14,587
912
66
4
1
270,058
0
W
Artio
15,444
965
106
7
1
351,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role